Fixes STR #2456. The text background was cleared one pixel too low for very "high" characters.
git-svn-id: file:///fltk/svn/fltk/branches/branch-1.3@7922 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
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@ -826,7 +826,7 @@ int Fl_Text_Display::position_to_xy( int pos, int* X, int* Y ) const {
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}
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fontHeight = mMaxsize;
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*Y = text_area.y + visLineNum * fontHeight;
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*Y = text_area.y + visLineNum * fontHeight - 1;
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/* Get the text, length, and buffer position of the line. If the position
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is beyond the end of the buffer and should be at the first position on
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@ -1964,7 +1964,7 @@ void Fl_Text_Display::draw_string(int style,
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if (!(style & TEXT_ONLY_MASK)) {
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fl_color( background );
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fl_rectf( X, Y, toX - X, mMaxsize );
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fl_rectf( X, Y - 1, toX - X, mMaxsize );
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}
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if (!(style & BG_ONLY_MASK)) {
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fl_color( foreground );
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@ -2022,7 +2022,7 @@ void Fl_Text_Display::clear_rect(int style,
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} else {
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fl_color( color() );
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}
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fl_rectf( X, Y, width, height );
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fl_rectf( X, Y - 1, width, height );
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}
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