fltk/FL/Fl_Window.H

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//
// "$Id$"
//
// Window header file for the Fast Light Tool Kit (FLTK).
//
// Copyright 1998-2005 by Bill Spitzak and others.
//
// This library is free software; you can redistribute it and/or
// modify it under the terms of the GNU Library General Public
// License as published by the Free Software Foundation; either
// version 2 of the License, or (at your option) any later version.
//
// This library is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
// Library General Public License for more details.
//
// You should have received a copy of the GNU Library General Public
// License along with this library; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307
// USA.
//
// Please report all bugs and problems on the following page:
//
// http://www.fltk.org/str.php
//
#ifndef Fl_Window_H
#define Fl_Window_H
#include "Fl_Group.H"
#define FL_WINDOW 0xF0 // all subclasses have type() >= this
#define FL_DOUBLE_WINDOW 0xF1
class Fl_X;
class FL_EXPORT Fl_Window : public Fl_Group {
friend class Fl_X;
Fl_X *i; // points at the system-specific stuff
const char* iconlabel_;
const char* xclass_;
const void* icon_;
// size_range stuff:
int minw, minh, maxw, maxh;
int dw, dh, aspect;
uchar size_range_set;
// cursor stuff
Fl_Cursor cursor_default;
Fl_Color cursor_fg, cursor_bg;
void size_range_();
// values for flags():
enum {
FL_MODAL = 64,
FL_NOBORDER = 8,
FL_FORCE_POSITION = 16,
FL_NON_MODAL = 32,
FL_OVERRIDE = 256
};
void _Fl_Window(); // constructor innards
// unimplemented copy ctor and assignment operator
Fl_Window(const Fl_Window&);
Fl_Window& operator=(const Fl_Window&);
protected:
static Fl_Window *current_;
virtual void draw();
virtual void flush();
public:
Fl_Window(int,int,int,int, const char* = 0);
Fl_Window(int,int, const char* = 0);
virtual ~Fl_Window();
virtual int handle(int);
virtual void resize(int,int,int,int);
void border(int b);
void clear_border() {set_flag(FL_NOBORDER);}
int border() const {return !(flags() & FL_NOBORDER);}
void set_override() {set_flag(FL_NOBORDER|FL_OVERRIDE);}
int override() const { return flags()&FL_OVERRIDE; }
void set_modal() {set_flag(FL_MODAL);}
int modal() const {return flags() & FL_MODAL;}
void set_non_modal() {set_flag(FL_NON_MODAL);}
int non_modal() const {return flags() & (FL_NON_MODAL|FL_MODAL);}
void hotspot(int x, int y, int offscreen = 0);
void hotspot(const Fl_Widget*, int offscreen = 0);
void hotspot(const Fl_Widget& p, int offscreen = 0) {hotspot(&p,offscreen);}
void free_position() {clear_flag(FL_FORCE_POSITION);}
void size_range(int a, int b, int c=0, int d=0, int e=0, int f=0, int g=0) {
minw=a; minh=b; maxw=c; maxh=d; dw=e; dh=f; aspect=g; size_range_();}
const char* label() const {return Fl_Widget::label();}
const char* iconlabel() const {return iconlabel_;}
void label(const char*);
void iconlabel(const char*);
void label(const char* label, const char* iconlabel);
void copy_label(const char* a);
const char* xclass() const {return xclass_;}
void xclass(const char* c) {xclass_ = c;}
const void* icon() const {return icon_;}
void icon(const void * ic) {icon_ = ic;}
int shown() {return i != 0;}
virtual void show();
virtual void hide();
void show(int, char**);
void fullscreen();
void fullscreen_off(int,int,int,int);
void iconize();
int x_root() const ;
int y_root() const ;
static Fl_Window *current();
void make_current();
// for back-compatability only:
void cursor(Fl_Cursor, Fl_Color=FL_BLACK, Fl_Color=FL_WHITE);
void default_cursor(Fl_Cursor, Fl_Color=FL_BLACK, Fl_Color=FL_WHITE);
static void default_callback(Fl_Window*, void* v);
};
#endif
//
// End of "$Id$".
//