Reverted other STR fix as it is not fully working yet
git-svn-id: file:///fltk/svn/fltk/branches/branch-1.3@6546 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
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@ -84,125 +84,88 @@ void Fl_Button::draw() {
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int Fl_Button::handle(int event) {
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int newval;
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switch (event) {
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case FL_ENTER:
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case FL_LEAVE:
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// if ((value_?selection_color():color())==FL_GRAY) redraw();
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return 1;
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case FL_PUSH:
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if (Fl::visible_focus() && handle(FL_FOCUS)) Fl::focus(this);
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case FL_DRAG:
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if (Fl::event_inside(this)) {
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if (type() == FL_RADIO_BUTTON) newval = 1;
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else newval = !oldval;
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} else
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{
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clear_changed();
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newval = oldval;
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}
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if (newval != value_) {
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value_ = newval;
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set_changed();
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redraw();
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if (when() & FL_WHEN_CHANGED) do_callback();
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}
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return 1;
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case FL_RELEASE:
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if (value_ == oldval) {
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if (when() & FL_WHEN_NOT_CHANGED) do_callback();
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return 1;
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}
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case FL_ENTER:
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case FL_LEAVE:
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// if ((value_?selection_color():color())==FL_GRAY) redraw();
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return 1;
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case FL_PUSH:
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if (Fl::visible_focus() && handle(FL_FOCUS)) Fl::focus(this);
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case FL_DRAG:
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if (Fl::event_inside(this)) {
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if (type() == FL_RADIO_BUTTON) newval = 1;
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else newval = !oldval;
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} else
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{
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clear_changed();
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newval = oldval;
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}
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if (newval != value_) {
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value_ = newval;
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set_changed();
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if (type() == FL_RADIO_BUTTON) setonly();
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else if (type() == FL_TOGGLE_BUTTON) oldval = value_;
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else {
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value(oldval);
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set_changed();
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if (when() & FL_WHEN_CHANGED) do_callback();
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redraw();
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if (when() & FL_WHEN_CHANGED) do_callback();
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}
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return 1;
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case FL_RELEASE:
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if (value_ == oldval) {
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if (when() & FL_WHEN_NOT_CHANGED) do_callback();
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return 1;
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}
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set_changed();
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if (type() == FL_RADIO_BUTTON) setonly();
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else if (type() == FL_TOGGLE_BUTTON) oldval = value_;
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else {
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value(oldval);
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set_changed();
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if (when() & FL_WHEN_CHANGED) do_callback();
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}
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if (when() & FL_WHEN_RELEASE) do_callback();
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return 1;
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case FL_SHORTCUT:
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if (!(shortcut() ?
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Fl::test_shortcut(shortcut()) : test_shortcut())) return 0;
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if (Fl::visible_focus() && handle(FL_FOCUS)) Fl::focus(this);
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if (type() == FL_RADIO_BUTTON && !value_) {
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setonly();
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set_changed();
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if (when() & FL_WHEN_CHANGED) do_callback();
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} else if (type() == FL_TOGGLE_BUTTON) {
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value(!value());
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set_changed();
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if (when() & FL_WHEN_CHANGED) do_callback();
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} else if (when() & FL_WHEN_RELEASE) do_callback();
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return 1;
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case FL_FOCUS :
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case FL_UNFOCUS :
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if (Fl::visible_focus()) {
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if (box() == FL_NO_BOX) {
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// Widgets with the FL_NO_BOX boxtype need a parent to
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// redraw, since it is responsible for redrawing the
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// background...
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int X = x() > 0 ? x() - 1 : 0;
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int Y = y() > 0 ? y() - 1 : 0;
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if (window()) window()->damage(FL_DAMAGE_ALL, X, Y, w() + 2, h() + 2);
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} else redraw();
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return 1;
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} else return 0;
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case FL_KEYBOARD :
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if (Fl::focus() == this && Fl::event_key() == ' ' &&
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!(Fl::event_state() & (FL_SHIFT | FL_CTRL | FL_ALT | FL_META))) {
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set_changed();
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if (type() == FL_RADIO_BUTTON && !value_) {
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setonly();
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if (when() & FL_WHEN_CHANGED) do_callback();
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} else if (type() == FL_TOGGLE_BUTTON) {
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value(!value());
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if (when() & FL_WHEN_CHANGED) do_callback();
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}
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if (when() & FL_WHEN_RELEASE) do_callback();
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return 1;
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case FL_SHORTCUT:
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if (!(shortcut() ?
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Fl::test_shortcut(shortcut()) : test_shortcut())) return 0;
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if (Fl::visible_focus() && handle(FL_FOCUS)) Fl::focus(this);
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if (type() == FL_RADIO_BUTTON && !value_) {
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setonly();
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set_changed();
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if (when() & FL_WHEN_CHANGED) do_callback();
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} else if (type() == FL_TOGGLE_BUTTON) {
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value(!value());
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set_changed();
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if (when() & FL_WHEN_CHANGED) do_callback();
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} else if ( (type() == FL_NORMAL_BUTTON) && when()&FL_WHEN_CHANGED) {
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// Not already active by GUI push
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if ( !value_ ) {
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value_ = !oldval;
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set_changed();
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do_callback();
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}
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} else if (when() & FL_WHEN_RELEASE) do_callback();
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return 1;
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case FL_FOCUS :
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case FL_UNFOCUS :
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if (Fl::visible_focus()) {
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if (box() == FL_NO_BOX) {
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// Widgets with the FL_NO_BOX boxtype need a parent to
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// redraw, since it is responsible for redrawing the
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// background...
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int X = x() > 0 ? x() - 1 : 0;
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int Y = y() > 0 ? y() - 1 : 0;
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if (window()) window()->damage(FL_DAMAGE_ALL, X, Y, w() + 2, h() + 2);
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} else redraw();
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return 1;
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} else return 0;
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case FL_KEYBOARD :
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if (Fl::focus() == this && Fl::event_key() == ' ' &&
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!(Fl::event_state() & (FL_SHIFT | FL_CTRL | FL_ALT | FL_META))) {
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set_changed();
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if (type() == FL_RADIO_BUTTON && !value_) {
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setonly();
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if (when() & FL_WHEN_CHANGED) do_callback();
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} else if (type() == FL_TOGGLE_BUTTON) {
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value(!value());
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if (when() & FL_WHEN_CHANGED) do_callback();
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}
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if (when() & FL_WHEN_RELEASE) do_callback();
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return 1;
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}
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return 0;
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case FL_KEYUP :
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if ( (type() == FL_NORMAL_BUTTON) && when()&FL_WHEN_CHANGED) {
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int key = Fl::event_key();
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// Check for a shortcut that includes state keys(FL_SHIFT, FL_CTRL or FL_ALT) and
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// the state key is released
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if ( (shortcut()&FL_SHIFT && ((key == FL_Shift_L) || (key == FL_Shift_R))) ||
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(shortcut()&FL_CTRL && ((key == FL_Control_L) || (key == FL_Control_R))) ||
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(shortcut()&FL_ALT && ((key == FL_Alt_L) || (key == FL_Alt_R))) ) {
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value(oldval);
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set_changed();
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do_callback();
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return 0; // In case multiple shortcut keys are pressed that use state keys
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}
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// shortcut key alone
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else if ( !(shortcut() ? Fl::test_shortcut(shortcut()) : test_shortcut())) {
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return 0;
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}
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// disable button
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else if ( value_ ) {
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value(oldval);
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set_changed();
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do_callback();
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return 1;
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}
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}
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default:
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return 0;
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}
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default:
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return 0;
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}
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}
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