The Mac OS Fl_Display_Device constructor now calls fl_open_display(). Thus, all

Mac-specific initializations will be done even before main() is started.

git-svn-id: file:///fltk/svn/fltk/branches/branch-1.3@8487 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
This commit is contained in:
Manolo Gouy 2011-02-28 17:57:19 +00:00
parent 8c9d34facf
commit 1a4fd8ecc3

View File

@ -517,7 +517,11 @@ public:
static const char *class_id;
const char *class_name() {return class_id;};
/** \brief A constructor that sets the graphics driver used by the display */
Fl_Display_Device(Fl_Graphics_Driver *graphics_driver) : Fl_Surface_Device( graphics_driver) { };
Fl_Display_Device(Fl_Graphics_Driver *graphics_driver) : Fl_Surface_Device( graphics_driver) {
#ifdef __APPLE__
fl_open_display();
#endif
};
/** Returns the platform display device. */
static inline Fl_Display_Device *display_device() {return _display;};
};