macOS + GL: remove compilation error with old SDK versions
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@ -165,7 +165,7 @@ Fl_Gl_Choice *Fl_Cocoa_Gl_Window_Driver::find(int m, const int *alistp)
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}
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#if MAC_OS_X_VERSION_MAX_ALLOWED < MAC_OS_VERSION_12_0
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#if MAC_OS_X_VERSION_MAX_ALLOWED < MAC_OS_X_VERSION_10_12
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# define NSOpenGLContextParameterSurfaceOpacity NSOpenGLCPSurfaceOpacity
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#endif
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@ -270,7 +270,7 @@ void Fl_Cocoa_Gl_Window_Driver::after_show() {
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[shared_gl1_ctxt retain];
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}
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[view addSubview:gl1view];
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#if MAC_OS_X_VERSION_MAX_ALLOWED > MAC_OS_X_VERSION_10_7
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#if MAC_OS_X_VERSION_MAX_ALLOWED >= MAC_OS_X_VERSION_10_7
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if (fl_mac_os_version >= 100700 && Fl::use_high_res_GL()) {
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[gl1view setWantsBestResolutionOpenGLSurface:YES];
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}
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@ -355,6 +355,10 @@ void Fl_Cocoa_Gl_Window_Driver::swap_buffers() {
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char Fl_Cocoa_Gl_Window_Driver::swap_type() {return copy;}
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#if MAC_OS_X_VERSION_MAX_ALLOWED < MAC_OS_X_VERSION_10_12
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# define NSOpenGLContextParameterSwapInterval NSOpenGLCPSwapInterval
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#endif
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void Fl_Cocoa_Gl_Window_Driver::swap_interval(int n) {
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GLint interval = (GLint)n;
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NSOpenGLContext* ctx = (NSOpenGLContext*)pWindow->context();
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