fltk/src/Fl_PNG_Image.cxx

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//
// "$Id$"
//
// Fl_PNG_Image routines.
//
// Copyright 1997-2011 by Easy Software Products.
// Image support by Matthias Melcher, Copyright 2000-2009.
//
// This library is free software; you can redistribute it and/or
// modify it under the terms of the GNU Library General Public
// License as published by the Free Software Foundation; either
// version 2 of the License, or (at your option) any later version.
//
// This library is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
// Library General Public License for more details.
//
// You should have received a copy of the GNU Library General Public
// License along with this library; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307
// USA.
//
// Please report all bugs and problems on the following page:
//
// http://www.fltk.org/str.php
//
// Contents:
//
// Fl_PNG_Image::Fl_PNG_Image() - Load a PNG image file.
//
//
// Include necessary header files...
//
#include <FL/Fl.H>
#include <FL/Fl_PNG_Image.H>
#include <config.h>
#include <stdio.h>
#include <stdlib.h>
#include <FL/fl_utf8.h>
#if defined(HAVE_LIBPNG) && defined(HAVE_LIBZ)
extern "C"
{
# include <zlib.h>
# ifdef HAVE_PNG_H
# include <png.h>
# else
# include <libpng/png.h>
# endif // HAVE_PNG_H
}
typedef struct {
png_structp pp;
const unsigned char *current;
const unsigned char *last;
} fl_png_memory;
static void png_read_data_from_mem( png_structp png_ptr, //pointer to our data
png_bytep data, // where to copy the image data for libpng computing
png_size_t length) // length of data to copy
{
fl_png_memory *png_mem_data = (fl_png_memory*)png_get_io_ptr(png_ptr); // get the pointer to our struct
if (png_mem_data->current + length > png_mem_data->last) {
png_error(png_mem_data->pp, "Invalid attempt to read row data");
return;
}
/* copy data from image buffer */
memcpy (data, png_mem_data->current, length);
/* advance in the memory data */
png_mem_data->current += length;
}
#endif // HAVE_LIBPNG && HAVE_LIBZ
/**
The constructor loads the named PNG image from the given png filename.
The destructor frees all memory and server resources that are used by
the image.
\param[in] filename Name of PNG file to read
*/
Fl_PNG_Image::Fl_PNG_Image (const char *filename): Fl_RGB_Image(0,0,0)
{
load_png_(filename, NULL, 0);
}
/** Constructor that reads a PNG image from memory.
\param name_png A name given to this image
\param buffer Pointer to the start of the PNG image in memory
\param maxsize Size in bytes of the memory buffer containing the PNG image
*/
Fl_PNG_Image::Fl_PNG_Image (
const char *name_png, const unsigned char *buffer, int maxsize): Fl_RGB_Image(0,0,0)
{
load_png_(name_png, buffer, maxsize);
}
void Fl_PNG_Image::load_png_(const char *name_png, const unsigned char *buffer_png, int maxsize)
{
#if defined(HAVE_LIBPNG) && defined(HAVE_LIBZ)
int i; // Looping var
FILE *fp = NULL; // File pointer
int channels; // Number of color channels
png_structp pp; // PNG read pointer
png_infop info; // PNG info pointers
png_bytep *rows;// PNG row pointers
fl_png_memory png_mem_data;
int from_memory = (buffer_png != NULL); // true iff reading image from memory
if (!from_memory) {
if ((fp = fl_fopen(name_png, "rb")) == NULL) return;
}
// Setup the PNG data structures...
pp = png_create_read_struct(PNG_LIBPNG_VER_STRING, NULL, NULL, NULL);
info = png_create_info_struct(pp);
if (setjmp(png_jmpbuf(pp)))
{
Fl::warning("PNG file \"%s\" contains errors!\n", name_png);
return;
}
if (from_memory) {
png_mem_data.current = buffer_png;
png_mem_data.last = buffer_png + maxsize;
png_mem_data.pp = pp;
// Initialize the function pointer to the PNG read "engine"...
png_set_read_fn (pp, (png_voidp) &png_mem_data, png_read_data_from_mem);
} else {
png_init_io(pp, fp); // Initialize the PNG file read "engine"...
}
// Get the image dimensions and convert to grayscale or RGB...
png_read_info(pp, info);
if (png_get_color_type(pp, info) == PNG_COLOR_TYPE_PALETTE)
png_set_expand(pp);
if (png_get_color_type(pp, info) & PNG_COLOR_MASK_COLOR)
channels = 3;
else
channels = 1;
int num_trans = 0;
png_get_tRNS(pp, info, 0, &num_trans, 0);
if ((png_get_color_type(pp, info) & PNG_COLOR_MASK_ALPHA) || (num_trans != 0))
channels ++;
w((int)(png_get_image_width(pp, info)));
h((int)(png_get_image_height(pp, info)));
d(channels);
if (png_get_bit_depth(pp, info) < 8)
{
png_set_packing(pp);
png_set_expand(pp);
}
else if (png_get_bit_depth(pp, info) == 16)
png_set_strip_16(pp);
# if defined(HAVE_PNG_GET_VALID) && defined(HAVE_PNG_SET_TRNS_TO_ALPHA)
// Handle transparency...
if (png_get_valid(pp, info, PNG_INFO_tRNS))
png_set_tRNS_to_alpha(pp);
# endif // HAVE_PNG_GET_VALID && HAVE_PNG_SET_TRNS_TO_ALPHA
array = new uchar[w() * h() * d()];
alloc_array = 1;
// Allocate pointers...
rows = new png_bytep[h()];
for (i = 0; i < h(); i ++)
rows[i] = (png_bytep)(array + i * w() * d());
// Read the image, handling interlacing as needed...
for (i = png_set_interlace_handling(pp); i > 0; i --)
png_read_rows(pp, rows, NULL, h());
#ifdef WIN32
// Some Windows graphics drivers don't honor transparency when RGB == white
if (channels == 4) {
// Convert RGB to 0 when alpha == 0...
uchar *ptr = (uchar *)array;
for (i = w() * h(); i > 0; i --, ptr += 4)
if (!ptr[3]) ptr[0] = ptr[1] = ptr[2] = 0;
}
#endif // WIN32
// Free memory and return...
delete[] rows;
png_read_end(pp, info);
png_destroy_read_struct(&pp, &info, NULL);
if (!from_memory) fclose(fp);
#endif // HAVE_LIBPNG && HAVE_LIBZ
}
//
// End of "$Id$".
//