fltk/src/fl_dnd_x.cxx

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//
// "$Id: fl_dnd_x.cxx,v 1.5.2.4 2002/04/10 19:22:45 easysw Exp $"
//
// Drag & Drop code for the Fast Light Tool Kit (FLTK).
//
// Copyright 1998-2002 by Bill Spitzak and others.
//
// This library is free software; you can redistribute it and/or
// modify it under the terms of the GNU Library General Public
// License as published by the Free Software Foundation; either
// version 2 of the License, or (at your option) any later version.
//
// This library is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
// Library General Public License for more details.
//
// You should have received a copy of the GNU Library General Public
// License along with this library; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307
// USA.
//
// Please report all bugs and problems to "fltk-bugs@fltk.org".
//
#include <FL/Fl.H>
#include <FL/Fl_Window.H>
#include <FL/x.H>
extern Atom fl_XdndAware;
extern Atom fl_XdndSelection;
extern Atom fl_XdndEnter;
extern Atom fl_XdndTypeList;
extern Atom fl_XdndPosition;
extern Atom fl_XdndLeave;
extern Atom fl_XdndDrop;
extern Atom fl_XdndStatus;
extern Atom fl_XdndActionCopy;
extern Atom fl_XdndFinished;
//extern Atom fl_XdndProxy;
extern char fl_i_own_selection[2];
extern void fl_sendClientMessage(Window window, Atom message,
unsigned long d0,
unsigned long d1=0,
unsigned long d2=0,
unsigned long d3=0,
unsigned long d4=0);
// return version # of Xdnd this window supports. Also change the
// window to the proxy if it uses a proxy:
static int dnd_aware(Window& window) {
Atom actual; int format; unsigned long count, remaining;
unsigned char *data = 0;
XGetWindowProperty(fl_display, window, fl_XdndAware,
0, 4, False, XA_ATOM,
&actual, &format,
&count, &remaining, &data);
if (actual == XA_ATOM && format==32 && count && data)
return int(*(Atom*)data);
return 0;
}
static int grabfunc(int event) {
if (event == FL_RELEASE) Fl::pushed(0);
return 0;
}
extern int (*fl_local_grab)(int); // in Fl.cxx
// send an event to an fltk window belonging to this program:
static int local_handle(int event, Fl_Window* window) {
fl_local_grab = 0;
Fl::e_x = Fl::e_x_root-window->x();
Fl::e_y = Fl::e_y_root-window->y();
int ret = Fl::handle(event,window);
fl_local_grab = grabfunc;
return ret;
}
int Fl::dnd() {
Fl::first_window()->cursor((Fl_Cursor)21);
Window source_window = fl_xid(Fl::first_window());
fl_local_grab = grabfunc;
Window target_window = 0;
Fl_Window* local_window = 0;
int version = 4; int dest_x, dest_y;
XSetSelectionOwner(fl_display, fl_XdndSelection, fl_message_window, fl_event_time);
while (Fl::pushed()) {
// figure out what window we are pointing at:
Window new_window = 0; int new_version = 0;
Fl_Window* new_local_window = 0;
for (Window child = RootWindow(fl_display, fl_screen);;) {
Window root; unsigned int junk3;
XQueryPointer(fl_display, child, &root, &child,
&e_x_root, &e_y_root, &dest_x, &dest_y, &junk3);
if (!child) {
if (!new_window && (new_version = dnd_aware(root))) new_window = root;
break;
}
new_window = child;
if ((new_local_window = fl_find(child))) break;
if ((new_version = dnd_aware(new_window))) break;
}
if (new_window != target_window) {
if (local_window) {
local_handle(FL_DND_LEAVE, local_window);
} else if (version) {
fl_sendClientMessage(target_window, fl_XdndLeave, source_window);
}
version = new_version;
target_window = new_window;
local_window = new_local_window;
if (local_window) {
local_handle(FL_DND_ENTER, local_window);
} else if (version) {
fl_sendClientMessage(target_window, fl_XdndEnter, source_window,
version<<24, XA_STRING, 0, 0);
}
}
if (local_window) {
local_handle(FL_DND_DRAG, local_window);
} else if (version) {
fl_sendClientMessage(target_window, fl_XdndPosition, source_window,
0, (e_x_root<<16)|e_y_root, fl_event_time,
fl_XdndActionCopy);
}
Fl::wait();
}
if (local_window) {
fl_i_own_selection[0] = 1;
if (local_handle(FL_DND_RELEASE, local_window)) paste(*belowmouse(), 0);
} else if (version) {
fl_sendClientMessage(target_window, fl_XdndDrop, source_window,
0, fl_event_time);
} else if (target_window) {
// fake a drop by clicking the middle mouse button:
XButtonEvent msg;
msg.type = ButtonPress;
msg.window = target_window;
msg.root = RootWindow(fl_display, fl_screen);
msg.subwindow = 0;
msg.time = fl_event_time+1;
msg.x = dest_x;
msg.y = dest_y;
msg.x_root = Fl::e_x_root;
msg.y_root = Fl::e_y_root;
msg.state = 0x0;
msg.button = Button2;
XSendEvent(fl_display, target_window, False, 0L, (XEvent*)&msg);
msg.time++;
msg.state = 0x200;
msg.type = ButtonRelease;
XSendEvent(fl_display, target_window, False, 0L, (XEvent*)&msg);
}
fl_local_grab = 0;
Fl::first_window()->cursor(FL_CURSOR_DEFAULT);
return 1;
}
//
// End of "$Id: fl_dnd_x.cxx,v 1.5.2.4 2002/04/10 19:22:45 easysw Exp $".
//