FLUID: Eliminating two globals
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@ -54,9 +54,6 @@ Fl_Menu_Item menu_item_type_menu[] = {
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{"Radio",0,0,(void*)FL_MENU_RADIO},
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{0}};
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static char submenuflag;
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static uchar menuitemtype = 0;
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static void delete_dependents(Fl_Menu_Item *m) {
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if (!m)
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return;
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@ -153,6 +150,16 @@ void Fl_Input_Choice_Type::build_menu() {
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\return new Menu Item node
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*/
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Fl_Type *Fl_Menu_Item_Type::make(Strategy strategy) {
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return make(0, strategy);
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}
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/**
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Create an add a specific Menu Item node.
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\param[in] flags set to 0, FL_MENU_RADIO, FL_MENU_TOGGLE, or FL_SUBMENU
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\param[in] strategy add after current or as last child
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\return new Menu Item node
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*/
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Fl_Type* Fl_Menu_Item_Type::make(int flags, Strategy strategy) {
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// Find the current menu item:
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Fl_Type* q = Fl_Type::current;
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Fl_Type* p = q;
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@ -168,28 +175,40 @@ Fl_Type *Fl_Menu_Item_Type::make(Strategy strategy) {
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o = new Fl_Button(0,0,100,20); // create template widget
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}
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Fl_Menu_Item_Type* t = submenuflag ? new Fl_Submenu_Type() : new Fl_Menu_Item_Type();
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Fl_Menu_Item_Type* t = NULL;
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if (flags==FL_SUBMENU) {
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t = new Fl_Submenu_Type();
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} else {
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t = new Fl_Menu_Item_Type();
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}
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t->o = new Fl_Button(0,0,100,20);
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t->o->type(menuitemtype);
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t->o->type(flags);
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t->factory = this;
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t->add(p, strategy);
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if (!reading_file) t->label(submenuflag ? "submenu" : "item");
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if (!reading_file) {
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if (flags==FL_SUBMENU) {
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t->label("submenu");
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} else {
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t->label("item");
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}
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}
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return t;
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}
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void group_selected_menuitems() {
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// The group will be created in the parent group of the current menuitem
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if (!Fl_Type::current->is_a(ID_Menu_Item)) {
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return;
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}
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Fl_Menu_Item_Type *q = static_cast<Fl_Menu_Item_Type*>(Fl_Type::current);
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Fl_Type *qq = Fl_Type::current->parent;
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Fl_Widget_Type *q = static_cast<Fl_Widget_Type*>(Fl_Type::current);
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if (!qq || !(qq->is_a(ID_Menu_Manager_) || qq->is_a(ID_Submenu))) {
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fl_message("Can't create a new group here.");
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fl_message("Can't create a new submenu here.");
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return;
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}
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undo_checkpoint();
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undo_suspend();
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submenuflag = 1;
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Fl_Widget_Type *n = (Fl_Widget_Type*)(q->make(kAddAfterCurrent));
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submenuflag = 0;
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Fl_Widget_Type *n = (Fl_Widget_Type*)(q->make(FL_SUBMENU, kAddAfterCurrent));
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for (Fl_Type *t = qq->next; t && (t->level > qq->level);) {
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if (t->level != n->level || t == n || !t->selected) {
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t = t->next;
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@ -242,10 +261,7 @@ void ungroup_selected_menuitems() {
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\return new node
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*/
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Fl_Type *Fl_Checkbox_Menu_Item_Type::make(Strategy strategy) {
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menuitemtype = FL_MENU_TOGGLE;
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Fl_Type* t = Fl_Menu_Item_Type::make(strategy);
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menuitemtype = 0;
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return t;
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return Fl_Menu_Item_Type::make(FL_MENU_TOGGLE, strategy);
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}
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/**
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@ -254,10 +270,7 @@ Fl_Type *Fl_Checkbox_Menu_Item_Type::make(Strategy strategy) {
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\return new node
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*/
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Fl_Type *Fl_Radio_Menu_Item_Type::make(Strategy strategy) {
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menuitemtype = FL_MENU_RADIO;
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Fl_Type* t = Fl_Menu_Item_Type::make(strategy);
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menuitemtype = 0;
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return t;
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return Fl_Menu_Item_Type::make(FL_MENU_RADIO, strategy);
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}
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/**
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@ -266,9 +279,7 @@ Fl_Type *Fl_Radio_Menu_Item_Type::make(Strategy strategy) {
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\return new node
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*/
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Fl_Type *Fl_Submenu_Type::make(Strategy strategy) {
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submenuflag = 1;
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Fl_Type* t = Fl_Menu_Item_Type::make(strategy);
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submenuflag = 0;
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Fl_Type* t = Fl_Menu_Item_Type::make(FL_SUBMENU, strategy);
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return t;
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}
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@ -51,6 +51,7 @@ public:
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const char* type_name() FL_OVERRIDE {return "MenuItem";}
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const char* alt_type_name() FL_OVERRIDE {return "fltk::Item";}
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Fl_Type* make(Strategy strategy) FL_OVERRIDE;
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Fl_Type* make(int flags, Strategy strategy);
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int is_button() const FL_OVERRIDE {return 1;} // this gets shortcut to work
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Fl_Widget* widget(int,int,int,int) FL_OVERRIDE {return 0;}
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Fl_Widget_Type* _make() FL_OVERRIDE {return 0;}
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@ -29,6 +29,22 @@ class Fl_Window_Type;
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class Fd_Project_Reader;
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class Fd_Project_Writer;
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/**
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Declare where a new type is placed in the hierarchy.
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Note that a type can also be the start of a hierarchy of types. In that case,
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\see Fl_Type *Fl_..._Type::make(Strategy strategy) calls `add()`
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Add single Type:
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Fl_Type *add_new_widget_from_user(Fl_Type *inPrototype, Strategy strategy, bool and_open)
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Fl_Type *add_new_widget_from_user(const char *inName, Strategy strategy, bool and_open)
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Fl_Type *add_new_widget_from_file(const char *inName, Strategy strategy)
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Add a hierarchy of Types
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void Fl_Type::add(Fl_Type *p, Strategy strategy)
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int read_file(const char *filename, int merge, Strategy strategy)
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Fl_Type *Fd_Project_Reader::read_children(Fl_Type *p, int merge, Strategy strategy, char skip_options)
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int Fd_Project_Reader::read_project(const char *filename, int merge, Strategy strategy)
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*/
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typedef enum {
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kAddAsLastChild = 0,
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kAddAfterCurrent
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