fltk/fluid/align_widget.cxx

508 lines
16 KiB
C++
Raw Normal View History

//
// Alignment code for the Fast Light Tool Kit (FLTK).
//
// Copyright 1998-2010 by Bill Spitzak and others.
//
// This library is free software. Distribution and use rights are outlined in
// the file "COPYING" which should have been included with this file. If this
// file is missing or damaged, see the license at:
//
// https://www.fltk.org/COPYING.php
//
// Please see the following page on how to report bugs and issues:
//
// https://www.fltk.org/bugs.php
//
#include "align_widget.h"
#include "fluid.h"
#include "Fl_Group_Type.h"
#include "undo.h"
#include <FL/Fl.H>
#include <FL/Fl_Window.H>
/**
the first behaviour always uses the first selected widget as a reference
the second behaviour uses the largest widget (most extreme positions) as
a reference.
*/
#define BREAK_ON_FIRST break
//#define BREAK_ON_FIRST
void align_widget_cb(Fl_Widget*, long how)
{
const int max = 32768, min = -32768;
int left, right, top, bot, wdt, hgt, n;
Fl_Type *o;
int changed = 0;
switch ( how )
{
//---- align
case 10: // align left
left = max;
for (o = Fl_Type::first; o; o = o->next)
if (o->selected && o->is_widget())
{
Fl_Widget *w = ((Fl_Widget_Type *)o)->o;
if (w->x()<left)
left = w->x();
BREAK_ON_FIRST;
}
if (left!=max)
for (Fl_Type *o = Fl_Type::first; o; o = o->next)
if (o->selected && o->is_widget())
{
if (!changed) {
changed = 1;
undo_checkpoint();
}
Fl_Widget *w = ((Fl_Widget_Type *)o)->o;
if (o->next && o->next->level > o->level && !o->next->selected &&
!o->is_menu_button()) {
// When resizing a group, make sure we also move the children...
((igroup *)w)->full_resize(left, w->y(), w->w(), w->h());
} else {
// Otherwise, just do the widget...
w->resize(left, w->y(), w->w(), w->h());
}
w->redraw();
if (w->window()) w->window()->redraw();
}
break;
case 11: // align h.center
left = max; right = min;
for (o = Fl_Type::first; o; o = o->next)
if (o->selected && o->is_widget())
{
Fl_Widget *w = ((Fl_Widget_Type *)o)->o;
if (w->x()<left)
left = w->x();
if (w->x()+w->w()>right)
right = w->x()+w->w();
BREAK_ON_FIRST;
}
if (left!=max)
{
int center2 = left+right;
for (Fl_Type *o = Fl_Type::first; o; o = o->next)
if (o->selected && o->is_widget())
{
if (!changed) {
changed = 1;
undo_checkpoint();
}
Fl_Widget *w = ((Fl_Widget_Type *)o)->o;
if (o->next && o->next->level > o->level && !o->next->selected &&
!o->is_menu_button()) {
// When resizing a group, make sure we also move the children...
((igroup *)w)->full_resize((center2-w->w())/2, w->y(), w->w(), w->h());
} else {
// Otherwise, just do the widget...
w->resize((center2-w->w())/2, w->y(), w->w(), w->h());
}
w->redraw();
if (w->window()) w->window()->redraw();
}
}
break;
case 12: // align right
right = min;
for (o = Fl_Type::first; o; o = o->next)
if (o->selected && o->is_widget())
{
Fl_Widget *w = ((Fl_Widget_Type *)o)->o;
if (w->x()+w->w()>right)
right = w->x()+w->w();
BREAK_ON_FIRST;
}
if (right!=min)
for (Fl_Type *o = Fl_Type::first; o; o = o->next)
if (o->selected && o->is_widget())
{
if (!changed) {
changed = 1;
undo_checkpoint();
}
Fl_Widget *w = ((Fl_Widget_Type *)o)->o;
if (o->next && o->next->level > o->level && !o->next->selected &&
!o->is_menu_button()) {
// When resizing a group, make sure we also move the children...
((igroup *)w)->full_resize(right-w->w(), w->y(), w->w(), w->h());
} else {
// Otherwise, just do the widget...
w->resize(right-w->w(), w->y(), w->w(), w->h());
}
w->redraw();
if (w->window()) w->window()->redraw();
}
break;
case 13: // align top
top = max;
for (o = Fl_Type::first; o; o = o->next)
if (o->selected && o->is_widget())
{
Fl_Widget *w = ((Fl_Widget_Type *)o)->o;
if (w->y()<top)
top = w->y();
BREAK_ON_FIRST;
}
if (top!=max)
for (Fl_Type *o = Fl_Type::first; o; o = o->next)
if (o->selected && o->is_widget())
{
if (!changed) {
changed = 1;
undo_checkpoint();
}
Fl_Widget *w = ((Fl_Widget_Type *)o)->o;
if (o->next && o->next->level > o->level && !o->next->selected &&
!o->is_menu_button()) {
// When resizing a group, make sure we also move the children...
((igroup *)w)->full_resize(w->x(), top, w->w(), w->h());
} else {
// Otherwise, just do the widget...
w->resize(w->x(), top, w->w(), w->h());
}
w->redraw();
if (w->window()) w->window()->redraw();
}
break;
case 14: // align v.center
top = max; bot = min;
for (o = Fl_Type::first; o; o = o->next)
if (o->selected && o->is_widget())
{
Fl_Widget *w = ((Fl_Widget_Type *)o)->o;
if (w->y()<top)
top = w->y();
if (w->y()+w->h()>bot)
bot = w->y()+w->h();
BREAK_ON_FIRST;
}
if (top!=max)
{
int center2 = top+bot;
for (Fl_Type *o = Fl_Type::first; o; o = o->next)
if (o->selected && o->is_widget())
{
if (!changed) {
changed = 1;
undo_checkpoint();
}
Fl_Widget *w = ((Fl_Widget_Type *)o)->o;
if (o->next && o->next->level > o->level && !o->next->selected &&
!o->is_menu_button()) {
// When resizing a group, make sure we also move the children...
((igroup *)w)->full_resize(w->x(), (center2-w->h())/2, w->w(), w->h());
} else {
// Otherwise, just do the widget...
w->resize(w->x(), (center2-w->h())/2, w->w(), w->h());
}
w->redraw();
if (w->window()) w->window()->redraw();
}
}
break;
case 15: // align bottom
bot = min;
for (o = Fl_Type::first; o; o = o->next)
if (o->selected && o->is_widget())
{
Fl_Widget *w = ((Fl_Widget_Type *)o)->o;
if (w->y()+w->h()>bot)
bot = w->y()+w->h();
BREAK_ON_FIRST;
}
if (bot!=min)
for (Fl_Type *o = Fl_Type::first; o; o = o->next)
if (o->selected && o->is_widget())
{
if (!changed) {
changed = 1;
undo_checkpoint();
}
Fl_Widget *w = ((Fl_Widget_Type *)o)->o;
if (o->next && o->next->level > o->level && !o->next->selected &&
!o->is_menu_button()) {
// When resizing a group, make sure we also move the children...
((igroup *)w)->full_resize( w->x(), bot-w->h(), w->w(), w->h());
} else {
// Otherwise, just do the widget...
w->resize( w->x(), bot-w->h(), w->w(), w->h());
}
w->redraw();
if (w->window()) w->window()->redraw();
}
break;
//---- space evently
case 20: // space evenly across
left = max; right = min; wdt = 0, n = 0;
for (o = Fl_Type::first; o; o = o->next)
if (o->selected && o->is_widget())
{
Fl_Widget *w = ((Fl_Widget_Type *)o)->o;
if (w->x()<left)
left = w->x();
if (w->x()+w->w()>right)
right = w->x()+w->w();
wdt += w->w();
n++;
}
wdt = (right-left)-wdt;
n--;
if (n>0)
{
wdt = wdt/n*n; // make sure that all gaps are the same, possibly moving the rightmost widget
int cnt = 0, wsum = 0;
for (Fl_Type *o = Fl_Type::first; o; o = o->next)
if (o->selected && o->is_widget())
{
if (!changed) {
changed = 1;
undo_checkpoint();
}
Fl_Widget *w = ((Fl_Widget_Type *)o)->o;
if (o->next && o->next->level > o->level && !o->next->selected &&
!o->is_menu_button()) {
// When resizing a group, make sure we also move the children...
((igroup *)w)->full_resize(left+wsum+wdt*cnt/n, w->y(), w->w(), w->h());
} else {
// Otherwise, just do the widget...
w->resize(left+wsum+wdt*cnt/n, w->y(), w->w(), w->h());
}
w->redraw();
if (w->window()) w->window()->redraw();
cnt++;
wsum += w->w();
}
}
break;
case 21: // space evenly down
top = max; bot = min; hgt = 0, n = 0;
for (o = Fl_Type::first; o; o = o->next)
if (o->selected && o->is_widget())
{
Fl_Widget *w = ((Fl_Widget_Type *)o)->o;
if (w->y()<top)
top = w->y();
if (w->y()+w->h()>bot)
bot = w->y()+w->h();
hgt += w->h();
n++;
}
hgt = (bot-top)-hgt;
n--;
if (n>0)
{
hgt = hgt/n*n; // make sure that all gaps are the same, possibly moving the rightmost widget
int cnt = 0, hsum = 0;
for (Fl_Type *o = Fl_Type::first; o; o = o->next)
if (o->selected && o->is_widget())
{
if (!changed) {
changed = 1;
undo_checkpoint();
}
Fl_Widget *w = ((Fl_Widget_Type *)o)->o;
if (o->next && o->next->level > o->level && !o->next->selected &&
!o->is_menu_button()) {
// When resizing a group, make sure we also move the children...
((igroup *)w)->full_resize(w->x(), top+hsum+hgt*cnt/n, w->w(), w->h());
} else {
// Otherwise, just do the widget...
w->resize(w->x(), top+hsum+hgt*cnt/n, w->w(), w->h());
}
w->redraw();
if (w->window()) w->window()->redraw();
cnt++;
hsum += w->h();
}
}
break;
//---- make same size
case 30: // same width
wdt = min;
for (o = Fl_Type::first; o; o = o->next)
if (o->selected && o->is_widget())
{
Fl_Widget *w = ((Fl_Widget_Type *)o)->o;
if (w->w()>wdt)
wdt = w->w();
BREAK_ON_FIRST;
}
if (wdt!=min)
for (Fl_Type *o = Fl_Type::first; o; o = o->next)
if (o->selected && o->is_widget())
{
if (!changed) {
changed = 1;
undo_checkpoint();
}
Fl_Widget *w = ((Fl_Widget_Type *)o)->o;
if (o->next && o->next->level > o->level && !o->next->selected &&
!o->is_menu_button()) {
// When resizing a group, make sure we also move the children...
((igroup *)w)->full_resize(w->x(), w->y(), wdt, w->h());
} else {
// Otherwise, just do the widget...
w->resize(w->x(), w->y(), wdt, w->h());
}
w->redraw();
if (w->window()) w->window()->redraw();
}
break;
case 31: // same height
hgt = min;
for (o = Fl_Type::first; o; o = o->next)
if (o->selected && o->is_widget())
{
Fl_Widget *w = ((Fl_Widget_Type *)o)->o;
if (w->h()>hgt)
hgt = w->h();
BREAK_ON_FIRST;
}
if (hgt!=min)
for (Fl_Type *o = Fl_Type::first; o; o = o->next)
if (o->selected && o->is_widget())
{
if (!changed) {
changed = 1;
undo_checkpoint();
}
Fl_Widget *w = ((Fl_Widget_Type *)o)->o;
if (o->next && o->next->level > o->level && !o->next->selected &&
!o->is_menu_button()) {
// When resizing a group, make sure we also move the children...
((igroup *)w)->full_resize( w->x(), w->y(), w->w(), hgt);
} else {
// Otherwise, just do the widget...
w->resize( w->x(), w->y(), w->w(), hgt);
}
w->redraw();
if (w->window()) w->window()->redraw();
}
break;
case 32: // same size
hgt = min; wdt = min;
for (o = Fl_Type::first; o; o = o->next)
if (o->selected && o->is_widget())
{
Fl_Widget *w = ((Fl_Widget_Type *)o)->o;
if (w->w()>wdt)
wdt = w->w();
if (w->h()>hgt)
hgt = w->h();
BREAK_ON_FIRST;
}
if (hgt!=min)
for (Fl_Type *o = Fl_Type::first; o; o = o->next)
if (o->selected && o->is_widget())
{
if (!changed) {
changed = 1;
undo_checkpoint();
}
Fl_Widget *w = ((Fl_Widget_Type *)o)->o;
if (o->next && o->next->level > o->level && !o->next->selected &&
!o->is_menu_button()) {
// When resizing a group, make sure we also move the children...
((igroup *)w)->full_resize( w->x(), w->y(), wdt, hgt);
} else {
// Otherwise, just do the widget...
w->resize( w->x(), w->y(), wdt, hgt);
}
w->redraw();
if (w->window()) w->window()->redraw();
}
break;
//---- center in group
case 40: // center hor
for (o = Fl_Type::first; o; o = o->next)
if (o->selected && o->is_widget() && o->parent)
{
if (!changed) {
changed = 1;
undo_checkpoint();
}
Fl_Widget *w = ((Fl_Widget_Type *)o)->o;
Fl_Widget *p = ((Fl_Widget_Type *)o->parent)->o;
int center2;
if (w->window() == p) center2 = p->w();
else center2 = 2*p->x()+p->w();
if (o->next && o->next->level > o->level && !o->next->selected &&
!o->is_menu_button() && !o->is_menu_button()) {
// When resizing a group, make sure we also move the children...
((igroup *)w)->full_resize((center2-w->w())/2, w->y(), w->w(), w->h());
} else {
// Otherwise, just do the widget...
w->resize((center2-w->w())/2, w->y(), w->w(), w->h());
}
w->redraw();
if (w->window()) w->window()->redraw();
}
break;
case 41: // center vert
for (o = Fl_Type::first; o; o = o->next)
if (o->selected && o->is_widget() && o->parent)
{
if (!changed) {
changed = 1;
undo_checkpoint();
}
Fl_Widget *w = ((Fl_Widget_Type *)o)->o;
Fl_Widget *p = ((Fl_Widget_Type *)o->parent)->o;
int center2;
if (w->window() == p) center2 = p->h();
else center2 = 2*p->y()+p->h();
if (o->next && o->next->level > o->level && !o->next->selected &&
!o->is_menu_button()) {
// When resizing a group, make sure we also move the children...
((igroup *)w)->full_resize(w->x(), (center2-w->h())/2, w->w(), w->h());
} else {
// Otherwise, just do the widget...
w->resize(w->x(), (center2-w->h())/2, w->w(), w->h());
}
set_modflag(1);
w->redraw();
if (w->window()) w->window()->redraw();
}
break;
}
if (changed)
set_modflag(1);
}
// Set sizes of selected widgets...
Many FLUID updates... fluid/align_widget.cxx: - Add widget_size_cb() to set default size and size of labels and text for selected widgets. fluid/factory.cxx: - More normalization of menus - "..." when opening a window, Capitalized Words. - cb(): Assign default label/text size and resize to ideal size. - Make sure that all buttons, input, and valuator widgets have default label strings. - Fl_*_Button::ideal_size(): fix ideal width calcs to match widget. fluid/Fl_Menu_Type.cxx: - Fl_Menu_Item_Type::make(): set default label size. fluid/Fl_Type.h: - Add Fl_Widget_Type::default_size global. - Fl_Menu_Item_Type::type_name(): return "Menu_Item". - Fl_Submenu_Type::type_name(): return "Submenu". - Update ideal_size() methods to use a default height that is evenly divisible by 5. - Fl_Choice_Type::ideal_size() and Fl_Menubutton_Type::ideal_size(): fix ideal width calcs to match widget. - Fl_Menu_Bar::ideal_size(): add, returning the window width. fluid/fluid.cxx: - Add "Layout/Widget Size" submenu. - "File/Write code..." becomes "File/Write Code..." and "File/Write strings..." becomes "File/Write Strings..." fluid/fluid.plist: - Bump version number and copyright info. fluid/Fl_Widget_Type.cxx: - Fl_Widget_Type::ideal_size(): add box dw/dh and enforce a minimum size of 15x15. - labelsize_cb(): use Fl_Widget_Type::default_size instead of FL_NORMAL_SIZE. - textsize_cb(): use Fl_Widget_Type::default_size instead of FL_NORMAL_SIZE. fluid/Fl_Window_Type.cxx: - Fl_Window_Type::newdx(): require at least 2 pixels of movement. - Fl_Window_Type::draw_overlay(): adjust bounding box for outside labels above and below. - Fl_Window_Type::handle(): reset dx/dy on FL_PUSH. fluid/function_panel.cxx: fluid/function_panel.fl: fluid/function_panel.h: - Update some of the windows for the "small" size. git-svn-id: file:///fltk/svn/fltk/branches/branch-1.1@4129 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
2005-03-19 07:09:32 +03:00
void widget_size_cb(Fl_Widget *, long size) {
// Update any selected widgets...
int changed = 0;
for (Fl_Type *o = Fl_Type::first; o; o = o->next) {
Many FLUID updates... fluid/align_widget.cxx: - Add widget_size_cb() to set default size and size of labels and text for selected widgets. fluid/factory.cxx: - More normalization of menus - "..." when opening a window, Capitalized Words. - cb(): Assign default label/text size and resize to ideal size. - Make sure that all buttons, input, and valuator widgets have default label strings. - Fl_*_Button::ideal_size(): fix ideal width calcs to match widget. fluid/Fl_Menu_Type.cxx: - Fl_Menu_Item_Type::make(): set default label size. fluid/Fl_Type.h: - Add Fl_Widget_Type::default_size global. - Fl_Menu_Item_Type::type_name(): return "Menu_Item". - Fl_Submenu_Type::type_name(): return "Submenu". - Update ideal_size() methods to use a default height that is evenly divisible by 5. - Fl_Choice_Type::ideal_size() and Fl_Menubutton_Type::ideal_size(): fix ideal width calcs to match widget. - Fl_Menu_Bar::ideal_size(): add, returning the window width. fluid/fluid.cxx: - Add "Layout/Widget Size" submenu. - "File/Write code..." becomes "File/Write Code..." and "File/Write strings..." becomes "File/Write Strings..." fluid/fluid.plist: - Bump version number and copyright info. fluid/Fl_Widget_Type.cxx: - Fl_Widget_Type::ideal_size(): add box dw/dh and enforce a minimum size of 15x15. - labelsize_cb(): use Fl_Widget_Type::default_size instead of FL_NORMAL_SIZE. - textsize_cb(): use Fl_Widget_Type::default_size instead of FL_NORMAL_SIZE. fluid/Fl_Window_Type.cxx: - Fl_Window_Type::newdx(): require at least 2 pixels of movement. - Fl_Window_Type::draw_overlay(): adjust bounding box for outside labels above and below. - Fl_Window_Type::handle(): reset dx/dy on FL_PUSH. fluid/function_panel.cxx: fluid/function_panel.fl: fluid/function_panel.h: - Update some of the windows for the "small" size. git-svn-id: file:///fltk/svn/fltk/branches/branch-1.1@4129 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
2005-03-19 07:09:32 +03:00
if (o->selected && o->is_widget()) {
if (!changed) {
changed = 1;
undo_checkpoint();
}
Many FLUID updates... fluid/align_widget.cxx: - Add widget_size_cb() to set default size and size of labels and text for selected widgets. fluid/factory.cxx: - More normalization of menus - "..." when opening a window, Capitalized Words. - cb(): Assign default label/text size and resize to ideal size. - Make sure that all buttons, input, and valuator widgets have default label strings. - Fl_*_Button::ideal_size(): fix ideal width calcs to match widget. fluid/Fl_Menu_Type.cxx: - Fl_Menu_Item_Type::make(): set default label size. fluid/Fl_Type.h: - Add Fl_Widget_Type::default_size global. - Fl_Menu_Item_Type::type_name(): return "Menu_Item". - Fl_Submenu_Type::type_name(): return "Submenu". - Update ideal_size() methods to use a default height that is evenly divisible by 5. - Fl_Choice_Type::ideal_size() and Fl_Menubutton_Type::ideal_size(): fix ideal width calcs to match widget. - Fl_Menu_Bar::ideal_size(): add, returning the window width. fluid/fluid.cxx: - Add "Layout/Widget Size" submenu. - "File/Write code..." becomes "File/Write Code..." and "File/Write strings..." becomes "File/Write Strings..." fluid/fluid.plist: - Bump version number and copyright info. fluid/Fl_Widget_Type.cxx: - Fl_Widget_Type::ideal_size(): add box dw/dh and enforce a minimum size of 15x15. - labelsize_cb(): use Fl_Widget_Type::default_size instead of FL_NORMAL_SIZE. - textsize_cb(): use Fl_Widget_Type::default_size instead of FL_NORMAL_SIZE. fluid/Fl_Window_Type.cxx: - Fl_Window_Type::newdx(): require at least 2 pixels of movement. - Fl_Window_Type::draw_overlay(): adjust bounding box for outside labels above and below. - Fl_Window_Type::handle(): reset dx/dy on FL_PUSH. fluid/function_panel.cxx: fluid/function_panel.fl: fluid/function_panel.h: - Update some of the windows for the "small" size. git-svn-id: file:///fltk/svn/fltk/branches/branch-1.1@4129 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
2005-03-19 07:09:32 +03:00
Fl_Widget *w = ((Fl_Widget_Type *)o)->o;
w->labelsize((Fl_Font)size);
Many FLUID updates... fluid/align_widget.cxx: - Add widget_size_cb() to set default size and size of labels and text for selected widgets. fluid/factory.cxx: - More normalization of menus - "..." when opening a window, Capitalized Words. - cb(): Assign default label/text size and resize to ideal size. - Make sure that all buttons, input, and valuator widgets have default label strings. - Fl_*_Button::ideal_size(): fix ideal width calcs to match widget. fluid/Fl_Menu_Type.cxx: - Fl_Menu_Item_Type::make(): set default label size. fluid/Fl_Type.h: - Add Fl_Widget_Type::default_size global. - Fl_Menu_Item_Type::type_name(): return "Menu_Item". - Fl_Submenu_Type::type_name(): return "Submenu". - Update ideal_size() methods to use a default height that is evenly divisible by 5. - Fl_Choice_Type::ideal_size() and Fl_Menubutton_Type::ideal_size(): fix ideal width calcs to match widget. - Fl_Menu_Bar::ideal_size(): add, returning the window width. fluid/fluid.cxx: - Add "Layout/Widget Size" submenu. - "File/Write code..." becomes "File/Write Code..." and "File/Write strings..." becomes "File/Write Strings..." fluid/fluid.plist: - Bump version number and copyright info. fluid/Fl_Widget_Type.cxx: - Fl_Widget_Type::ideal_size(): add box dw/dh and enforce a minimum size of 15x15. - labelsize_cb(): use Fl_Widget_Type::default_size instead of FL_NORMAL_SIZE. - textsize_cb(): use Fl_Widget_Type::default_size instead of FL_NORMAL_SIZE. fluid/Fl_Window_Type.cxx: - Fl_Window_Type::newdx(): require at least 2 pixels of movement. - Fl_Window_Type::draw_overlay(): adjust bounding box for outside labels above and below. - Fl_Window_Type::handle(): reset dx/dy on FL_PUSH. fluid/function_panel.cxx: fluid/function_panel.fl: fluid/function_panel.h: - Update some of the windows for the "small" size. git-svn-id: file:///fltk/svn/fltk/branches/branch-1.1@4129 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
2005-03-19 07:09:32 +03:00
Fl_Font f;
int s = (int)size;
Fl_Color c;
((Fl_Widget_Type *)o)->textstuff(2, f, s, c);
w->redraw();
// since this may be a major change, the whole window should be redrawn
if (w->window()) w->window()->redraw();
Many FLUID updates... fluid/align_widget.cxx: - Add widget_size_cb() to set default size and size of labels and text for selected widgets. fluid/factory.cxx: - More normalization of menus - "..." when opening a window, Capitalized Words. - cb(): Assign default label/text size and resize to ideal size. - Make sure that all buttons, input, and valuator widgets have default label strings. - Fl_*_Button::ideal_size(): fix ideal width calcs to match widget. fluid/Fl_Menu_Type.cxx: - Fl_Menu_Item_Type::make(): set default label size. fluid/Fl_Type.h: - Add Fl_Widget_Type::default_size global. - Fl_Menu_Item_Type::type_name(): return "Menu_Item". - Fl_Submenu_Type::type_name(): return "Submenu". - Update ideal_size() methods to use a default height that is evenly divisible by 5. - Fl_Choice_Type::ideal_size() and Fl_Menubutton_Type::ideal_size(): fix ideal width calcs to match widget. - Fl_Menu_Bar::ideal_size(): add, returning the window width. fluid/fluid.cxx: - Add "Layout/Widget Size" submenu. - "File/Write code..." becomes "File/Write Code..." and "File/Write strings..." becomes "File/Write Strings..." fluid/fluid.plist: - Bump version number and copyright info. fluid/Fl_Widget_Type.cxx: - Fl_Widget_Type::ideal_size(): add box dw/dh and enforce a minimum size of 15x15. - labelsize_cb(): use Fl_Widget_Type::default_size instead of FL_NORMAL_SIZE. - textsize_cb(): use Fl_Widget_Type::default_size instead of FL_NORMAL_SIZE. fluid/Fl_Window_Type.cxx: - Fl_Window_Type::newdx(): require at least 2 pixels of movement. - Fl_Window_Type::draw_overlay(): adjust bounding box for outside labels above and below. - Fl_Window_Type::handle(): reset dx/dy on FL_PUSH. fluid/function_panel.cxx: fluid/function_panel.fl: fluid/function_panel.h: - Update some of the windows for the "small" size. git-svn-id: file:///fltk/svn/fltk/branches/branch-1.1@4129 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
2005-03-19 07:09:32 +03:00
}
}
if (changed)
set_modflag(1);
Many FLUID updates... fluid/align_widget.cxx: - Add widget_size_cb() to set default size and size of labels and text for selected widgets. fluid/factory.cxx: - More normalization of menus - "..." when opening a window, Capitalized Words. - cb(): Assign default label/text size and resize to ideal size. - Make sure that all buttons, input, and valuator widgets have default label strings. - Fl_*_Button::ideal_size(): fix ideal width calcs to match widget. fluid/Fl_Menu_Type.cxx: - Fl_Menu_Item_Type::make(): set default label size. fluid/Fl_Type.h: - Add Fl_Widget_Type::default_size global. - Fl_Menu_Item_Type::type_name(): return "Menu_Item". - Fl_Submenu_Type::type_name(): return "Submenu". - Update ideal_size() methods to use a default height that is evenly divisible by 5. - Fl_Choice_Type::ideal_size() and Fl_Menubutton_Type::ideal_size(): fix ideal width calcs to match widget. - Fl_Menu_Bar::ideal_size(): add, returning the window width. fluid/fluid.cxx: - Add "Layout/Widget Size" submenu. - "File/Write code..." becomes "File/Write Code..." and "File/Write strings..." becomes "File/Write Strings..." fluid/fluid.plist: - Bump version number and copyright info. fluid/Fl_Widget_Type.cxx: - Fl_Widget_Type::ideal_size(): add box dw/dh and enforce a minimum size of 15x15. - labelsize_cb(): use Fl_Widget_Type::default_size instead of FL_NORMAL_SIZE. - textsize_cb(): use Fl_Widget_Type::default_size instead of FL_NORMAL_SIZE. fluid/Fl_Window_Type.cxx: - Fl_Window_Type::newdx(): require at least 2 pixels of movement. - Fl_Window_Type::draw_overlay(): adjust bounding box for outside labels above and below. - Fl_Window_Type::handle(): reset dx/dy on FL_PUSH. fluid/function_panel.cxx: fluid/function_panel.fl: fluid/function_panel.h: - Update some of the windows for the "small" size. git-svn-id: file:///fltk/svn/fltk/branches/branch-1.1@4129 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
2005-03-19 07:09:32 +03:00
}