- Fixed keyboard shortcut handling in FLUID and shortcut
labeling in FLTK (STR #1129) git-svn-id: file:///fltk/svn/fltk/branches/branch-1.1@4727 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
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CHANGES
@ -3,6 +3,8 @@ CHANGES IN FLTK 1.1.7
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- Documentation fixes (STR #571, STR #648, STR #692, STR
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#730, STR #744, STR #745, STR #931, STR #942, STR #960,
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STR #969)
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- Fixed keyboard shortcut handling in FLUID and shortcut
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labeling in FLTK (STR #1129)
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- Fixed include path for CMake build (STR #1123)
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- Fixed unnecessary delay in WIN32 event handling
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(STR #1104)
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@ -534,6 +534,10 @@ int Shortcut_Button::handle(int e) {
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if (!value()) return 0;
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int v = Fl::event_text()[0];
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if (v > 32 && v < 0x7f || v > 0xa0 && v <= 0xff) {
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if (isupper(v)) {
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v = tolower(v);
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v |= FL_SHIFT;
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}
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v = v | Fl::event_state()&(FL_META|FL_ALT|FL_CTRL);
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} else {
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v = Fl::event_state()&(FL_META|FL_ALT|FL_CTRL|FL_SHIFT) | Fl::event_key();
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@ -54,6 +54,13 @@
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int Fl::test_shortcut(int shortcut) {
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if (!shortcut) return 0;
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int v = shortcut & 0xffff;
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if (v > 32 && v < 0x7f || v > 0xa0 && v <= 0xff) {
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if (isupper(v)) {
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shortcut |= FL_SHIFT;
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}
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}
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int shift = Fl::event_state();
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// see if any required shift flags are off:
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if ((shortcut&shift) != (shortcut&0x7fff0000)) return 0;
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@ -118,6 +125,13 @@ const char * fl_shortcut_label(int shortcut) {
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static char buf[20];
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char *p = buf;
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if (!shortcut) {*p = 0; return buf;}
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// fix upper case shortcuts
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int v = shortcut & 0xffff;
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if (v > 32 && v < 0x7f || v > 0xa0 && v <= 0xff) {
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if (isupper(v)) {
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shortcut |= FL_SHIFT;
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}
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}
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#ifdef __APPLE__
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// \todo Mac : we might want to change the symbols for Mac users - consider drawing Apple Symbols... .
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if (shortcut & FL_SHIFT) {strcpy(p,"Shift+"); p += 6;} //: Mac hollow up arrow
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