Separate WIN32 and normal build rules so we can create a resource object
file to link into the executable. git-svn-id: file:///fltk/svn/fltk/branches/branch-1.1@4682 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
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@ -333,12 +333,17 @@ scroll$(EXEEXT): scroll.o
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subwindow$(EXEEXT): subwindow.o
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sudoku$(EXEEXT): sudoku.o
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sudoku: sudoku.o
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echo Linking $@...
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$(CXX) -I.. $(CXXFLAGS) sudoku.o -o $@ $(LINKFLTKIMG) $(LDLIBS)
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$(CP) sudoku$(EXEEXT) sudoku.app/Contents/MacOS
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$(POSTBUILD) $@ ../FL/mac.r
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sudoku.exe: sudoku.o sudoku.rc
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echo Linking $@...
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windres sudoku.rc sudokures.o
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$(CXX) -I.. $(CXXFLAGS) sudoku.o sudokures.o -o $@ $(LINKFLTKIMG) $(LDLIBS)
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symbols$(EXEEXT): symbols.o
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tabs$(EXEEXT): tabs.o
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