fltk/src/fl_dnd_win32.cxx

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//
// "$Id: fl_dnd_win32.cxx,v 1.5.2.6 2002/04/10 15:01:22 easysw Exp $"
//
// Drag & Drop code for the Fast Light Tool Kit (FLTK).
//
// Copyright 1998-2002 by Bill Spitzak and others.
//
// This library is free software; you can redistribute it and/or
// modify it under the terms of the GNU Library General Public
// License as published by the Free Software Foundation; either
// version 2 of the License, or (at your option) any later version.
//
// This library is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
// Library General Public License for more details.
//
// You should have received a copy of the GNU Library General Public
// License along with this library; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307
// USA.
//
// Please report all bugs and problems to "fltk-bugs@fltk.org
// This file contains win32-specific code for fltk which is always linked
// in. Search other files for "WIN32" or filenames ending in _win32.cxx
// for other system-specific code.
#include <config.h>
#include <FL/Fl.H>
#include <FL/win32.H>
#include <FL/Fl_Window.H>
#include <string.h>
#include <stdio.h>
#include <stdlib.h>
#include <sys/types.h>
#include <time.h>
#if defined(__CYGWIN__)
#include <sys/time.h>
#include <unistd.h>
#else
#include <winsock.h>
#endif
#include <ctype.h>
extern char *fl_selection_buffer[2];
extern int fl_selection_length[2];
extern int fl_selection_buffer_length[2];
extern char fl_i_own_selection[2];
Fl_Window *fl_dnd_target_window = 0;
// All of the following code requires GCC 3.x or a non-GNU compiler...
#if !defined(__GNUC__) || __GNUC__ >= 3
#include <ole2.h>
#include <ShellAPI.h>
/**
* subclass the IDropTarget to receive data from DnD operations
*/
class FLDropTarget : public IDropTarget
{
DWORD m_cRefCount;
DWORD lastEffect;
int px, py;
public:
FLDropTarget() : m_cRefCount(0) { } // initialize
HRESULT STDMETHODCALLTYPE QueryInterface( REFIID riid, LPVOID *ppvObject ) {
if (IID_IUnknown==riid || IID_IDropTarget==riid)
{
*ppvObject=this;
((LPUNKNOWN)*ppvObject)->AddRef();
return S_OK;
}
*ppvObject = NULL;
return E_NOINTERFACE;
}
ULONG STDMETHODCALLTYPE AddRef() { return ++m_cRefCount; }
ULONG STDMETHODCALLTYPE Release() {
long nTemp;
nTemp = --m_cRefCount;
if(nTemp==0)
delete this;
return nTemp;
}
HRESULT STDMETHODCALLTYPE DragEnter( IDataObject *pDataObj, DWORD grfKeyState, POINTL pt, DWORD *pdwEffect) {
if( !pDataObj ) return E_INVALIDARG;
// set e_modifiers here from grfKeyState, set e_x and e_root_x
// check if FLTK handles this drag and return if it can't (i.e. BMP drag without filename)
POINT ppt;
Fl::e_x_root = ppt.x = pt.x;
Fl::e_y_root = ppt.y = pt.y;
HWND hWnd = WindowFromPoint( ppt );
Fl_Window *target = fl_find( hWnd );
if (target) {
Fl::e_x = Fl::e_x_root-target->x();
Fl::e_y = Fl::e_y_root-target->y();
}
fl_dnd_target_window = target;
px = pt.x; py = pt.y;
// FLTK has no mechanism yet for the different drop effects, so we allow move and copy
if ( target && Fl::handle( FL_DND_ENTER, target ) )
*pdwEffect = DROPEFFECT_MOVE|DROPEFFECT_COPY; //|DROPEFFECT_LINK;
else
*pdwEffect = DROPEFFECT_NONE;
lastEffect = *pdwEffect;
return S_OK;
}
HRESULT STDMETHODCALLTYPE DragOver( DWORD grfKeyState, POINTL pt, DWORD *pdwEffect) {
if ( px==pt.x && py==pt.y )
{
*pdwEffect = lastEffect;
return S_OK;
}
if ( !fl_dnd_target_window )
{
*pdwEffect = lastEffect = DROPEFFECT_NONE;
return S_OK;
}
// set e_modifiers here from grfKeyState, set e_x and e_root_x
Fl::e_x_root = pt.x;
Fl::e_y_root = pt.y;
if (fl_dnd_target_window) {
Fl::e_x = Fl::e_x_root-fl_dnd_target_window->x();
Fl::e_y = Fl::e_y_root-fl_dnd_target_window->y();
}
// Fl_Group will change DND_DRAG into DND_ENTER and DND_LEAVE if needed
if ( Fl::handle( FL_DND_DRAG, fl_dnd_target_window ) )
*pdwEffect = DROPEFFECT_MOVE|DROPEFFECT_COPY|DROPEFFECT_LINK;
else
*pdwEffect = DROPEFFECT_NONE;
px = pt.x; py = pt.y;
lastEffect = *pdwEffect;
return S_OK;
}
HRESULT STDMETHODCALLTYPE DragLeave() {
if ( fl_dnd_target_window )
{
Fl::handle( FL_DND_LEAVE, fl_dnd_target_window );
fl_dnd_target_window = 0;
}
return S_OK;
}
HRESULT STDMETHODCALLTYPE Drop( IDataObject *data, DWORD grfKeyState, POINTL pt, DWORD *pdwEffect) {
if ( !fl_dnd_target_window )
return S_OK;
Fl_Window *target = fl_dnd_target_window;
fl_dnd_target_window = 0;
Fl::e_x_root = pt.x;
Fl::e_y_root = pt.y;
if (target) {
Fl::e_x = Fl::e_x_root-target->x();
Fl::e_y = Fl::e_y_root-target->y();
}
// tell FLTK that the user released an object on this widget
if ( !Fl::handle( FL_DND_RELEASE, target ) )
return S_OK;
Fl_Widget *w = target;
while (w->parent()) w = w->window();
HWND hwnd = fl_xid( (Fl_Window*)w );
FORMATETC fmt = { 0 };
STGMEDIUM medium = { 0 };
fmt.tymed = TYMED_HGLOBAL;
fmt.dwAspect = DVASPECT_CONTENT;
fmt.lindex = -1;
fmt.cfFormat = CF_TEXT;
// if it is ASCII text, send an FL_PASTE with that text
if ( data->GetData( &fmt, &medium )==S_OK )
{
void *stuff = GlobalLock( medium.hGlobal );
//long len = GlobalSize( medium.hGlobal );
Fl::e_length = strlen( (char*)stuff ); // min(strlen, len)
Fl::e_text = (char*)stuff;
target->handle(FL_PASTE); // e_text will be invalid after this call
GlobalUnlock( medium.hGlobal );
ReleaseStgMedium( &medium );
SetForegroundWindow( hwnd );
return S_OK;
}
fmt.tymed = TYMED_HGLOBAL;
fmt.dwAspect = DVASPECT_CONTENT;
fmt.lindex = -1;
fmt.cfFormat = CF_HDROP;
// if it is a pathname list, send an FL_PASTE with a \n seperated list of filepaths
if ( data->GetData( &fmt, &medium )==S_OK )
{
HDROP hdrop = (HDROP)medium.hGlobal;
int i, n, nn = 0, nf = DragQueryFile( hdrop, (UINT)-1, 0, 0 );
for ( i=0; i<nf; i++ ) nn += DragQueryFile( hdrop, i, 0, 0 );
nn += nf;
Fl::e_length = nn-1;
char *dst = Fl::e_text = (char*)malloc(nn+1);
for ( i=0; i<nf; i++ ) {
n = DragQueryFile( hdrop, i, dst, nn );
dst += n;
if ( i<nf-1 ) *dst++ = '\n';
}
*dst = 0;
target->handle(FL_PASTE);
free( Fl::e_text );
ReleaseStgMedium( &medium );
SetForegroundWindow( hwnd );
return S_OK;
}
return S_OK;
}
} flDropTarget;
/**
* this class is needed to allow FLTK apps to be a DnD source
*/
class FLDropSource : public IDropSource
{
DWORD m_cRefCount;
public:
FLDropSource() { m_cRefCount = 0; }
HRESULT STDMETHODCALLTYPE QueryInterface( REFIID riid, LPVOID *ppvObject ) {
if (IID_IUnknown==riid || IID_IDropSource==riid)
{
*ppvObject=this;
((LPUNKNOWN)*ppvObject)->AddRef();
return S_OK;
}
*ppvObject = NULL;
return E_NOINTERFACE;
}
ULONG STDMETHODCALLTYPE AddRef() { return ++m_cRefCount; }
ULONG STDMETHODCALLTYPE Release() {
long nTemp;
nTemp = --m_cRefCount;
if(nTemp==0)
delete this;
return nTemp;
}
STDMETHODIMP GiveFeedback( ulong ) { return DRAGDROP_S_USEDEFAULTCURSORS; }
STDMETHODIMP QueryContinueDrag( BOOL esc, DWORD keyState ) {
if ( esc )
return DRAGDROP_S_CANCEL;
if ( !(keyState & MK_LBUTTON) )
return DRAGDROP_S_DROP;
return S_OK;
}
};
/**
* this is the actual object that FLTK can drop somewhere
* - the implementation is minimal, but it should work with all decent Win32 drop targets
*/
class FLDataObject : public IDataObject
{
DWORD m_cRefCount;
public:
FLDataObject() { m_cRefCount = 1; }
HRESULT STDMETHODCALLTYPE QueryInterface( REFIID riid, LPVOID *ppvObject ) {
if (IID_IUnknown==riid || IID_IDataObject==riid)
{
*ppvObject=this;
((LPUNKNOWN)*ppvObject)->AddRef();
return S_OK;
}
*ppvObject = NULL;
return E_NOINTERFACE;
}
ULONG STDMETHODCALLTYPE AddRef() { return ++m_cRefCount; }
ULONG STDMETHODCALLTYPE Release() {
long nTemp;
nTemp = --m_cRefCount;
if(nTemp==0)
delete this;
return nTemp;
}
// GetData currently allows ASCII text through Global Memory only
HRESULT STDMETHODCALLTYPE GetData( FORMATETC *pformatetcIn, STGMEDIUM *pmedium ) {
if ((pformatetcIn->dwAspect & DVASPECT_CONTENT) &&
(pformatetcIn->tymed & TYMED_HGLOBAL) &&
(pformatetcIn->cfFormat == CF_TEXT))
{
HGLOBAL gh = GlobalAlloc( GHND, fl_selection_length[0]+1 );
char *pMem = (char*)GlobalLock( gh );
memmove( pMem, fl_selection_buffer[0], fl_selection_length[0] );
pMem[ fl_selection_length[0] ] = 0;
pmedium->tymed = TYMED_HGLOBAL;
pmedium->hGlobal = gh;
pmedium->pUnkForRelease = NULL;
GlobalUnlock( gh );
return S_OK;
}
return DV_E_FORMATETC;
}
HRESULT STDMETHODCALLTYPE QueryGetData( FORMATETC *pformatetc )
{
if ((pformatetc->dwAspect & DVASPECT_CONTENT) &&
(pformatetc->tymed & TYMED_HGLOBAL) &&
(pformatetc->cfFormat == CF_TEXT))
return S_OK;
return DV_E_FORMATETC;
}
// all the following methods are not really needed for a DnD object
HRESULT STDMETHODCALLTYPE GetDataHere( FORMATETC *pformatetcIn, STGMEDIUM *pmedium) { return E_NOTIMPL; }
HRESULT STDMETHODCALLTYPE GetCanonicalFormatEtc( FORMATETC *in, FORMATETC *out) { return E_NOTIMPL; }
HRESULT STDMETHODCALLTYPE SetData( FORMATETC *pformatetc, STGMEDIUM *pmedium, BOOL fRelease) { return E_NOTIMPL; }
HRESULT STDMETHODCALLTYPE EnumFormatEtc( DWORD dir, IEnumFORMATETC **ppenumFormatEtc) { return E_NOTIMPL; }
HRESULT STDMETHODCALLTYPE DAdvise( FORMATETC *pformatetc, DWORD advf,
IAdviseSink *pAdvSink, DWORD *pdwConnection) { return E_NOTIMPL; }
HRESULT STDMETHODCALLTYPE DUnadvise( DWORD dwConnection) { return E_NOTIMPL; }
HRESULT STDMETHODCALLTYPE EnumDAdvise( IEnumSTATDATA **ppenumAdvise) { return E_NOTIMPL; }
};
/**
* drag and drop whatever is in the cut-copy-paste buffer
* - create a selection first using:
* Fl::copy(const char *stuff, int len, 0)
*/
int Fl::dnd()
{
DWORD dropEffect;
ReleaseCapture();
FLDataObject *fdo = new FLDataObject;
fdo->AddRef();
FLDropSource *fds = new FLDropSource;
fds->AddRef();
HRESULT ret = DoDragDrop( fdo, fds, DROPEFFECT_MOVE|DROPEFFECT_LINK|DROPEFFECT_COPY, &dropEffect );
fdo->Release();
fds->Release();
Fl_Widget *w = Fl::pushed();
if ( w )
{
w->handle( FL_RELEASE );
Fl::pushed( 0 );
}
if ( ret==DRAGDROP_S_DROP ) return 1; // or DD_S_CANCEL
return 0;
}
#else
int Fl::dnd()
{
// Always indicate DnD failed when using GCC < 3...
return 1;
}
#endif // !__GNUC__ || __GNUC__ >= 3
//
// End of "$Id: fl_dnd_win32.cxx,v 1.5.2.6 2002/04/10 15:01:22 easysw Exp $".
//