Avoid the expression "foreign language" in comments.

git-svn-id: file:///fltk/svn/fltk/branches/branch-1.3-porting@11676 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
This commit is contained in:
Manolo Gouy 2016-04-20 07:19:19 +00:00
parent d57f762715
commit 163c65dc6f
4 changed files with 4 additions and 4 deletions

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@ -52,7 +52,7 @@ struct Fl_Label;
class Fl_Screen_Driver;
class Fl_System_Driver;
// Pointers you can use to change FLTK to a foreign language.
// Pointers you can use to change FLTK to another language.
// Note: Similar pointers are defined in FL/fl_ask.H and src/fl_ask.cxx
extern FL_EXPORT const char* fl_local_alt; ///< string pointer used in shortcuts, you can change it to another language

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@ -69,7 +69,7 @@ FL_EXPORT int fl_message_hotspot(void);
FL_EXPORT void fl_message_title(const char *title);
FL_EXPORT void fl_message_title_default(const char *title);
// pointers you can use to change FLTK to a foreign language:
// pointers you can use to change FLTK to another language:
extern FL_EXPORT const char* fl_no;
extern FL_EXPORT const char* fl_yes;
extern FL_EXPORT const char* fl_ok;

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@ -313,7 +313,7 @@ int Fl_Input::handle_key() {
// Insert characters into numeric fields after checking for legality:
if (input_type() == FL_FLOAT_INPUT || input_type() == FL_INT_INPUT) {
Fl::compose_reset(); // ignore any foreign letters...
Fl::compose_reset(); // ignore any composed characters...
// initialize the list of legal characters inside a floating point number
#if defined(HAVE_LOCALECONV) && defined(HAVE_LOCALE_H)

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@ -1230,7 +1230,7 @@ static LRESULT CALLBACK WndProc(HWND hWnd, UINT uMsg, WPARAM wParam, LPARAM lPar
if (GetKeyState(VK_SHIFT)&~1) state |= FL_SHIFT;
if (GetKeyState(VK_CAPITAL)) state |= FL_CAPS_LOCK;
if (GetKeyState(VK_CONTROL)&~1) state |= FL_CTRL;
// Alt gets reported for the Alt-GR switch on foreign keyboards.
// Alt gets reported for the Alt-GR switch on non-English keyboards.
// so we need to check the event as well to get it right:
if ((lParam&(1<<29)) //same as GetKeyState(VK_MENU)
&& uMsg != WM_CHAR) state |= FL_ALT;