fltk/FL/Fl_File_Icon.H

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//
// "$Id$"
//
// Fl_File_Icon definitions.
//
// Copyright 1999-2010 by Michael Sweet.
//
// This library is free software. Distribution and use rights are outlined in
// the file "COPYING" which should have been included with this file. If this
// file is missing or damaged, see the license at:
//
// http://www.fltk.org/COPYING.php
//
// Please report all bugs and problems on the following page:
//
// http://www.fltk.org/str.php
//
/* \file
Fl_File_Icon widget . */
//
// Include necessary header files...
//
#ifndef _Fl_Fl_File_Icon_H_
# define _Fl_Fl_File_Icon_H_
# include "Fl.H"
//
// Special color value for the icon color.
//
# define FL_ICON_COLOR (Fl_Color)0xffffffff /**< icon color [background?]*/
//
// Fl_File_Icon class...
//
/**
The Fl_File_Icon class manages icon images that can be used
as labels in other widgets and as icons in the FileBrowser widget.
*/
class FL_EXPORT Fl_File_Icon { //// Icon data
static Fl_File_Icon *first_; // Pointer to first icon/filetype
Fl_File_Icon *next_; // Pointer to next icon/filetype
const char *pattern_; // Pattern string
int type_; // Match only if directory or file?
int num_data_; // Number of data elements
int alloc_data_; // Number of allocated elements
short *data_; // Icon data
public:
enum // File types
{
ANY, // Any kind of file
PLAIN, // Only plain files
FIFO, // Only named pipes
DEVICE, // Only character and block devices
LINK, // Only symbolic links
DIRECTORY // Only directories
};
enum // Data opcodes
{
END, // End of primitive/icon
COLOR, // Followed by color value (2 shorts)
LINE, // Start of line
CLOSEDLINE, // Start of closed line
POLYGON, // Start of polygon
OUTLINEPOLYGON, // Followed by outline color (2 shorts)
VERTEX // Followed by scaled X,Y
};
Fl_File_Icon(const char *p, int t, int nd = 0, short *d = 0);
~Fl_File_Icon();
short *add(short d);
/**
Adds a color value to the icon array, returning a pointer to it.
\param[in] c color value
*/
short *add_color(Fl_Color c)
{ short *d = add((short)COLOR); add((short)(c >> 16)); add((short)c); return (d); }
/**
Adds a vertex value to the icon array, returning a pointer to it.
The integer version accepts coordinates from 0 to 10000.
The origin (0.0) is in the lower-lefthand corner of the icon.
\param[in] x, y vertex coordinates
*/
short *add_vertex(int x, int y)
{ short *d = add((short)VERTEX); add((short)x); add((short)y); return (d); }
/**
Adds a vertex value to the icon array, returning a pointer to it.
The floating point version goes from 0.0 to 1.0.
The origin (0.0) is in the lower-lefthand corner of the icon.
\param[in] x, y vertex coordinates
*/
short *add_vertex(float x, float y)
{ short *d = add((short)VERTEX); add((short)(x * 10000.0));
add((short)(y * 10000.0)); return (d); }
/** Clears all icon data from the icon.*/
void clear() { num_data_ = 0; }
void draw(int x, int y, int w, int h, Fl_Color ic, int active = 1);
void label(Fl_Widget *w);
static void labeltype(const Fl_Label *o, int x, int y, int w, int h, Fl_Align a);
void load(const char *f);
int load_fti(const char *fti);
int load_image(const char *i);
/** Returns next file icon object. See Fl_File_Icon::first() */
Fl_File_Icon *next() { return (next_); }
/** Returns the filename matching pattern for the icon.*/
const char *pattern() { return (pattern_); }
/** Returns the number of words of data used by the icon.*/
int size() { return (num_data_); }
/**
Returns the filetype associated with the icon, which can be one of the
following:
\li Fl_File_Icon::ANY, any kind of file.
\li Fl_File_Icon::PLAIN, plain files.
\li Fl_File_Icon::FIFO, named pipes.
\li Fl_File_Icon::DEVICE, character and block devices.
\li Fl_File_Icon::LINK, symbolic links.
\li Fl_File_Icon::DIRECTORY, directories.
*/
int type() { return (type_); }
/** Returns the data array for the icon.*/
short *value() { return (data_); }
static Fl_File_Icon *find(const char *filename, int filetype = ANY);
/** Returns a pointer to the first icon in the list.*/
static Fl_File_Icon *first() { return (first_); }
static void load_system_icons(void);
};
#endif // !_Fl_Fl_File_Icon_H_
//
// End of "$Id$".
//