Small fix in the bilinear formula
After consulting Gimp again, the formula was missing a final divide. This takes care of the 1:1 discrepancy. git-svn-id: file:///fltk/svn/fltk/branches/branch-1.3@10270 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
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@ -316,7 +316,6 @@ Fl_Image *Fl_RGB_Image::copy(int W, int H) {
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memcpy(downleft, array + dlefty * line_d + dleftx * d(), d());
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memcpy(downright, array + drighty * line_d + drightx * d(), d());
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// TODO: how to check if it's premultiplied alpha?
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int i;
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if (d() == 4) {
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for (i = 0; i < 3; i++) {
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@ -338,6 +337,12 @@ Fl_Image *Fl_RGB_Image::copy(int W, int H) {
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(downleft[i] * leftf +
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downright[i] * rightf) * downf;
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}
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if (d() == 4) {
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for (i = 0; i < 3; i++) {
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new_ptr[i] /= new_ptr[3] / 255.0f;
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}
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}
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}
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}
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}
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