Fixes STR #2456. The text background was cleared one pixel too low for very "high" characters.

git-svn-id: file:///fltk/svn/fltk/branches/branch-1.3@7922 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
This commit is contained in:
Manolo Gouy 2010-11-30 11:07:54 +00:00
parent cc4e22eabb
commit 1303ce4597

View File

@ -826,7 +826,7 @@ int Fl_Text_Display::position_to_xy( int pos, int* X, int* Y ) const {
}
fontHeight = mMaxsize;
*Y = text_area.y + visLineNum * fontHeight;
*Y = text_area.y + visLineNum * fontHeight - 1;
/* Get the text, length, and buffer position of the line. If the position
is beyond the end of the buffer and should be at the first position on
@ -1964,7 +1964,7 @@ void Fl_Text_Display::draw_string(int style,
if (!(style & TEXT_ONLY_MASK)) {
fl_color( background );
fl_rectf( X, Y, toX - X, mMaxsize );
fl_rectf( X, Y - 1, toX - X, mMaxsize );
}
if (!(style & BG_ONLY_MASK)) {
fl_color( foreground );
@ -2022,7 +2022,7 @@ void Fl_Text_Display::clear_rect(int style,
} else {
fl_color( color() );
}
fl_rectf( X, Y, width, height );
fl_rectf( X, Y - 1, width, height );
}