2001-11-27 05:09:45 +03:00
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<!-- NEW PAGE -->
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2001-11-27 07:55:48 +03:00
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<H2><A name="Fl_PNM_Image">class Fl_PNM_Image</A></H2>
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<HR>
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<H3>Class Hierarchy</H3>
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<UL><PRE>
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<A href="Fl_RGB_Image.html">Fl_RGB_Image</A>
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2001-11-27 07:55:48 +03:00
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+----<B>Fl_PNM_Image</B>
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</PRE></UL>
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<H3>Include Files</H3>
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<UL><PRE>
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#include <FL/Fl_PNM_Image.H>
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</PRE></UL>
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2002-09-16 05:35:34 +04:00
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<H3>Additional Libraries</H3>
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<UL><PRE>
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-lfltk_images / fltkimages.lib
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</PRE></UL>
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2001-11-27 05:09:45 +03:00
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<H3>Description</H3>
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2001-11-27 07:55:48 +03:00
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<P>The <TT>Fl_PNM_Image</TT> class supports loading, caching,
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and drawing of Portable Anymap (PNM, PBM, PGM, PPM) image files. The class
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loads bitmap, grayscale, and full-color images in both ASCII and
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binary formats.</P>
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<H3>Methods</H3>
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<UL>
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2001-11-27 07:55:48 +03:00
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<LI><A href="#Fl_PNM_Image.Fl_PNM_Image">Fl_PNM_Image</A></LI>
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<LI><A href="#Fl_PNM_Image.~Fl_PNM_Image">~Fl_PNM_Image</A></LI>
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</UL>
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2001-11-27 07:55:48 +03:00
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<H4><A name="Fl_PNM_Image.Fl_PNM_Image">Fl_PNM_Image::Fl_PNM_Image(const char *filename);</A></H4>
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<P>The constructor loads the named PNM image.</P>
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<H4><A name="Fl_PNM_Image.~Fl_PNM_Image">Fl_PNM_Image::~Fl_PNM_Image();</A></H4>
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<P>The destructor free all memory and server resources that are used by
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the image.</P>
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