2001-08-03 06:28:32 +04:00
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# Microsoft Developer Studio Project File - Name="fltkgldll" - Package Owner=<4>
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# Microsoft Developer Studio Generated Build File, Format Version 6.00
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# ** DO NOT EDIT **
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# TARGTYPE "Win32 (x86) Dynamic-Link Library" 0x0102
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CFG=fltkgldll - Win32 Release
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!MESSAGE This is not a valid makefile. To build this project using NMAKE,
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!MESSAGE use the Export Makefile command and run
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!MESSAGE
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!MESSAGE NMAKE /f "fltkgldll.mak".
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!MESSAGE
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!MESSAGE You can specify a configuration when running NMAKE
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!MESSAGE by defining the macro CFG on the command line. For example:
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!MESSAGE
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!MESSAGE NMAKE /f "fltkgldll.mak" CFG="fltkgldll - Win32 Release"
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!MESSAGE
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!MESSAGE Possible choices for configuration are:
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!MESSAGE
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!MESSAGE "fltkgldll - Win32 Release" (based on "Win32 (x86) Dynamic-Link Library")
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!MESSAGE "fltkgldll - Win32 Debug" (based on "Win32 (x86) Dynamic-Link Library")
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!MESSAGE
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# Begin Project
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# PROP AllowPerConfigDependencies 0
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# PROP Scc_ProjName ""
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# PROP Scc_LocalPath ""
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CPP=cl.exe
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MTL=midl.exe
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RSC=rc.exe
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!IF "$(CFG)" == "fltkgldll - Win32 Release"
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# PROP BASE Use_MFC 0
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# PROP BASE Use_Debug_Libraries 0
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# PROP BASE Output_Dir "fltkgldll0"
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# PROP BASE Intermediate_Dir "fltkgldll0"
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# PROP BASE Target_Dir ""
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# PROP Use_MFC 0
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# PROP Use_Debug_Libraries 0
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2001-08-03 19:48:20 +04:00
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# PROP Output_Dir "../test"
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2001-08-03 06:28:32 +04:00
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# PROP Intermediate_Dir "fltkgldll"
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# PROP Ignore_Export_Lib 0
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# PROP Target_Dir ""
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# ADD BASE CPP /nologo /MT /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /YX /FD /c
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# ADD CPP /nologo /MT /W3 /GX /Os /Ob2 /I "." /I ".." /D "FL_DLL" /D "FL_LIBRARY" /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "WIN32_LEAN_AND_MEAN" /D "VC_EXTRA_LEAN" /D "WIN32_EXTRA_LEAN" /YX /c
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# ADD BASE MTL /nologo /D "NDEBUG" /mktyplib203 /o /win32 "NUL"
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# ADD MTL /nologo /D "NDEBUG" /mktyplib203 /o /win32 "NUL"
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# ADD BASE RSC /l 0x409 /d "NDEBUG"
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# ADD RSC /l 0x409 /d "NDEBUG"
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BSC32=bscmake.exe
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# ADD BASE BSC32 /nologo
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# ADD BSC32 /nologo
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LINK32=link.exe
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# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib /nologo /subsystem:windows /dll /machine:I386
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# ADD LINK32 opengl32.lib wsock32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib /nologo /version:1.0 /subsystem:windows /dll /pdb:"fltkgldll.pdb" /machine:I386 /out:"fltkgldll.dll"
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# SUBTRACT LINK32 /pdb:none
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!ELSEIF "$(CFG)" == "fltkgldll - Win32 Debug"
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# PROP BASE Use_MFC 0
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# PROP BASE Use_Debug_Libraries 1
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# PROP BASE Output_Dir "fltkgldll1"
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# PROP BASE Intermediate_Dir "fltkgldll1"
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# PROP BASE Target_Dir ""
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# PROP Use_MFC 0
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# PROP Use_Debug_Libraries 1
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2001-08-03 19:48:20 +04:00
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# PROP Output_Dir "../test"
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2001-08-03 06:28:32 +04:00
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# PROP Intermediate_Dir "fltkgldlld"
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# PROP Ignore_Export_Lib 0
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# PROP Target_Dir ""
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# ADD BASE CPP /nologo /MTd /W3 /Gm /GX /Zi /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /YX /FD /c
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# ADD CPP /nologo /MTd /GX /ZI /Od /I "." /I ".." /D "FL_DLL" /D "FL_LIBRARY" /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "WIN32_LEAN_AND_MEAN" /D "VC_EXTRA_LEAN" /D "WIN32_EXTRA_LEAN" /YX /c
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# ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /o /win32 "NUL"
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# ADD MTL /nologo /D "_DEBUG" /mktyplib203 /o /win32 "NUL"
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# ADD BASE RSC /l 0x409 /d "_DEBUG"
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# ADD RSC /l 0x409 /d "_DEBUG"
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BSC32=bscmake.exe
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# ADD BASE BSC32 /nologo
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# ADD BSC32 /nologo
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LINK32=link.exe
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# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib /nologo /subsystem:windows /dll /debug /machine:I386 /pdbtype:sept
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# ADD LINK32 opengl32.lib wsock32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib /nologo /version:1.0 /subsystem:windows /dll /pdb:"fltkgldlld.pdb" /debug /machine:I386 /out:"fltkgldlld.dll" /pdbtype:sept
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# SUBTRACT LINK32 /pdb:none /incremental:no
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!ENDIF
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# Begin Target
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# Name "fltkgldll - Win32 Release"
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# Name "fltkgldll - Win32 Debug"
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# Begin Source File
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SOURCE=..\src\Fl_Gl_Choice.cxx
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DEP_CPP_FL_GL=\
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"..\fl\enumerations.h"\
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"..\fl\fl.h"\
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"..\fl\fl_group.h"\
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"..\fl\fl_widget.h"\
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"..\fl\fl_window.h"\
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"..\FL\gl.h"\
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"..\fl\win32.h"\
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"..\fl\x.h"\
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"..\src\Fl_Gl_Choice.H"\
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".\config.h"\
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NODEP_CPP_FL_GL=\
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".\L\gl.h"\
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# End Source File
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# Begin Source File
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SOURCE=..\src\Fl_Gl_Overlay.cxx
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DEP_CPP_FL_GL_=\
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"..\fl\enumerations.h"\
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"..\fl\fl.h"\
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"..\fl\fl_gl_window.h"\
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"..\fl\fl_group.h"\
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"..\fl\fl_widget.h"\
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"..\fl\fl_window.h"\
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"..\FL\gl.h"\
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"..\fl\win32.h"\
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"..\fl\x.h"\
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"..\src\Fl_Gl_Choice.H"\
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".\config.h"\
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NODEP_CPP_FL_GL_=\
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".\L\gl.h"\
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# End Source File
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# Begin Source File
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SOURCE=..\src\Fl_Gl_Window.cxx
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DEP_CPP_FL_GL_W=\
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"..\fl\enumerations.h"\
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"..\fl\fl.h"\
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"..\fl\fl_gl_window.h"\
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"..\fl\fl_group.h"\
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"..\fl\fl_widget.h"\
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"..\fl\fl_window.h"\
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"..\FL\gl.h"\
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"..\fl\win32.h"\
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"..\fl\x.h"\
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"..\src\Fl_Gl_Choice.H"\
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".\config.h"\
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NODEP_CPP_FL_GL_W=\
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".\L\gl.h"\
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# End Source File
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# Begin Source File
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SOURCE=..\src\gl_draw.cxx
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DEP_CPP_GL_DR=\
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"..\fl\enumerations.h"\
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"..\fl\fl.h"\
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"..\fl\fl_draw.h"\
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"..\fl\fl_group.h"\
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"..\fl\fl_widget.h"\
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"..\fl\fl_window.h"\
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"..\FL\gl.h"\
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"..\fl\win32.h"\
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"..\fl\x.h"\
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"..\src\fl_font.h"\
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"..\src\Fl_Gl_Choice.H"\
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".\config.h"\
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NODEP_CPP_GL_DR=\
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".\L\gl.h"\
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# End Source File
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# Begin Source File
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SOURCE=..\src\gl_start.cxx
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DEP_CPP_GL_ST=\
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"..\fl\enumerations.h"\
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"..\fl\fl.h"\
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"..\fl\fl_draw.h"\
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"..\fl\fl_group.h"\
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"..\fl\fl_widget.h"\
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"..\fl\fl_window.h"\
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"..\FL\gl.h"\
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"..\fl\win32.h"\
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"..\fl\x.h"\
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"..\src\Fl_Gl_Choice.H"\
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".\config.h"\
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NODEP_CPP_GL_ST=\
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".\L\gl.h"\
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# End Source File
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# Begin Source File
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SOURCE=..\src\glut_compatability.cxx
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DEP_CPP_GLUT_=\
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"..\fl\enumerations.h"\
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"..\fl\fl.h"\
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"..\fl\fl_gl_window.h"\
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"..\fl\fl_group.h"\
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"..\fl\fl_menu_item.h"\
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"..\fl\fl_widget.h"\
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"..\fl\fl_window.h"\
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"..\FL\gl.h"\
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"..\fl\glut.h"\
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".\config.h"\
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NODEP_CPP_GLUT_=\
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".\L\gl.h"\
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".\L\glu.h"\
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# End Source File
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# Begin Source File
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SOURCE=..\src\glut_font.cxx
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DEP_CPP_GLUT_F=\
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"..\fl\enumerations.h"\
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"..\fl\fl.h"\
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"..\fl\fl_gl_window.h"\
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"..\fl\fl_group.h"\
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"..\fl\fl_widget.h"\
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"..\fl\fl_window.h"\
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"..\FL\gl.h"\
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"..\fl\glut.h"\
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".\config.h"\
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NODEP_CPP_GLUT_F=\
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".\L\gl.h"\
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".\L\glu.h"\
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# End Source File
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# End Target
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# End Project
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