Fixed the current Xcode template
git-svn-id: file:///fltk/svn/fltk/branches/branch-1.3@7236 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
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@ -8,6 +8,7 @@
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/* Begin PBXBuildFile section */
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8D11072B0486CEB800E47090 /* InfoPlist.strings in Resources */ = {isa = PBXBuildFile; fileRef = 089C165CFE840E0CC02AAC07 /* InfoPlist.strings */; };
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C936A1ED1147964D00B7FBF4 /* Cocoa.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = C936A1EC1147964D00B7FBF4 /* Cocoa.framework */; };
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C9601DD510B1FA9C0018BADE /* Carbon.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = C9601DD410B1FA9C0018BADE /* Carbon.framework */; };
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C9601E9910B1FAED0018BADE /* main.cpp in Sources */ = {isa = PBXBuildFile; fileRef = C9601E9810B1FAED0018BADE /* main.cpp */; };
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C9601EA810B1FB5B0018BADE /* libfltk.a in Frameworks */ = {isa = PBXBuildFile; fileRef = C9601EA210B1FB5A0018BADE /* libfltk.a */; };
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@ -34,6 +35,7 @@
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089C165DFE840E0CC02AAC07 /* English */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = text.plist.strings; name = English; path = English.lproj/InfoPlist.strings; sourceTree = "<group>"; };
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8D1107310486CEB800E47090 /* ___PROJECTNAMEASIDENTIFIER___-Info.plist */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = text.plist.xml; path = "___PROJECTNAMEASIDENTIFIER___-Info.plist"; sourceTree = "<group>"; };
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8D1107320486CEB800E47090 /* ___PROJECTNAME___.app */ = {isa = PBXFileReference; explicitFileType = wrapper.application; includeInIndex = 0; path = "___PROJECTNAME___.app"; sourceTree = BUILT_PRODUCTS_DIR; };
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C936A1EC1147964D00B7FBF4 /* Cocoa.framework */ = {isa = PBXFileReference; lastKnownFileType = wrapper.framework; name = Cocoa.framework; path = /System/Library/Frameworks/Cocoa.framework; sourceTree = "<absolute>"; };
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C9601DCB10B1FA890018BADE /* OpenGL.framework */ = {isa = PBXFileReference; lastKnownFileType = wrapper.framework; name = OpenGL.framework; path = /System/Library/Frameworks/OpenGL.framework; sourceTree = "<absolute>"; };
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C9601DCC10B1FA890018BADE /* AGL.framework */ = {isa = PBXFileReference; lastKnownFileType = wrapper.framework; name = AGL.framework; path = /System/Library/Frameworks/AGL.framework; sourceTree = "<absolute>"; };
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C9601DD410B1FA9C0018BADE /* Carbon.framework */ = {isa = PBXFileReference; lastKnownFileType = wrapper.framework; name = Carbon.framework; path = /System/Library/Frameworks/Carbon.framework; sourceTree = "<absolute>"; };
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@ -58,6 +60,7 @@
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files = (
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C9601DD510B1FA9C0018BADE /* Carbon.framework in Frameworks */,
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C9601EA810B1FB5B0018BADE /* libfltk.a in Frameworks */,
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C936A1ED1147964D00B7FBF4 /* Cocoa.framework in Frameworks */,
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);
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runOnlyForDeploymentPostprocessing = 0;
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};
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@ -68,6 +71,7 @@
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isa = PBXGroup;
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children = (
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C9601DD410B1FA9C0018BADE /* Carbon.framework */,
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C936A1EC1147964D00B7FBF4 /* Cocoa.framework */,
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);
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name = "Linked Frameworks";
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sourceTree = "<group>";
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@ -89,7 +93,7 @@
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name = Products;
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sourceTree = "<group>";
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};
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29B97314FDCFA39411CA2CEA /* ___PROJECTNAME___ */ = {
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29B97314FDCFA39411CA2CEA /* ___PROJECTNAMEASXML___ */ = {
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isa = PBXGroup;
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children = (
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C9601E9410B1FADC0018BADE /* Sources */,
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@ -2,11 +2,12 @@
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To add FLTK projects as a new project template for Xcode 3, install the
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included files in the directory
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> "$(HOME)//Library/Application Support/Developer/Shared/Xcode/"
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> cp -R ide/Xcode3.1/Project\ Templates/FLTK/* \
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~/Library/Application\ Support/Developer/Shared/Xcode/Project\ Templates/FLTK\ Application/FLTK/
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and restart Xcode.
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The generated proects expects fltk 1.3 as it is installed
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The generated projects expects fltk 1.3 as it is installed
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using the command line.
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> sudo make install
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