The Mac OS Fl_Display_Device constructor now calls fl_open_display(). Thus, all
Mac-specific initializations will be done even before main() is started. git-svn-id: file:///fltk/svn/fltk/branches/branch-1.3@8487 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
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@ -517,7 +517,11 @@ public:
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static const char *class_id;
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const char *class_name() {return class_id;};
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/** \brief A constructor that sets the graphics driver used by the display */
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Fl_Display_Device(Fl_Graphics_Driver *graphics_driver) : Fl_Surface_Device( graphics_driver) { };
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Fl_Display_Device(Fl_Graphics_Driver *graphics_driver) : Fl_Surface_Device( graphics_driver) {
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#ifdef __APPLE__
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fl_open_display();
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#endif
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};
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/** Returns the platform display device. */
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static inline Fl_Display_Device *display_device() {return _display;};
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};
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