Made OpenGL driver compile by itself instead of including files from another .cxx file.
git-svn-id: file:///fltk/svn/fltk/branches/branch-1.3-porting@11083 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
This commit is contained in:
parent
72dda7f35a
commit
222243bc86
@ -706,6 +706,16 @@
|
||||
C984AFA812D02A1800D66DAD /* demo.menu in Resources */ = {isa = PBXBuildFile; fileRef = C984AFA712D02A1800D66DAD /* demo.menu */; };
|
||||
C99FD8E212D2A2AD002FC776 /* browser.cxx in CopyFiles */ = {isa = PBXBuildFile; fileRef = 6D999C03407EAEE9C4D3477A /* browser.cxx */; };
|
||||
C9A374AB3AD29E141C659819 /* fltk.framework in CopyFiles */ = {isa = PBXBuildFile; fileRef = FEB0F8FE6383384180570D94 /* fltk.framework */; };
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||||
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||||
C9B6BB4D1C5BB7C500E80696 /* Fl_OpenGL_Display_Device.cxx in Sources */ = {isa = PBXBuildFile; fileRef = C9B6BB4A1C5BB72500E80696 /* Fl_OpenGL_Display_Device.cxx */; };
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||||
C9B6BB4E1C5BB7C500E80696 /* Fl_OpenGL_Graphics_Driver.cxx in Sources */ = {isa = PBXBuildFile; fileRef = C9B6BB481C5BB0C600E80696 /* Fl_OpenGL_Graphics_Driver.cxx */; };
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C9B6BB511C5BB7C500E80696 /* Fl_OpenGL_Graphics_Driver_line_style.cxx in Sources */ = {isa = PBXBuildFile; fileRef = C9B6BB3C1C5BB07E00E80696 /* Fl_OpenGL_Graphics_Driver_line_style.cxx */; };
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C9B6BB581C5BB7EB00E80696 /* Fl_OpenGL_Graphics_Driver_arci.cxx in Sources */ = {isa = PBXBuildFile; fileRef = C9B6BB371C5BB07E00E80696 /* Fl_OpenGL_Graphics_Driver_arci.cxx */; };
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||||
C9B6BB591C5BB7EB00E80696 /* Fl_OpenGL_Graphics_Driver_font.cxx in Sources */ = {isa = PBXBuildFile; fileRef = C9B6BB391C5BB07E00E80696 /* Fl_OpenGL_Graphics_Driver_font.cxx */; };
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C9B6BB5A1C5BB7EB00E80696 /* Fl_OpenGL_Graphics_Driver_rect.cxx in Sources */ = {isa = PBXBuildFile; fileRef = C9B6BB3D1C5BB07E00E80696 /* Fl_OpenGL_Graphics_Driver_rect.cxx */; };
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||||
C9C4C91FDA73557BB6B69F3D /* jchuff.c in Sources */ = {isa = PBXBuildFile; fileRef = D9DB580DCA05DE487FACA272 /* jchuff.c */; };
|
||||
C9D72F10B7A22DD0349ABC68 /* fltk_forms.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = 097D0B476E396B9AAC6FA1E0 /* fltk_forms.framework */; };
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||||
C9EDD4441274B93000ADB21C /* Enumerations.H in CopyFiles */ = {isa = PBXBuildFile; fileRef = 84CE79448708855561FEE498 /* Enumerations.H */; };
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@ -4758,6 +4768,19 @@
|
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C97E30B11C59704300E22076 /* Fl_Quartz_Graphics_Driver.cxx */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; name = Fl_Quartz_Graphics_Driver.cxx; path = ../../src/drivers/Quartz/Fl_Quartz_Graphics_Driver.cxx; sourceTree = "<group>"; };
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C97E30B21C59704300E22076 /* Fl_Quartz_Printer_Graphics_Driver.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; name = Fl_Quartz_Printer_Graphics_Driver.h; path = ../../src/drivers/Quartz/Fl_Quartz_Printer_Graphics_Driver.h; sourceTree = "<group>"; };
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||||
C984AFA712D02A1800D66DAD /* demo.menu */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = text; name = demo.menu; path = ../../test/demo.menu; sourceTree = SOURCE_ROOT; };
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||||
C9B6BB331C5BACA100E80696 /* Fl_Quartz_Display_Device.cxx */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; name = Fl_Quartz_Display_Device.cxx; path = ../../src/drivers/Quartz/Fl_Quartz_Display_Device.cxx; sourceTree = "<group>"; };
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C9B6BB341C5BACA100E80696 /* Fl_Quartz_Display_Device.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; name = Fl_Quartz_Display_Device.h; path = ../../src/drivers/Quartz/Fl_Quartz_Display_Device.h; sourceTree = "<group>"; };
|
||||
C9B6BB371C5BB07E00E80696 /* Fl_OpenGL_Graphics_Driver_arci.cxx */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; name = Fl_OpenGL_Graphics_Driver_arci.cxx; path = ../../src/drivers/OpenGL/Fl_OpenGL_Graphics_Driver_arci.cxx; sourceTree = "<group>"; };
|
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C9B6BB381C5BB07E00E80696 /* Fl_OpenGL_Graphics_Driver_color.cxx */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; name = Fl_OpenGL_Graphics_Driver_color.cxx; path = ../../src/drivers/OpenGL/Fl_OpenGL_Graphics_Driver_color.cxx; sourceTree = "<group>"; };
|
||||
C9B6BB391C5BB07E00E80696 /* Fl_OpenGL_Graphics_Driver_font.cxx */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; name = Fl_OpenGL_Graphics_Driver_font.cxx; path = ../../src/drivers/OpenGL/Fl_OpenGL_Graphics_Driver_font.cxx; sourceTree = "<group>"; };
|
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C9B6BB3A1C5BB07E00E80696 /* Fl_OpenGL_Graphics_Driver_image.cxx */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; name = Fl_OpenGL_Graphics_Driver_image.cxx; path = ../../src/drivers/OpenGL/Fl_OpenGL_Graphics_Driver_image.cxx; sourceTree = "<group>"; };
|
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C9B6BB3C1C5BB07E00E80696 /* Fl_OpenGL_Graphics_Driver_line_style.cxx */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; name = Fl_OpenGL_Graphics_Driver_line_style.cxx; path = ../../src/drivers/OpenGL/Fl_OpenGL_Graphics_Driver_line_style.cxx; sourceTree = "<group>"; };
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||||
C9B6BB3D1C5BB07E00E80696 /* Fl_OpenGL_Graphics_Driver_rect.cxx */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; name = Fl_OpenGL_Graphics_Driver_rect.cxx; path = ../../src/drivers/OpenGL/Fl_OpenGL_Graphics_Driver_rect.cxx; sourceTree = "<group>"; };
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C9B6BB3E1C5BB07E00E80696 /* Fl_OpenGL_Graphics_Driver_vertex.cxx */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; name = Fl_OpenGL_Graphics_Driver_vertex.cxx; path = ../../src/drivers/OpenGL/Fl_OpenGL_Graphics_Driver_vertex.cxx; sourceTree = "<group>"; };
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C9B6BB3F1C5BB07E00E80696 /* Fl_OpenGL_Graphics_Driver.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; name = Fl_OpenGL_Graphics_Driver.h; path = ../../src/drivers/OpenGL/Fl_OpenGL_Graphics_Driver.h; sourceTree = "<group>"; };
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C9B6BB481C5BB0C600E80696 /* Fl_OpenGL_Graphics_Driver.cxx */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; name = Fl_OpenGL_Graphics_Driver.cxx; path = ../../src/drivers/OpenGL/Fl_OpenGL_Graphics_Driver.cxx; sourceTree = "<group>"; };
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C9B6BB4A1C5BB72500E80696 /* Fl_OpenGL_Display_Device.cxx */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; name = Fl_OpenGL_Display_Device.cxx; path = ../../src/drivers/OpenGL/Fl_OpenGL_Display_Device.cxx; sourceTree = "<group>"; };
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C9B6BB4B1C5BB72500E80696 /* Fl_OpenGL_Display_Device.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; name = Fl_OpenGL_Display_Device.h; path = ../../src/drivers/OpenGL/Fl_OpenGL_Display_Device.h; sourceTree = "<group>"; };
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C9EDD143127338F600ADB21C /* README.OSX.txt */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = text; name = README.OSX.txt; path = ../../README.OSX.txt; sourceTree = SOURCE_ROOT; };
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C9EDD4DE1274BB6600ADB21C /* png.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; name = png.h; path = ../../png/png.h; sourceTree = SOURCE_ROOT; };
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C9EDD4DF1274BB6600ADB21C /* pngconf.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; name = pngconf.h; path = ../../png/pngconf.h; sourceTree = SOURCE_ROOT; };
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@ -6213,6 +6236,7 @@
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7D01507BB2E71FC0C390ABEA /* fltk_gl */ = {
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isa = PBXGroup;
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children = (
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C9B6BB361C5BAF2400E80696 /* Drivers */,
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7E097C61B5952D56DFB93ECF /* Headers */,
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27C65F509527076EB26E9C0F /* Fl_Gl_Choice.cxx */,
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A7A692EB67C5CBE35D4A4B5C /* Fl_Gl_Device_Plugin.cxx */,
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@ -6722,6 +6746,8 @@
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C97E30A01C596C8500E22076 /* Quartz */ = {
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isa = PBXGroup;
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children = (
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C9B6BB341C5BACA100E80696 /* Fl_Quartz_Display_Device.h */,
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C9B6BB331C5BACA100E80696 /* Fl_Quartz_Display_Device.cxx */,
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C97E30A21C596CC900E22076 /* Fl_Quartz_Graphics_Driver.h */,
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C97E30B11C59704300E22076 /* Fl_Quartz_Graphics_Driver.cxx */,
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C97E30A11C596CC900E22076 /* Fl_Quartz_Graphics_Driver_rect.cxx */,
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@ -6737,6 +6763,24 @@
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name = Quartz;
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sourceTree = "<group>";
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};
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C9B6BB361C5BAF2400E80696 /* Drivers */ = {
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isa = PBXGroup;
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children = (
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C9B6BB4B1C5BB72500E80696 /* Fl_OpenGL_Display_Device.h */,
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C9B6BB4A1C5BB72500E80696 /* Fl_OpenGL_Display_Device.cxx */,
|
||||
C9B6BB3F1C5BB07E00E80696 /* Fl_OpenGL_Graphics_Driver.h */,
|
||||
C9B6BB481C5BB0C600E80696 /* Fl_OpenGL_Graphics_Driver.cxx */,
|
||||
C9B6BB371C5BB07E00E80696 /* Fl_OpenGL_Graphics_Driver_arci.cxx */,
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C9B6BB381C5BB07E00E80696 /* Fl_OpenGL_Graphics_Driver_color.cxx */,
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C9B6BB391C5BB07E00E80696 /* Fl_OpenGL_Graphics_Driver_font.cxx */,
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C9B6BB3A1C5BB07E00E80696 /* Fl_OpenGL_Graphics_Driver_image.cxx */,
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C9B6BB3C1C5BB07E00E80696 /* Fl_OpenGL_Graphics_Driver_line_style.cxx */,
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C9B6BB3D1C5BB07E00E80696 /* Fl_OpenGL_Graphics_Driver_rect.cxx */,
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C9B6BB3E1C5BB07E00E80696 /* Fl_OpenGL_Graphics_Driver_vertex.cxx */,
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||||
);
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name = Drivers;
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sourceTree = "<group>";
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};
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C9EDD4DC1274BB4100ADB21C /* Headers */ = {
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isa = PBXGroup;
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children = (
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@ -10486,6 +10530,7 @@
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E1B04810E72BD9557356CAAE /* fluid.cxx in Sources */,
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98A96758FF9D01852DFBECFE /* function_panel.cxx in Sources */,
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||||
438CCCA43724B2E59680EF6B /* template_panel.cxx in Sources */,
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||||
C9B6BB351C5BACA100E80696 /* Fl_Quartz_Display_Device.cxx in Sources */,
|
||||
27B4C89E8CBF260313ACA42E /* undo.cxx in Sources */,
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B7D0770AC83AA04E8E12B76E /* widget_panel.cxx in Sources */,
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);
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@ -10512,15 +10557,24 @@
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buildActionMask = 2147483647;
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files = (
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C635DF0A06D278F09C3A6359 /* Fl_Gl_Choice.cxx in Sources */,
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C9B6BB511C5BB7C500E80696 /* Fl_OpenGL_Graphics_Driver_line_style.cxx in Sources */,
|
||||
C9B6BB591C5BB7EB00E80696 /* Fl_OpenGL_Graphics_Driver_font.cxx in Sources */,
|
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C9B6BB521C5BB7C500E80696 /* Fl_OpenGL_Graphics_Driver_vertex.cxx in Sources */,
|
||||
FBAEA5F4CE75FCFCE1B7521A /* Fl_Gl_Device_Plugin.cxx in Sources */,
|
||||
C9B6BB5A1C5BB7EB00E80696 /* Fl_OpenGL_Graphics_Driver_rect.cxx in Sources */,
|
||||
C9B6BB581C5BB7EB00E80696 /* Fl_OpenGL_Graphics_Driver_arci.cxx in Sources */,
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0C1C8E024CC1739ECC147412 /* Fl_Gl_Overlay.cxx in Sources */,
|
||||
C9B6BB4D1C5BB7C500E80696 /* Fl_OpenGL_Display_Device.cxx in Sources */,
|
||||
93473D40BFD87C1C855E3E2B /* Fl_Gl_Window.cxx in Sources */,
|
||||
0E33CB7A389B20931404C97C /* freeglut_geometry.cxx in Sources */,
|
||||
671D5E8AC4CDE34D468FDFE9 /* freeglut_stroke_mono_roman.cxx in Sources */,
|
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58D9DA0C0F0A11E97EAAB61B /* freeglut_stroke_roman.cxx in Sources */,
|
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00BD4FD0209BFB1A6446B9A5 /* freeglut_teapot.cxx in Sources */,
|
||||
C9B6BB4F1C5BB7C500E80696 /* Fl_OpenGL_Graphics_Driver_color.cxx in Sources */,
|
||||
0EEF4C6DD5294217DB42BB88 /* gl_draw.cxx in Sources */,
|
||||
D7C1EDE212D9E84D085257BF /* glut_compatability.cxx in Sources */,
|
||||
C9B6BB501C5BB7C500E80696 /* Fl_OpenGL_Graphics_Driver_image.cxx in Sources */,
|
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C9B6BB4E1C5BB7C500E80696 /* Fl_OpenGL_Graphics_Driver.cxx in Sources */,
|
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F0EF820CDDEDCCBA9DF9AD84 /* glut_font.cxx in Sources */,
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);
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runOnlyForDeploymentPostprocessing = 0;
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|
@ -178,6 +178,7 @@ elseif (APPLE)
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# FILE(GLOB DRIVER_FILES drivers/Quartz/Fl_Quartz_Graphics_Driver_*.cxx)
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set(DRIVER_FILES
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drivers/Quartz/Fl_Quartz_Display_Device.cxx
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drivers/Quartz/Fl_Quartz_Graphics_Driver.cxx
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drivers/Quartz/Fl_Quartz_Graphics_Driver_color.cxx
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drivers/Quartz/Fl_Quartz_Graphics_Driver_rect.cxx
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@ -223,6 +224,15 @@ set(GLCPPFILES
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gl_start.cxx
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glut_compatability.cxx
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glut_font.cxx
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drivers/OpenGL/Fl_OpenGL_Display_Device.cxx
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drivers/OpenGL/Fl_OpenGL_Graphics_Driver.cxx
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drivers/OpenGL/Fl_OpenGL_Graphics_Driver_arci.cxx
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drivers/OpenGL/Fl_OpenGL_Graphics_Driver_color.cxx
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drivers/OpenGL/Fl_OpenGL_Graphics_Driver_font.cxx
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drivers/OpenGL/Fl_OpenGL_Graphics_Driver_image.cxx
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drivers/OpenGL/Fl_OpenGL_Graphics_Driver_line_style.cxx
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drivers/OpenGL/Fl_OpenGL_Graphics_Driver_rect.cxx
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drivers/OpenGL/Fl_OpenGL_Graphics_Driver_vertex.cxx
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)
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set(IMGCPPFILES
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|
@ -31,6 +31,9 @@
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#endif
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// FIXME: remove the code below
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#if 0
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// ------ this should be in a separate file! -----------------------------------
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#ifdef FL_CFG_GFX_OPENGL
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@ -62,6 +65,10 @@ const char *Fl_OpenGL_Display_Device::class_id = "Fl_OpenGL_Display_Device";
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#include "drivers/OpenGL/Fl_OpenGL_Graphics_Driver_rect.cxx"
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#include "drivers/OpenGL/Fl_OpenGL_Graphics_Driver_vertex.cxx"
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#endif
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#if defined(__APPLE__)
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uchar *convert_BGRA_to_RGB(uchar *baseAddress, int w, int h, int mByteWidth)
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|
42
src/drivers/OpenGL/Fl_OpenGL_Display_Device.cxx
Normal file
42
src/drivers/OpenGL/Fl_OpenGL_Display_Device.cxx
Normal file
@ -0,0 +1,42 @@
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//
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// "$Id$"
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//
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// implementation of class Fl_Gl_Device_Plugin for the Fast Light Tool Kit (FLTK).
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//
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// Copyright 2010-2014 by Bill Spitzak and others.
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//
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// This library is free software. Distribution and use rights are outlined in
|
||||
// the file "COPYING" which should have been included with this file. If this
|
||||
// file is missing or damaged, see the license at:
|
||||
//
|
||||
// http://www.fltk.org/COPYING.php
|
||||
//
|
||||
// Please report all bugs and problems to:
|
||||
//
|
||||
// http://www.fltk.org/str.php
|
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//
|
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|
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#include <config.h>
|
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#include "../../config_lib.h"
|
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#include <FL/Fl_Gl_Window.H>
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#include <FL/Fl_Device.H>
|
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#include <FL/gl.h>
|
||||
|
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#include "Fl_OpenGL_Graphics_Driver.h"
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|
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Fl_OpenGL_Display_Device *Fl_OpenGL_Display_Device::display_device() {
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static Fl_OpenGL_Display_Device *display = new Fl_OpenGL_Display_Device(new Fl_OpenGL_Graphics_Driver());
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return display;
|
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};
|
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|
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Fl_OpenGL_Display_Device::Fl_OpenGL_Display_Device(Fl_OpenGL_Graphics_Driver *graphics_driver)
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: Fl_Surface_Device(graphics_driver)
|
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{
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}
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|
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const char *Fl_OpenGL_Display_Device::class_id = "Fl_OpenGL_Display_Device";
|
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|
||||
|
||||
//
|
||||
// End of "$Id$".
|
||||
//
|
196
src/drivers/OpenGL/Fl_OpenGL_Display_Device.h
Normal file
196
src/drivers/OpenGL/Fl_OpenGL_Display_Device.h
Normal file
@ -0,0 +1,196 @@
|
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//
|
||||
// "$Id$"
|
||||
//
|
||||
// implementation of class Fl_Gl_Device_Plugin for the Fast Light Tool Kit (FLTK).
|
||||
//
|
||||
// Copyright 2010-2014 by Bill Spitzak and others.
|
||||
//
|
||||
// This library is free software. Distribution and use rights are outlined in
|
||||
// the file "COPYING" which should have been included with this file. If this
|
||||
// file is missing or damaged, see the license at:
|
||||
//
|
||||
// http://www.fltk.org/COPYING.php
|
||||
//
|
||||
// Please report all bugs and problems to:
|
||||
//
|
||||
// http://www.fltk.org/str.php
|
||||
//
|
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|
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|
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// FIXME: fill with code!
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#if 0
|
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|
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#include <config.h>
|
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#include "config_lib.h"
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#include <FL/Fl_Printer.H>
|
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#include <FL/Fl_Gl_Window.H>
|
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#include "Fl_Gl_Choice.H"
|
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#include <FL/Fl_RGB_Image.H>
|
||||
#include "FL/Fl.H"
|
||||
|
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#if defined(WIN32) || defined(__APPLE__)
|
||||
#elif defined(FL_PORTING)
|
||||
# pragma message "FL_PORTING: implement code to read OpenGL renderings into RGB maps"
|
||||
#else
|
||||
#endif
|
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|
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|
||||
// ------ this should be in a separate file! -----------------------------------
|
||||
#ifdef FL_CFG_GFX_OPENGL
|
||||
|
||||
#include <FL/Fl_Device.H>
|
||||
#include <FL/gl.h>
|
||||
|
||||
#include "drivers/OpenGL/Fl_OpenGL_Graphics_Driver.h"
|
||||
|
||||
Fl_OpenGL_Display_Device *Fl_OpenGL_Display_Device::display_device() {
|
||||
static Fl_OpenGL_Display_Device *display = new Fl_OpenGL_Display_Device(new Fl_OpenGL_Graphics_Driver());
|
||||
return display;
|
||||
};
|
||||
|
||||
Fl_OpenGL_Display_Device::Fl_OpenGL_Display_Device(Fl_OpenGL_Graphics_Driver *graphics_driver)
|
||||
: Fl_Surface_Device(graphics_driver)
|
||||
{
|
||||
}
|
||||
|
||||
const char *Fl_OpenGL_Display_Device::class_id = "Fl_OpenGL_Display_Device";
|
||||
|
||||
#endif
|
||||
// ------ end of separate file! ------------------------------------------------
|
||||
|
||||
#include "drivers/OpenGL/Fl_OpenGL_Graphics_Driver_arci.cxx"
|
||||
#include "drivers/OpenGL/Fl_OpenGL_Graphics_Driver_color.cxx"
|
||||
#include "drivers/OpenGL/Fl_OpenGL_Graphics_Driver_font.cxx"
|
||||
#include "drivers/OpenGL/Fl_OpenGL_Graphics_Driver_image.cxx"
|
||||
#include "drivers/OpenGL/Fl_OpenGL_Graphics_Driver_line_style.cxx"
|
||||
#include "drivers/OpenGL/Fl_OpenGL_Graphics_Driver_rect.cxx"
|
||||
#include "drivers/OpenGL/Fl_OpenGL_Graphics_Driver_vertex.cxx"
|
||||
|
||||
|
||||
#if defined(__APPLE__)
|
||||
uchar *convert_BGRA_to_RGB(uchar *baseAddress, int w, int h, int mByteWidth)
|
||||
{
|
||||
uchar *newimg = new uchar[3*w*h];
|
||||
uchar *to = newimg;
|
||||
for (int i = 0; i < h; i++) {
|
||||
uchar *from = baseAddress + i * mByteWidth;
|
||||
for (int j = 0; j < w; j++, from += 4) {
|
||||
#if __ppc__
|
||||
memcpy(to, from + 1, 3);
|
||||
to += 3;
|
||||
#else
|
||||
*(to++) = *(from+2);
|
||||
*(to++) = *(from+1);
|
||||
*(to++) = *from;
|
||||
#endif
|
||||
}
|
||||
}
|
||||
delete[] baseAddress;
|
||||
return newimg;
|
||||
}
|
||||
#endif
|
||||
|
||||
static Fl_RGB_Image* capture_gl_rectangle(Fl_Gl_Window *glw, int x, int y, int w, int h)
|
||||
/* captures a rectangle of a Fl_Gl_Window window, and returns it as a RGB image
|
||||
stored from bottom to top.
|
||||
*/
|
||||
{
|
||||
#if defined(__APPLE__)
|
||||
const int bytesperpixel = 4;
|
||||
int factor = glw->pixels_per_unit();
|
||||
if (factor > 1) {
|
||||
w *= factor; h *= factor; x *= factor; y *= factor;
|
||||
}
|
||||
#else
|
||||
const int bytesperpixel = 3;
|
||||
#endif
|
||||
glw->flush(); // forces a GL redraw, necessary for the glpuzzle demo
|
||||
// Read OpenGL context pixels directly.
|
||||
// For extra safety, save & restore OpenGL states that are changed
|
||||
glPushClientAttrib(GL_CLIENT_PIXEL_STORE_BIT);
|
||||
glPixelStorei(GL_PACK_ALIGNMENT, 4); /* Force 4-byte alignment */
|
||||
glPixelStorei(GL_PACK_ROW_LENGTH, 0);
|
||||
glPixelStorei(GL_PACK_SKIP_ROWS, 0);
|
||||
glPixelStorei(GL_PACK_SKIP_PIXELS, 0);
|
||||
// Read a block of pixels from the frame buffer
|
||||
int mByteWidth = w * bytesperpixel;
|
||||
mByteWidth = (mByteWidth + 3) & ~3; // Align to 4 bytes
|
||||
uchar *baseAddress = new uchar[mByteWidth * h];
|
||||
glReadPixels(x, glw->pixel_h() - (y+h), w, h,
|
||||
#if defined(__APPLE__)
|
||||
GL_BGRA, GL_UNSIGNED_INT_8_8_8_8_REV,
|
||||
#else
|
||||
GL_RGB, GL_UNSIGNED_BYTE,
|
||||
#endif
|
||||
baseAddress);
|
||||
glPopClientAttrib();
|
||||
#if defined(__APPLE__)
|
||||
baseAddress = convert_BGRA_to_RGB(baseAddress, w, h, mByteWidth);
|
||||
mByteWidth = 3 * w;
|
||||
#endif
|
||||
Fl_RGB_Image *img = new Fl_RGB_Image(baseAddress, w, h, 3, mByteWidth);
|
||||
img->alloc_array = 1;
|
||||
return img;
|
||||
}
|
||||
|
||||
#ifdef __APPLE__
|
||||
static void imgProviderReleaseData (void *info, const void *data, size_t size)
|
||||
{
|
||||
delete (Fl_RGB_Image *)info;
|
||||
}
|
||||
#endif
|
||||
|
||||
/**
|
||||
This class will make sure that OpenGL printing/screen capture is available if fltk_gl
|
||||
was linked to the program
|
||||
*/
|
||||
class Fl_Gl_Device_Plugin : public Fl_Device_Plugin {
|
||||
public:
|
||||
Fl_Gl_Device_Plugin() : Fl_Device_Plugin(name()) { }
|
||||
virtual const char *name() { return "opengl.device.fltk.org"; }
|
||||
virtual int print(Fl_Widget *w, int x, int y, int height /*useless*/) {
|
||||
Fl_Gl_Window *glw = w->as_gl_window();
|
||||
if (!glw) return 0;
|
||||
Fl_RGB_Image *img = capture_gl_rectangle(glw, 0, 0, glw->w(), glw->h());
|
||||
#ifdef __APPLE__
|
||||
if (Fl_Surface_Device::surface()->driver()->has_feature(Fl_Graphics_Driver::NATIVE)) {
|
||||
// convert the image to CGImage, and draw it at full res (useful on retina display)
|
||||
CGColorSpaceRef cSpace = CGColorSpaceCreateDeviceRGB();
|
||||
CGDataProviderRef provider = CGDataProviderCreateWithData(img, img->array, img->ld() * img->h(), imgProviderReleaseData);
|
||||
CGImageRef cgimg = CGImageCreate(img->w(), img->h(), 8, 24, img->ld(), cSpace,
|
||||
(CGBitmapInfo)(kCGImageAlphaNone),
|
||||
provider, NULL, false, kCGRenderingIntentDefault);
|
||||
CGColorSpaceRelease(cSpace);
|
||||
CGDataProviderRelease(provider);
|
||||
CGContextDrawImage(fl_gc, CGRectMake(0, 0, glw->w(), glw->h()), cgimg);
|
||||
CFRelease(cgimg);
|
||||
return 1;
|
||||
} else if (img->w() > glw->w()) {
|
||||
Fl_RGB_Image *img2 = (Fl_RGB_Image*)img->copy(glw->w(), glw->h());
|
||||
delete img;
|
||||
img = img2;
|
||||
}
|
||||
#endif
|
||||
int ld = img->ld() ? img->ld() : img->w() * img->d();
|
||||
fl_draw_image(img->array + (img->h() - 1) * ld, x, y , img->w(), img->h(), 3, - ld);
|
||||
delete img;
|
||||
return 1;
|
||||
}
|
||||
virtual Fl_RGB_Image* rectangle_capture(Fl_Widget *widget, int x, int y, int w, int h) {
|
||||
Fl_Gl_Window *glw = widget->as_gl_window();
|
||||
if (!glw) return NULL;
|
||||
return capture_gl_rectangle(glw, x, y, w, h);
|
||||
}
|
||||
};
|
||||
|
||||
static Fl_Gl_Device_Plugin Gl_Device_Plugin;
|
||||
|
||||
// The purpose of this variable, used in Fl_Gl_Window.cxx, is only to force this file to be loaded
|
||||
// whenever Fl_Gl_Window.cxx is loaded, that is, whenever fltk_gl is.
|
||||
FL_EXPORT int fl_gl_load_plugin = 0;
|
||||
|
||||
#endif
|
||||
|
||||
//
|
||||
// End of "$Id$".
|
||||
//
|
34
src/drivers/OpenGL/Fl_OpenGL_Graphics_Driver.cxx
Normal file
34
src/drivers/OpenGL/Fl_OpenGL_Graphics_Driver.cxx
Normal file
@ -0,0 +1,34 @@
|
||||
//
|
||||
// "$Id$"
|
||||
//
|
||||
// Rectangle drawing routines for the Fast Light Tool Kit (FLTK).
|
||||
//
|
||||
// Copyright 1998-2016 by Bill Spitzak and others.
|
||||
//
|
||||
// This library is free software. Distribution and use rights are outlined in
|
||||
// the file "COPYING" which should have been included with this file. If this
|
||||
// file is missing or damaged, see the license at:
|
||||
//
|
||||
// http://www.fltk.org/COPYING.php
|
||||
//
|
||||
// Please report all bugs and problems on the following page:
|
||||
//
|
||||
// http://www.fltk.org/str.php
|
||||
//
|
||||
|
||||
#ifndef FL_CFG_GFX_OPENGL_CXX
|
||||
#define FL_CFG_GFX_OPENGL_CXX
|
||||
|
||||
|
||||
#include <FL/gl.h>
|
||||
#include "Fl_OpenGL_Graphics_Driver.h"
|
||||
|
||||
|
||||
const char *Fl_OpenGL_Graphics_Driver::class_id = "Fl_OpenGL_Graphics_Driver";
|
||||
|
||||
|
||||
#endif // FL_CFG_GFX_OPENGL_RECT_CXX
|
||||
|
||||
//
|
||||
// End of "$Id$".
|
||||
//
|
@ -24,7 +24,14 @@
|
||||
\brief Utility functions for drawing circles using integers
|
||||
*/
|
||||
|
||||
#include <config.h>
|
||||
#include "../../config_lib.h"
|
||||
#include "Fl_OpenGL_Graphics_Driver.h"
|
||||
#include <FL/gl.h>
|
||||
#include <FL/Fl_Gl_Window.H>
|
||||
#include <FL/Fl_RGB_Image.H>
|
||||
#include <FL/Fl.H>
|
||||
#include <FL/fl_draw.h>
|
||||
#define _USE_MATH_DEFINES
|
||||
#include <math.h>
|
||||
|
||||
|
@ -21,8 +21,15 @@
|
||||
\brief Color handling
|
||||
*/
|
||||
|
||||
#include <config.h>
|
||||
#include "../../config_lib.h"
|
||||
#include "Fl_OpenGL_Graphics_Driver.h"
|
||||
#include <FL/gl.h>
|
||||
#include <FL/Fl_Gl_Window.H>
|
||||
#include <FL/Fl_RGB_Image.H>
|
||||
#include <FL/Fl.H>
|
||||
#include <FL/fl_draw.h>
|
||||
|
||||
|
||||
// Implementation of fl_color(i), fl_color(r,g,b).
|
||||
|
||||
|
@ -27,7 +27,15 @@
|
||||
*/
|
||||
|
||||
|
||||
#include <config.h>
|
||||
#include "../../config_lib.h"
|
||||
#include "Fl_OpenGL_Graphics_Driver.h"
|
||||
#include <FL/gl.h>
|
||||
#include <FL/Fl_Gl_Window.H>
|
||||
#include <FL/Fl_RGB_Image.H>
|
||||
#include <FL/Fl.H>
|
||||
#include <FL/fl_draw.h>
|
||||
|
||||
|
||||
// FIXME: check out FreeGlut:
|
||||
// FIXME: implement font-to-RGBA in the main graphics driver
|
||||
|
@ -24,8 +24,14 @@
|
||||
\brief Line style drawing utility hiding different platforms.
|
||||
*/
|
||||
|
||||
#include <config.h>
|
||||
#include "../../config_lib.h"
|
||||
#include "Fl_OpenGL_Graphics_Driver.h"
|
||||
#include <FL/gl.h>
|
||||
#include <FL/Fl_Gl_Window.H>
|
||||
#include <FL/Fl_RGB_Image.H>
|
||||
#include <FL/Fl.H>
|
||||
#include <FL/fl_draw.h>
|
||||
|
||||
extern int fl_line_width_;
|
||||
|
||||
|
@ -25,8 +25,13 @@
|
||||
\brief OpenGL specific line and polygon drawing with integer coordinates.
|
||||
*/
|
||||
|
||||
#include <FL/gl.h>
|
||||
#include <config.h>
|
||||
#include "../../config_lib.h"
|
||||
#include "Fl_OpenGL_Graphics_Driver.h"
|
||||
#include <FL/gl.h>
|
||||
#include <FL/Fl_Gl_Window.H>
|
||||
#include <FL/Fl_RGB_Image.H>
|
||||
#include <FL/Fl.H>
|
||||
|
||||
// --- line and polygon drawing with integer coordinates
|
||||
|
||||
@ -199,8 +204,6 @@ void Fl_OpenGL_Graphics_Driver::restore_clip() {
|
||||
fl_clip_state_number++;
|
||||
}
|
||||
|
||||
const char *Fl_OpenGL_Graphics_Driver::class_id = "Fl_OpenGL_Graphics_Driver";
|
||||
|
||||
|
||||
#endif // FL_CFG_GFX_OPENGL_RECT_CXX
|
||||
|
||||
|
129
src/drivers/Quartz/Fl_Quartz_Display_Device.cxx
Normal file
129
src/drivers/Quartz/Fl_Quartz_Display_Device.cxx
Normal file
@ -0,0 +1,129 @@
|
||||
//
|
||||
// "$Id$"
|
||||
//
|
||||
// implementation of Fl_Device class for the Fast Light Tool Kit (FLTK).
|
||||
//
|
||||
// Copyright 2010-2016 by Bill Spitzak and others.
|
||||
//
|
||||
// This library is free software. Distribution and use rights are outlined in
|
||||
// the file "COPYING" which should have been included with this file. If this
|
||||
// file is missing or damaged, see the license at:
|
||||
//
|
||||
// http://www.fltk.org/COPYING.php
|
||||
//
|
||||
// Please report all bugs and problems to:
|
||||
//
|
||||
// http://www.fltk.org/str.php
|
||||
//
|
||||
|
||||
// FIXME: implement this
|
||||
#if 0
|
||||
|
||||
#include <FL/Fl.H>
|
||||
#include <FL/Fl_Device.H>
|
||||
#include <FL/Fl_Image.H>
|
||||
|
||||
#include "config_lib.h"
|
||||
#ifdef FL_CFG_GFX_QUARTZ
|
||||
#include "drivers/Quartz/Fl_Quartz_Graphics_Driver.h"
|
||||
#endif
|
||||
|
||||
#if defined(WIN32) || defined(__APPLE__)
|
||||
#elif defined(FL_PORTING)
|
||||
# pragma message "FL_PORTING: instantiate and implement various device drivers here"
|
||||
#else
|
||||
#endif
|
||||
|
||||
const char *Fl_Device::class_id = "Fl_Device";
|
||||
const char *Fl_Surface_Device::class_id = "Fl_Surface_Device";
|
||||
const char *Fl_Display_Device::class_id = "Fl_Display_Device";
|
||||
const char *Fl_Graphics_Driver::class_id = "Fl_Graphics_Driver";
|
||||
#if defined(__APPLE__) || defined(FL_DOXYGEN)
|
||||
# ifndef FL_DOXYGEN
|
||||
bool Fl_Display_Device::high_res_window_ = false;
|
||||
# endif
|
||||
#endif
|
||||
#if defined(WIN32) || defined(FL_DOXYGEN)
|
||||
const char *Fl_GDI_Graphics_Driver::class_id = "Fl_GDI_Graphics_Driver";
|
||||
const char *Fl_GDI_Printer_Graphics_Driver::class_id = "Fl_GDI_Printer_Graphics_Driver";
|
||||
#endif
|
||||
#if !(defined(__APPLE__) || defined(WIN32))
|
||||
#if defined(FL_PORTING)
|
||||
# pragma message "FL_PORTING: instantiate the main graphics driver here"
|
||||
#else
|
||||
const char *Fl_Xlib_Graphics_Driver::class_id = "Fl_Xlib_Graphics_Driver";
|
||||
#endif
|
||||
#endif
|
||||
|
||||
|
||||
/** \brief Make this surface the current drawing surface.
|
||||
This surface will receive all future graphics requests. */
|
||||
void Fl_Surface_Device::set_current(void)
|
||||
{
|
||||
fl_graphics_driver = _driver;
|
||||
_surface = this;
|
||||
}
|
||||
|
||||
FL_EXPORT Fl_Graphics_Driver *fl_graphics_driver; // the current target device of graphics operations
|
||||
Fl_Surface_Device* Fl_Surface_Device::_surface; // the current target surface of graphics operations
|
||||
|
||||
const Fl_Graphics_Driver::matrix Fl_Graphics_Driver::m0 = {1, 0, 0, 1, 0, 0};
|
||||
|
||||
Fl_Graphics_Driver::Fl_Graphics_Driver() {
|
||||
font_ = 0;
|
||||
size_ = 0;
|
||||
sptr=0; rstackptr=0;
|
||||
rstack[0] = NULL;
|
||||
fl_clip_state_number=0;
|
||||
m = m0;
|
||||
fl_matrix = &m;
|
||||
p = (XPOINT *)0;
|
||||
font_descriptor_ = NULL;
|
||||
p_size = 0;
|
||||
};
|
||||
|
||||
void Fl_Graphics_Driver::text_extents(const char*t, int n, int& dx, int& dy, int& w, int& h)
|
||||
{
|
||||
w = (int)width(t, n);
|
||||
h = - height();
|
||||
dx = 0;
|
||||
dy = descent();
|
||||
}
|
||||
|
||||
/** A constructor that sets the graphics driver used by the display */
|
||||
Fl_Display_Device::Fl_Display_Device(Fl_Graphics_Driver *graphics_driver) : Fl_Surface_Device(graphics_driver) {
|
||||
this->set_current();
|
||||
};
|
||||
|
||||
|
||||
/** Returns the platform display device. */
|
||||
Fl_Display_Device *Fl_Display_Device::display_device() {
|
||||
static Fl_Display_Device *display = new Fl_Display_Device(new
|
||||
#if defined(__APPLE__)
|
||||
Fl_Quartz_Graphics_Driver
|
||||
#elif defined(WIN32)
|
||||
Fl_GDI_Graphics_Driver
|
||||
#elif defined(FL_PORTING)
|
||||
# pragma message "FL_PORTING: instantiate your display driver here"
|
||||
Fl_XXX_Graphics_Driver
|
||||
#else
|
||||
Fl_Xlib_Graphics_Driver
|
||||
#endif
|
||||
);
|
||||
return display;
|
||||
};
|
||||
|
||||
|
||||
Fl_Surface_Device *Fl_Surface_Device::default_surface()
|
||||
{
|
||||
return Fl_Display_Device::display_device();
|
||||
}
|
||||
|
||||
|
||||
Fl_Display_Device *Fl_Display_Device::_display = Fl_Display_Device::display_device();
|
||||
|
||||
#endif
|
||||
|
||||
//
|
||||
// End of "$Id$".
|
||||
//
|
69
src/drivers/Quartz/Fl_Quartz_Display_Device.h
Normal file
69
src/drivers/Quartz/Fl_Quartz_Display_Device.h
Normal file
@ -0,0 +1,69 @@
|
||||
//
|
||||
// "$Id$"
|
||||
//
|
||||
// Definition of class Fl_Quartz_Display_Device
|
||||
// for the Fast Light Tool Kit (FLTK).
|
||||
//
|
||||
// Copyright 2010-2016 by Bill Spitzak and others.
|
||||
//
|
||||
// This library is free software. Distribution and use rights are outlined in
|
||||
// the file "COPYING" which should have been included with this file. If this
|
||||
// file is missing or damaged, see the license at:
|
||||
//
|
||||
// http://www.fltk.org/COPYING.php
|
||||
//
|
||||
// Please report all bugs and problems on the following page:
|
||||
//
|
||||
// http://www.fltk.org/str.php
|
||||
//
|
||||
|
||||
/** \file Fl_Quartz_Disply_Device.h
|
||||
\brief Implement a connection between the Cocoa window management and the
|
||||
Quartz graphics driver on OS X.
|
||||
*/
|
||||
|
||||
#ifndef FL_QUARTZ_DISPLAY_DEVICE_H
|
||||
#define FL_QUARTZ_DISPLAY_DEVICE_H
|
||||
|
||||
// FIXME: implement this
|
||||
#if 0
|
||||
#include <FL/x.H>
|
||||
#include <FL/Fl_Plugin.H>
|
||||
#include <FL/Fl_Image.H>
|
||||
#include <FL/Fl_Bitmap.H>
|
||||
#include <FL/Fl_Pixmap.H>
|
||||
#include <FL/Fl_RGB_Image.H>
|
||||
#include <stdlib.h>
|
||||
|
||||
/**
|
||||
A display to which the computer can draw.
|
||||
When the program begins running, an Fl_Display_Device instance has been created and made the current drawing surface.
|
||||
There is no need to create any other object of this class.
|
||||
*/
|
||||
class FL_EXPORT Fl_Display_Device : public Fl_Surface_Device {
|
||||
friend class Fl_Quartz_Graphics_Driver;
|
||||
static Fl_Display_Device *_display; // the platform display device
|
||||
#ifdef __APPLE__
|
||||
friend class Fl_X;
|
||||
friend class Fl_Graphics_Driver;
|
||||
static bool high_res_window_; //< true when drawing to a window of a retina display (Mac OS X only)
|
||||
static bool high_resolution() {return high_res_window_;}
|
||||
#elif defined(WIN32)
|
||||
#elif defined(FL_PORTING)
|
||||
# pragma message "FL_PORTING: implement functions for extra high res drawing if your platform supports it"
|
||||
#else
|
||||
#endif
|
||||
public:
|
||||
static const char *class_id;
|
||||
const char *class_name() {return class_id;};
|
||||
Fl_Display_Device(Fl_Graphics_Driver *graphics_driver);
|
||||
static Fl_Display_Device *display_device();
|
||||
};
|
||||
|
||||
#endif
|
||||
|
||||
#endif // FL_QUARTZ_DISPLAY_DEVICE_H
|
||||
|
||||
//
|
||||
// End of "$Id$".
|
||||
//
|
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Reference in New Issue
Block a user