2018-01-31 20:46:48 +03:00
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//
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// "$Id$"
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//
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// Platform header file for the Fast Light Tool Kit (FLTK).
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//
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// Copyright 1998-2018 by Bill Spitzak and others.
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//
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// This library is free software. Distribution and use rights are outlined in
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// the file "COPYING" which should have been included with this file. If this
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// file is missing or damaged, see the license at:
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//
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// http://www.fltk.org/COPYING.php
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//
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// Please report all bugs and problems on the following page:
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//
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// http://www.fltk.org/str.php
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//
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// These are FLTK symbols that are necessary or useful for calling
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// platform specific functions. This file #include's certain platform
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// specific system header files that are necessary to declare platform
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// specific FLTK functions, for instance "Windows.h" under Windows.
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// You should include this file if (and ONLY if) you need to call
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// platform specific functions directly.
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// See FLTK documentation: chapter "Operating System Issues" on when
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// you need to #include <FL/platform.H>
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#if !defined(FL_PLATFORM_H) && !defined(FL_DOXYGEN)
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# define FL_PLATFORM_H
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# include <FL/Fl_Export.H>
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# include <FL/platform_types.h>
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# include <FL/fl_types.h> // for uchar
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class Fl_Window;
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2018-02-09 17:39:42 +03:00
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# ifdef _WIN32
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2018-01-31 20:46:48 +03:00
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# include "win32.H"
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# elif defined(__APPLE__)
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# include "mac.H"
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# elif defined(USE_SDL)
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# pragma message "FL_PORTING: write a header file based on this file, win32.H, or mac.H to define the FLTK core internals"
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# include "porting.H"
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# elif defined(FL_PORTING)
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# pragma message "FL_PORTING: write a header file based on this file, win32.H, or mac.H to define the FLTK core internals"
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# include "porting.H"
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2018-03-02 19:34:43 +03:00
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# elif defined(__ANDROID__)
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# include "android.H"
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2018-01-31 20:46:48 +03:00
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# else // X11
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# include <FL/fl_types.h>
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# include <FL/Enumerations.H>
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# if !defined(USE_X11)
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# define USE_X11 1
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# endif
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# if defined(_ABIN32) || defined(_ABI64) // fix for broken SGI Irix X .h files
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# pragma set woff 3322
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# endif
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# include <X11/Xlib.h>
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# include <X11/Xutil.h>
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# if defined(_ABIN32) || defined(_ABI64)
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# pragma reset woff 3322
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# endif
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# include <X11/Xatom.h>
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FL_EXPORT void fl_open_display(Display*);
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// constant info about the X server connection:
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extern FL_EXPORT Display *fl_display;
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extern FL_EXPORT int fl_screen;
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extern FL_EXPORT XVisualInfo *fl_visual;
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extern FL_EXPORT Colormap fl_colormap;
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// drawing functions:
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extern FL_EXPORT GC fl_gc;
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FL_EXPORT ulong fl_xpixel(Fl_Color i);
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FL_EXPORT ulong fl_xpixel(uchar r, uchar g, uchar b);
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// feed events into fltk:
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FL_EXPORT int fl_handle(const XEvent&);
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// you can use these in Fl::add_handler() to look at events:
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extern FL_EXPORT const XEvent* fl_xevent;
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extern FL_EXPORT ulong fl_event_time;
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#if defined(FL_LIBRARY) || defined(FL_INTERNALS)
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extern FL_EXPORT Window fl_message_window;
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extern FL_EXPORT void *fl_xftfont;
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// access to core fonts:
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// This class provides a "smart pointer" that returns a pointer to an XFontStruct.
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// The global variable fl_xfont can be called wherever a bitmap "core" font is
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// needed, e.g. when rendering to a GL context under X11.
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// With Xlib / X11 fonts, fl_xfont will return the current selected font.
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// With XFT / X11 fonts, fl_xfont will attempt to return the bitmap "core" font most
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// similar to (usually the same as) the current XFT font.
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class FL_EXPORT Fl_XFont_On_Demand
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{
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public:
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Fl_XFont_On_Demand(XFontStruct* p = NULL) : ptr(p) { }
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Fl_XFont_On_Demand& operator=(const Fl_XFont_On_Demand& x)
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{ ptr = x.ptr; return *this; }
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Fl_XFont_On_Demand& operator=(XFontStruct* p)
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{ ptr = p; return *this; }
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XFontStruct* value();
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operator XFontStruct*() { return value(); }
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XFontStruct& operator*() { return *value(); }
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XFontStruct* operator->() { return value(); }
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bool operator==(const Fl_XFont_On_Demand& x) { return ptr == x.ptr; }
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bool operator!=(const Fl_XFont_On_Demand& x) { return ptr != x.ptr; }
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private:
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XFontStruct *ptr;
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};
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extern FL_EXPORT Fl_XFont_On_Demand fl_xfont;
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extern FL_EXPORT char fl_override_redirect; // hack into Fl_X::make_xid()
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extern FL_EXPORT int fl_background_pixel; // hack into Fl_X::make_xid()
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#endif // FL_LIBRARY || FL_INTERNALS
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# endif // X11
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//
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// cross-platform declarations
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//
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#if defined(FL_LIBRARY) || defined(FL_INTERNALS)
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# include <FL/Fl_Window.H>
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class FL_EXPORT Fl_X {
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public:
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Window xid;
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Fl_Window* w;
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Fl_Region region;
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Fl_X *next;
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// static variables, static functions and member functions
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static Fl_X* first;
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static Fl_X* i(const Fl_Window* w) {return (Fl_X*)w->i;}
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# if defined(USE_X11) // for backward compatibility
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static void make_xid(Fl_Window*, XVisualInfo* =fl_visual, Colormap=fl_colormap);
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static Fl_X* set_xid(Fl_Window*, Window);
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# endif
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};
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inline Window fl_xid(const Fl_Window* w) { Fl_X *xTemp = Fl_X::i(w); return xTemp ? xTemp->xid : 0; }
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#else
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extern FL_EXPORT Window fl_xid_(const Fl_Window* w);
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# define fl_xid(w) fl_xid_(w)
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#endif // FL_LIBRARY || FL_INTERNALS
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extern FL_EXPORT Fl_Window* fl_find(Window xid);
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extern FL_EXPORT void fl_open_display();
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extern FL_EXPORT void fl_close_display();
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extern FL_EXPORT Window fl_window;
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extern FL_EXPORT Fl_Bitmask fl_create_bitmask(int w, int h, const uchar *data);
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extern FL_EXPORT Fl_Bitmask fl_create_alphamask(int w, int h, int d, int ld, const uchar *data);
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extern FL_EXPORT void fl_delete_bitmask(Fl_Bitmask bm);
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extern FL_EXPORT int fl_parse_color(const char* p, uchar& r, uchar& g, uchar& b);
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extern FL_EXPORT void fl_open_callback(void (*)(const char *));
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#endif // !FL_PLATFORM_H
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//
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// End of "$Id$".
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//
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