Wayland: remove memory leak from missing wl_callback_destroy() call.
This hopefully corresponds to the memory leak mentioned in fltk.general named "FLTK and Wayland".
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71069b8570
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0ff31668a1
@ -78,7 +78,8 @@ public:
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virtual void copy_offscreen(int x, int y, int w, int h, Fl_Offscreen osrc, int srcx, int srcy);
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virtual void copy_offscreen(int x, int y, int w, int h, Fl_Offscreen osrc, int srcx, int srcy);
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static struct fl_wld_buffer *create_shm_buffer(int width, int height);
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static struct fl_wld_buffer *create_shm_buffer(int width, int height);
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static void buffer_release(struct wld_window *window);
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static void buffer_release(struct wld_window *window);
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static void buffer_commit(struct wld_window *window, const struct wl_callback_listener*);
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static void buffer_commit(struct wld_window *window, const struct wl_callback_listener*,
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bool need_damage = true);
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static void cairo_init(struct fl_wld_buffer *buffer, int width, int height, int stride, cairo_format_t format);
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static void cairo_init(struct fl_wld_buffer *buffer, int width, int height, int stride, cairo_format_t format);
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virtual void *gc();
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virtual void *gc();
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virtual void gc(void *gc);
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virtual void gc(void *gc);
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@ -76,18 +76,16 @@ struct fl_wld_buffer *Fl_Wayland_Graphics_Driver::create_shm_buffer(int width, i
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void Fl_Wayland_Graphics_Driver::buffer_commit(struct wld_window *window,
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void Fl_Wayland_Graphics_Driver::buffer_commit(struct wld_window *window,
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const struct wl_callback_listener *listener) {
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const struct wl_callback_listener *listener,
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bool need_damage) {
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cairo_surface_t *surf = cairo_get_target(window->buffer->cairo_);
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cairo_surface_t *surf = cairo_get_target(window->buffer->cairo_);
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cairo_surface_flush(surf);
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cairo_surface_flush(surf);
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memcpy(window->buffer->data, window->buffer->draw_buffer, window->buffer->data_size);
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memcpy(window->buffer->data, window->buffer->draw_buffer, window->buffer->data_size);
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wl_surface_attach(window->wl_surface, window->buffer->wl_buffer, 0, 0);
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wl_surface_attach(window->wl_surface, window->buffer->wl_buffer, 0, 0);
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wl_surface_set_buffer_scale(window->wl_surface, window->scale);
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wl_surface_set_buffer_scale(window->wl_surface, window->scale);
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struct wl_callback *cb = wl_surface_frame(window->wl_surface);
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window->buffer->cb = wl_surface_frame(window->wl_surface);
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if (listener) {
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if (need_damage) wl_surface_damage_buffer(window->wl_surface, 0, 0, 1000000, 1000000);
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window->buffer->cb = cb;
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wl_callback_add_listener(window->buffer->cb, listener, window);
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wl_surface_damage_buffer(window->wl_surface, 0, 0, 1000000, 1000000);
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wl_callback_add_listener(window->buffer->cb, listener, window);
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}
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wl_surface_commit(window->wl_surface);
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wl_surface_commit(window->wl_surface);
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window->buffer->draw_buffer_needs_commit = false;
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window->buffer->draw_buffer_needs_commit = false;
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//fprintf(stderr,"buffer_commit %s\n", window->fl_win->parent()?"child":"top");
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//fprintf(stderr,"buffer_commit %s\n", window->fl_win->parent()?"child":"top");
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@ -117,6 +115,7 @@ void Fl_Wayland_Graphics_Driver::cairo_init(struct fl_wld_buffer *buffer, int wi
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void Fl_Wayland_Graphics_Driver::buffer_release(struct wld_window *window)
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void Fl_Wayland_Graphics_Driver::buffer_release(struct wld_window *window)
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{
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{
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if (window->buffer) {
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if (window->buffer) {
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if (window->buffer->cb) wl_callback_destroy(window->buffer->cb);
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wl_buffer_destroy(window->buffer->wl_buffer);
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wl_buffer_destroy(window->buffer->wl_buffer);
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delete[] window->buffer->draw_buffer;
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delete[] window->buffer->draw_buffer;
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window->buffer->draw_buffer = NULL;
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window->buffer->draw_buffer = NULL;
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@ -382,6 +382,18 @@ void Fl_Wayland_Window_Driver::make_current() {
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}
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}
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// used to support regular drawing
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static void surface_frame_one_shot(void *data, struct wl_callback *cb, uint32_t time) {
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wl_callback_destroy(cb);
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struct wld_window *window = (struct wld_window *)data;
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window->buffer->cb = NULL;
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}
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static const struct wl_callback_listener surface_frame_listener_one_shot = {
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.done = surface_frame_one_shot,
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};
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void Fl_Wayland_Window_Driver::flush() {
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void Fl_Wayland_Window_Driver::flush() {
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if (!pWindow->damage()) return;
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if (!pWindow->damage()) return;
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if (pWindow->as_gl_window()) {
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if (pWindow->as_gl_window()) {
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@ -420,7 +432,9 @@ void Fl_Wayland_Window_Driver::flush() {
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Fl_Window_Driver::flush();
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Fl_Window_Driver::flush();
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Fl_Wayland_Window_Driver::in_flush = false;
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Fl_Wayland_Window_Driver::in_flush = false;
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Fl_Wayland_Graphics_Driver::buffer_commit(window, NULL);
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if (!window->buffer->cb) {
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Fl_Wayland_Graphics_Driver::buffer_commit(window, &surface_frame_listener_one_shot, false);
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}
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}
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}
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