Fix some typos.

git-svn-id: file:///fltk/svn/fltk/branches/branch-1.4@12301 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
This commit is contained in:
Albrecht Schlosser 2017-07-07 18:28:10 +00:00
parent bec74afb39
commit 27d7736475
3 changed files with 8 additions and 8 deletions

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@ -293,7 +293,7 @@ installed CMake you may need to adjust the path's in the alias commands.
Building with CMake under Xcode requires the CMake generator
with the -G command line switch. This step need to be done only once. If any
of the cmake related files are updated, Xcode wil rerun cmake for you.
of the cmake related files are updated, Xcode will rerun cmake for you.
1) Open the MacOS Terminal
@ -309,7 +309,7 @@ of the cmake related files are updated, Xcode wil rerun cmake for you.
> mkdir Xcode
> cd Xcode
5) Let CMake create the require IDE files
5) Let CMake create the required IDE files
> cmake -G Xcode ../..
This step should end in the message:
-- Build files have been written to: .../dev/fltk-1.4.x/build/Xcode
@ -324,16 +324,16 @@ of the cmake related files are updated, Xcode wil rerun cmake for you.
-D OPTION_USE_SYSTEM_LIBPNG=Off \
../..
6) Launch Xcode for the Finder or from the Terminal:
6) Launch Xcode from the Finder or from the Terminal:
> open ./FLTK.xcodeproj
When Xcode starts, it ask if it should "Autocreate Shemes". Click on
When Xcode starts, it asks if it should "Autocreate Schemes". Click on
"Automatically Create Schemes" to confirm.
7) To build and test FLTK, select the scheme "ALL_BUILD" and hit Cmd-B to
build. Then select the scheme "demo" and hit Cmd-R to run the FLTK Demo.
8) The interactive user interface tool "Fluid" will be loacted in
build/Xcode/bin/Debug. The example apps are in .../bin/examples/debug.
8) The interactive user interface tool "Fluid" will be located in
build/Xcode/bin/Debug. The example apps are in .../bin/examples/Debug.
Static libraries are in .../lib/Debug/
9) The "install" Scheme currently fails because it is run with user permission.

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@ -1264,7 +1264,7 @@ Fl_File_Chooser::update_preview()
newlabel = "@-3refresh"; // a cross
set = 1;
} else if (s.st_size==0) {
// this file is emty
// this file is empty
newlabel = "<empty file>";
set = 1;
} else {

View File

@ -965,7 +965,7 @@ char Fl_Preferences::RootNode::getPath( char *path, int pathlen ) {
if ( (ext==0L) || (ext<name) ) {
if (strlen(name)==0) {
// emty filenames will create a path with "data/" as a driectory name
// empty filenames will create a path with "data/" as a directory name
strlcat( path, "data", pathlen );
} else {
// filenames without extension will create a path with a ".data" extension