fltk/src/Fl_cocoa.mm

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//
// "$Id: Fl_cocoa.mm 6971 2009-04-13 07:32:01Z matt $"
//
// MacOS-Cocoa specific code for the Fast Light Tool Kit (FLTK).
//
// Copyright 1998-2011 by Bill Spitzak and others.
//
// This library is free software; you can redistribute it and/or
// modify it under the terms of the GNU Library General Public
// License as published by the Free Software Foundation; either
// version 2 of the License, or (at your option) any later version.
//
// This library is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
// Library General Public License for more details.
//
// You should have received a copy of the GNU Library General Public
// License along with this library; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307
// USA.
//
// Please report all bugs and problems on the following page:
//
// http://www.fltk.org/str.php
//
//// From the inner edge of a MetroWerks CodeWarrior CD:
// (without permission)
//
// "Three Compiles for 68Ks under the sky,
// Seven Compiles for PPCs in their fragments of code,
// Nine Compiles for Mortal Carbon doomed to die,
// One Compile for Mach-O Cocoa on its Mach-O throne,
// in the Land of MacOS X where the Drop-Shadows lie.
//
// One Compile to link them all, One Compile to merge them,
// One Compile to copy them all and in the bundle bind them,
// in the Land of MacOS X where the Drop-Shadows lie."
#ifdef __APPLE__
#define CONSOLIDATE_MOTION 0
extern "C" {
#include <pthread.h>
}
#include <FL/Fl.H>
#include <FL/x.H>
#include <FL/Fl_Window.H>
#include <FL/Fl_Tooltip.H>
#include <FL/Fl_Sys_Menu_Bar.H>
#include <FL/Fl_Printer.H>
#include <FL/Fl_Input_.H>
#include <FL/Fl_Text_Display.H>
#include <stdio.h>
#include <stdlib.h>
#include "flstring.h"
#include <unistd.h>
#include <stdarg.h>
#import <Cocoa/Cocoa.h>
#ifndef NSINTEGER_DEFINED // appears with 10.5 in NSObjCRuntime.h
#if defined(__LP64__) && __LP64__
typedef long NSInteger;
typedef unsigned long NSUInteger;
#else
typedef long NSInteger;
typedef unsigned int NSUInteger;
#endif
#endif
// #define DEBUG_SELECT // UNCOMMENT FOR SELECT()/THREAD DEBUGGING
#ifdef DEBUG_SELECT
#include <stdio.h> // testing
#define DEBUGMSG(msg) if ( msg ) fprintf(stderr, msg);
#define DEBUGPERRORMSG(msg) if ( msg ) perror(msg)
#define DEBUGTEXT(txt) txt
#else
#define DEBUGMSG(msg)
#define DEBUGPERRORMSG(msg)
#define DEBUGTEXT(txt) NULL
#endif /*DEBUG_SELECT*/
// external functions
extern void fl_fix_focus();
extern Fl_Offscreen fl_create_offscreen_with_alpha(int w, int h);
// forward definition of functions in this file
// converting cr lf converter function
static void convert_crlf(char * string, size_t len);
static void createAppleMenu(void);
static Fl_Region MacRegionMinusRect(Fl_Region r, int x,int y,int w,int h);
static void cocoaMouseHandler(NSEvent *theEvent);
static Fl_Quartz_Graphics_Driver fl_quartz_driver;
static Fl_Display_Device fl_quartz_display(&fl_quartz_driver);
FL_EXPORT Fl_Graphics_Driver *fl_graphics_driver = (Fl_Graphics_Driver*)&fl_quartz_driver; // the current target device of graphics operations
Fl_Surface_Device* Fl_Surface_Device::_surface = (Fl_Surface_Device*)&fl_quartz_display; // the current target surface of graphics operations
Fl_Display_Device *Fl_Display_Device::_display = &fl_quartz_display; // the platform display
// public variables
int fl_screen;
CGContextRef fl_gc = 0;
void *fl_system_menu; // this is really a NSMenu*
Fl_Sys_Menu_Bar *fl_sys_menu_bar = 0;
void *fl_default_cursor; // this is really a NSCursor*
void *fl_capture = 0; // (NSWindow*) we need this to compensate for a missing(?) mouse capture
bool fl_show_iconic; // true if called from iconize() - shows the next created window in collapsed state
//int fl_disable_transient_for; // secret method of removing TRANSIENT_FOR
Window fl_window;
Fl_Window *Fl_Window::current_;
int fl_mac_os_version = 0; // the version number of the running Mac OS X (e.g., 100604 for 10.6.4)
// forward declarations of variables in this file
static int got_events = 0;
static Fl_Window* resize_from_system;
#if CONSOLIDATE_MOTION
static Fl_Window* send_motion;
extern Fl_Window* fl_xmousewin;
#endif
enum { FLTKTimerEvent = 1, FLTKDataReadyEvent };
/* fltk-utf8 placekeepers */
void fl_reset_spot()
{
}
void fl_set_spot(int font, int size, int X, int Y, int W, int H, Fl_Window *win)
{
}
void fl_set_status(int x, int y, int w, int h)
{
}
/*
* Mac keyboard lookup table
*/
static unsigned short macKeyLookUp[128] =
{
'a', 's', 'd', 'f', 'h', 'g', 'z', 'x',
'c', 'v', '^', 'b', 'q', 'w', 'e', 'r',
'y', 't', '1', '2', '3', '4', '6', '5',
'=', '9', '7', '-', '8', '0', ']', 'o',
'u', '[', 'i', 'p', FL_Enter, 'l', 'j', '\'',
'k', ';', '\\', ',', '/', 'n', 'm', '.',
FL_Tab, ' ', '`', FL_BackSpace,
FL_KP_Enter, FL_Escape, 0, 0/*FL_Meta_L*/,
0/*FL_Shift_L*/, 0/*FL_Caps_Lock*/, 0/*FL_Alt_L*/, 0/*FL_Control_L*/,
0/*FL_Shift_R*/, 0/*FL_Alt_R*/, 0/*FL_Control_R*/, 0,
0, FL_KP+'.', FL_Right, FL_KP+'*', 0, FL_KP+'+', FL_Left, FL_Num_Lock,
FL_Down, 0, 0, FL_KP+'/', FL_KP_Enter, FL_Up, FL_KP+'-', 0,
0, FL_KP+'=', FL_KP+'0', FL_KP+'1', FL_KP+'2', FL_KP+'3', FL_KP+'4', FL_KP+'5',
FL_KP+'6', FL_KP+'7', 0, FL_KP+'8', FL_KP+'9', 0, 0, 0,
FL_F+5, FL_F+6, FL_F+7, FL_F+3, FL_F+8, FL_F+9, 0, FL_F+11,
0, 0/*FL_F+13*/, FL_Print, FL_Scroll_Lock, 0, FL_F+10, FL_Menu, FL_F+12,
0, FL_Pause, FL_Help, FL_Home, FL_Page_Up, FL_Delete, FL_F+4, FL_End,
FL_F+2, FL_Page_Down, FL_F+1, FL_Left, FL_Right, FL_Down, FL_Up, 0/*FL_Power*/,
};
/*
* convert the current mouse chord into the FLTK modifier state
*/
static unsigned int mods_to_e_state( NSUInteger mods )
{
long state = 0;
if ( mods & NSNumericPadKeyMask ) state |= FL_NUM_LOCK;
if ( mods & NSCommandKeyMask ) state |= FL_META;
if ( mods & NSAlternateKeyMask ) state |= FL_ALT;
if ( mods & NSControlKeyMask ) state |= FL_CTRL;
if ( mods & NSShiftKeyMask ) state |= FL_SHIFT;
if ( mods & NSAlphaShiftKeyMask ) state |= FL_CAPS_LOCK;
unsigned int ret = ( Fl::e_state & 0xff000000 ) | state;
Fl::e_state = ret;
//printf( "State 0x%08x (%04x)\n", Fl::e_state, mods );
return ret;
}
/*
* convert the current key chord into the FLTK keysym
*/
static void mods_to_e_keysym( NSUInteger mods )
{
if ( mods & NSCommandKeyMask ) Fl::e_keysym = FL_Meta_L;
else if ( mods & NSNumericPadKeyMask ) Fl::e_keysym = FL_Num_Lock;
else if ( mods & NSAlternateKeyMask ) Fl::e_keysym = FL_Alt_L;
else if ( mods & NSControlKeyMask ) Fl::e_keysym = FL_Control_L;
else if ( mods & NSShiftKeyMask ) Fl::e_keysym = FL_Shift_L;
else if ( mods & NSAlphaShiftKeyMask ) Fl::e_keysym = FL_Caps_Lock;
else Fl::e_keysym = 0;
//printf( "to sym 0x%08x (%04x)\n", Fl::e_keysym, mods );
}
// these pointers are set by the Fl::lock() function:
static void nothing() {}
void (*fl_lock_function)() = nothing;
void (*fl_unlock_function)() = nothing;
//
// Select interface -- how it's implemented:
// When the user app configures one or more file descriptors to monitor
// with Fl::add_fd(), we start a separate thread to select() the data,
// sending a custom OSX 'FLTK data ready event' to the parent thread's
// RunApplicationLoop(), so that it triggers the data ready callbacks
// in the parent thread. -erco 04/04/04
//
#define POLLIN 1
#define POLLOUT 4
#define POLLERR 8
// Class to handle select() 'data ready'
class DataReady
{
struct FD
{
int fd;
short events;
void (*cb)(int, void*);
void* arg;
};
int nfds, fd_array_size;
FD *fds;
pthread_t tid; // select()'s thread id
// Data that needs to be locked (all start with '_')
pthread_mutex_t _datalock; // data lock
fd_set _fdsets[3]; // r/w/x sets user wants to monitor
int _maxfd; // max fd count to monitor
int _cancelpipe[2]; // pipe used to help cancel thread
public:
DataReady()
{
nfds = 0;
fd_array_size = 0;
fds = 0;
tid = 0;
pthread_mutex_init(&_datalock, NULL);
FD_ZERO(&_fdsets[0]); FD_ZERO(&_fdsets[1]); FD_ZERO(&_fdsets[2]);
_cancelpipe[0] = _cancelpipe[1] = 0;
_maxfd = 0;
}
~DataReady()
{
CancelThread(DEBUGTEXT("DESTRUCTOR\n"));
if (fds) { free(fds); fds = 0; }
nfds = 0;
}
// Locks
// The convention for locks: volatile vars start with '_',
// and must be locked before use. Locked code is prefixed
// with /*LOCK*/ to make painfully obvious esp. in debuggers. -erco
//
void DataLock() { pthread_mutex_lock(&_datalock); }
void DataUnlock() { pthread_mutex_unlock(&_datalock); }
// Accessors
int IsThreadRunning() { return(tid ? 1 : 0); }
int GetNfds() { return(nfds); }
int GetCancelPipe(int ix) { return(_cancelpipe[ix]); }
fd_set GetFdset(int ix) { return(_fdsets[ix]); }
// Methods
void AddFD(int n, int events, void (*cb)(int, void*), void *v);
void RemoveFD(int n, int events);
int CheckData(fd_set& r, fd_set& w, fd_set& x);
void HandleData(fd_set& r, fd_set& w, fd_set& x);
static void* DataReadyThread(void *self);
void StartThread(void);
void CancelThread(const char *reason);
};
static DataReady dataready;
void DataReady::AddFD(int n, int events, void (*cb)(int, void*), void *v)
{
RemoveFD(n, events);
int i = nfds++;
if (i >= fd_array_size)
{
fl_open_display(); // necessary for NSApp to be defined and the event loop to work
FD *temp;
fd_array_size = 2*fd_array_size+1;
if (!fds) { temp = (FD*)malloc(fd_array_size*sizeof(FD)); }
else { temp = (FD*)realloc(fds, fd_array_size*sizeof(FD)); }
if (!temp) return;
fds = temp;
}
fds[i].cb = cb;
fds[i].arg = v;
fds[i].fd = n;
fds[i].events = events;
DataLock();
/*LOCK*/ if (events & POLLIN) FD_SET(n, &_fdsets[0]);
/*LOCK*/ if (events & POLLOUT) FD_SET(n, &_fdsets[1]);
/*LOCK*/ if (events & POLLERR) FD_SET(n, &_fdsets[2]);
/*LOCK*/ if (n > _maxfd) _maxfd = n;
DataUnlock();
}
// Remove an FD from the array
void DataReady::RemoveFD(int n, int events)
{
int i,j;
for (i=j=0; i<nfds; i++) {
if (fds[i].fd == n) {
int e = fds[i].events & ~events;
if (!e) continue; // if no events left, delete this fd
fds[i].events = e;
}
// move it down in the array if necessary:
if (j<i) {
fds[j] = fds[i];
}
j++;
}
nfds = j;
DataLock();
/*LOCK*/ if (events & POLLIN) FD_CLR(n, &_fdsets[0]);
/*LOCK*/ if (events & POLLOUT) FD_CLR(n, &_fdsets[1]);
/*LOCK*/ if (events & POLLERR) FD_CLR(n, &_fdsets[2]);
/*LOCK*/ if (n == _maxfd) _maxfd--;
DataUnlock();
}
// CHECK IF USER DATA READY, RETURNS r/w/x INDICATING WHICH IF ANY
int DataReady::CheckData(fd_set& r, fd_set& w, fd_set& x)
{
int ret;
DataLock();
/*LOCK*/ timeval t = { 0, 1 }; // quick check
/*LOCK*/ r = _fdsets[0], w = _fdsets[1], x = _fdsets[2];
/*LOCK*/ ret = ::select(_maxfd+1, &r, &w, &x, &t);
DataUnlock();
if ( ret == -1 ) {
DEBUGPERRORMSG("CheckData(): select()");
}
return(ret);
}
// HANDLE DATA READY CALLBACKS
void DataReady::HandleData(fd_set& r, fd_set& w, fd_set& x)
{
for (int i=0; i<nfds; i++) {
int f = fds[i].fd;
short revents = 0;
if (FD_ISSET(f, &r)) revents |= POLLIN;
if (FD_ISSET(f, &w)) revents |= POLLOUT;
if (FD_ISSET(f, &x)) revents |= POLLERR;
if (fds[i].events & revents) {
DEBUGMSG("DOING CALLBACK: ");
fds[i].cb(f, fds[i].arg);
DEBUGMSG("DONE\n");
}
}
}
// DATA READY THREAD
// This thread watches for changes in user's file descriptors.
// Sends a 'data ready event' to the main thread if any change.
//
void* DataReady::DataReadyThread(void *o)
{
DataReady *self = (DataReady*)o;
NSAutoreleasePool *localPool;
localPool = [[NSAutoreleasePool alloc] init];
while ( 1 ) { // loop until thread cancel or error
// Thread safe local copies of data before each select()
self->DataLock();
/*LOCK*/ int maxfd = self->_maxfd;
/*LOCK*/ fd_set r = self->GetFdset(0);
/*LOCK*/ fd_set w = self->GetFdset(1);
/*LOCK*/ fd_set x = self->GetFdset(2);
/*LOCK*/ int cancelpipe = self->GetCancelPipe(0);
/*LOCK*/ if ( cancelpipe > maxfd ) maxfd = cancelpipe;
/*LOCK*/ FD_SET(cancelpipe, &r); // add cancelpipe to fd's to watch
/*LOCK*/ FD_SET(cancelpipe, &x);
self->DataUnlock();
// timeval t = { 1000, 0 }; // 1000 seconds;
timeval t = { 2, 0 }; // HACK: 2 secs prevents 'hanging' problem
int ret = ::select(maxfd+1, &r, &w, &x, &t);
pthread_testcancel(); // OSX 10.0.4 and older: needed for parent to cancel
switch ( ret ) {
case 0: // NO DATA
continue;
case -1: // ERROR
{
DEBUGPERRORMSG("CHILD THREAD: select() failed");
return(NULL); // error? exit thread
}
default: // DATA READY
{
if (FD_ISSET(cancelpipe, &r) || FD_ISSET(cancelpipe, &x)) // cancel?
{ return(NULL); } // just exit
DEBUGMSG("CHILD THREAD: DATA IS READY\n");
NSPoint pt={0,0};
NSEvent *event = [NSEvent otherEventWithType:NSApplicationDefined location:pt
modifierFlags:0
timestamp:0
windowNumber:0 context:NULL
subtype:FLTKDataReadyEvent data1:0 data2:0];
[NSApp postEvent:event atStart:NO];
return(NULL); // done with thread
}
}
}
}
// START 'DATA READY' THREAD RUNNING, CREATE INTER-THREAD PIPE
void DataReady::StartThread(void)
{
CancelThread(DEBUGTEXT("STARTING NEW THREAD\n"));
DataLock();
/*LOCK*/ pipe(_cancelpipe); // pipe for sending cancel msg to thread
DataUnlock();
DEBUGMSG("*** START THREAD\n");
pthread_create(&tid, NULL, DataReadyThread, (void*)this);
}
// CANCEL 'DATA READY' THREAD, CLOSE PIPE
void DataReady::CancelThread(const char *reason)
{
if ( tid ) {
DEBUGMSG("*** CANCEL THREAD: ");
DEBUGMSG(reason);
if ( pthread_cancel(tid) == 0 ) { // cancel first
DataLock();
/*LOCK*/ write(_cancelpipe[1], "x", 1); // wake thread from select
DataUnlock();
pthread_join(tid, NULL); // wait for thread to finish
}
tid = 0;
DEBUGMSG("(JOINED) OK\n");
}
// Close pipe if open
DataLock();
/*LOCK*/ if ( _cancelpipe[0] ) { close(_cancelpipe[0]); _cancelpipe[0] = 0; }
/*LOCK*/ if ( _cancelpipe[1] ) { close(_cancelpipe[1]); _cancelpipe[1] = 0; }
DataUnlock();
}
void Fl::add_fd( int n, int events, void (*cb)(int, void*), void *v )
{
dataready.AddFD(n, events, cb, v);
}
void Fl::add_fd(int fd, void (*cb)(int, void*), void* v)
{
dataready.AddFD(fd, POLLIN, cb, v);
}
void Fl::remove_fd(int n, int events)
{
dataready.RemoveFD(n, events);
}
void Fl::remove_fd(int n)
{
dataready.RemoveFD(n, -1);
}
/*
* Check if there is actually a message pending!
*/
int fl_ready()
{
NSEvent *retval = [NSApp nextEventMatchingMask:NSAnyEventMask untilDate:[NSDate dateWithTimeIntervalSinceNow:0]
inMode:NSDefaultRunLoopMode dequeue:NO];
return retval != nil;
}
static void processFLTKEvent(void) {
dataready.CancelThread(DEBUGTEXT("DATA READY EVENT\n"));
// CHILD THREAD TELLS US DATA READY
// Check to see what's ready, and invoke user's cb's
//
fd_set r,w,x;
switch(dataready.CheckData(r,w,x)) {
case 0: // NO DATA
break;
case -1: // ERROR
break;
default: // DATA READY
dataready.HandleData(r,w,x);
break;
}
return;
}
/*
* break the current event loop
*/
static void breakMacEventLoop()
{
fl_lock_function();
NSPoint pt={0,0};
NSEvent *event = [NSEvent otherEventWithType:NSApplicationDefined location:pt
modifierFlags:0
timestamp:0
windowNumber:0 context:NULL
subtype:FLTKTimerEvent data1:0 data2:0];
[NSApp postEvent:event atStart:NO];
fl_unlock_function();
}
//
// MacOS X timers
//
struct MacTimeout {
Fl_Timeout_Handler callback;
void* data;
CFRunLoopTimerRef timer;
char pending;
};
static MacTimeout* mac_timers;
static int mac_timer_alloc;
static int mac_timer_used;
static void realloc_timers()
{
if (mac_timer_alloc == 0) {
mac_timer_alloc = 8;
fl_open_display(); // needed because the timer creates an event
}
mac_timer_alloc *= 2;
MacTimeout* new_timers = new MacTimeout[mac_timer_alloc];
memset(new_timers, 0, sizeof(MacTimeout)*mac_timer_alloc);
memcpy(new_timers, mac_timers, sizeof(MacTimeout) * mac_timer_used);
MacTimeout* delete_me = mac_timers;
mac_timers = new_timers;
delete [] delete_me;
}
static void delete_timer(MacTimeout& t)
{
if (t.timer) {
CFRunLoopRemoveTimer(CFRunLoopGetCurrent(),
t.timer,
kCFRunLoopDefaultMode);
CFRelease(t.timer);
memset(&t, 0, sizeof(MacTimeout));
}
}
static void do_timer(CFRunLoopTimerRef timer, void* data)
{
for (int i = 0; i < mac_timer_used; ++i) {
MacTimeout& t = mac_timers[i];
if (t.timer == timer && t.data == data) {
t.pending = 0;
(*t.callback)(data);
if (t.pending==0)
delete_timer(t);
break;
}
}
breakMacEventLoop();
}
@interface FLWindow : NSWindow {
Fl_Window *w;
BOOL containsGLsubwindow;
}
- (FLWindow*)initWithFl_W:(Fl_Window *)flw
contentRect:(NSRect)rect
styleMask:(NSUInteger)windowStyle
backing:(NSBackingStoreType)bufferingType
defer:(BOOL)deferCreation;
- (Fl_Window *)getFl_Window;
- (BOOL)windowShouldClose:(FLWindow *)w;
- (BOOL)containsGLsubwindow;
- (void)setContainsGLsubwindow:(BOOL)contains;
@end
@implementation FLWindow
- (FLWindow*)initWithFl_W:(Fl_Window *)flw
contentRect:(NSRect)rect
styleMask:(NSUInteger)windowStyle
backing:(NSBackingStoreType)bufferingType
defer:(BOOL)deferCreation
{
self = [super initWithContentRect:rect styleMask:windowStyle backing:bufferingType defer:deferCreation];
if (self) {
w = flw;
containsGLsubwindow = NO;
}
return self;
}
- (Fl_Window *)getFl_Window;
{
return w;
}
- (BOOL)windowShouldClose:(FLWindow *)fl
{
Fl::handle( FL_CLOSE, [fl getFl_Window] ); // this might or might not close the window
if (!Fl_X::first) return YES;
Fl_Window *l = Fl::first_window();
while( l != NULL && l != [fl getFl_Window]) l = Fl::next_window(l);
return (l == NULL ? YES : NO);
}
- (BOOL)containsGLsubwindow
{
return containsGLsubwindow;
}
- (void)setContainsGLsubwindow:(BOOL)contains
{
containsGLsubwindow = contains;
}
@end
/*
* This function is the central event handler.
* It reads events from the event queue using the given maximum time
* Funny enough, it returns the same time that it got as the argument.
*/
static double do_queued_events( double time = 0.0 )
{
got_events = 0;
// Check for re-entrant condition
if ( dataready.IsThreadRunning() ) {
dataready.CancelThread(DEBUGTEXT("AVOID REENTRY\n"));
}
// Start thread to watch for data ready
if ( dataready.GetNfds() ) {
dataready.StartThread();
}
fl_unlock_function();
NSEvent *event = [NSApp nextEventMatchingMask:NSAnyEventMask
untilDate:[NSDate dateWithTimeIntervalSinceNow:time]
inMode:NSDefaultRunLoopMode dequeue:YES];
if (event != nil) {
got_events = 1;
[NSApp sendEvent:event]; // reimplemented in [FLApplication sendevent:]
}
fl_lock_function();
#if CONSOLIDATE_MOTION
if (send_motion && send_motion == fl_xmousewin) {
send_motion = 0;
Fl::handle(FL_MOVE, fl_xmousewin);
}
#endif
return time;
}
/*
* This public function handles all events. It wait a maximum of
* 'time' seconds for an event. This version returns 1 if events
* other than the timeout timer were processed.
*
* \todo there is no socket handling in this code whatsoever
*/
int fl_wait( double time )
{
do_queued_events( time );
return (got_events);
}
double fl_mac_flush_and_wait(double time_to_wait, char in_idle) {
NSAutoreleasePool *pool = [[NSAutoreleasePool alloc] init];
Fl::flush();
if (Fl::idle && !in_idle) // 'idle' may have been set within flush()
time_to_wait = 0.0;
double retval = fl_wait(time_to_wait);
[pool release];
return retval;
}
// updates Fl::e_x, Fl::e_y, Fl::e_x_root, and Fl::e_y_root
static void update_e_xy_and_e_xy_root(NSWindow *nsw)
{
NSPoint pt;
pt = [nsw mouseLocationOutsideOfEventStream];
Fl::e_x = int(pt.x);
Fl::e_y = int([[nsw contentView] frame].size.height - pt.y);
pt = [NSEvent mouseLocation];
Fl::e_x_root = int(pt.x);
Fl::e_y_root = int([[nsw screen] frame].size.height - pt.y);
}
/*
* Cocoa Mousewheel handler
*/
static void cocoaMouseWheelHandler(NSEvent *theEvent)
{
// Handle the new "MightyMouse" mouse wheel events. Please, someone explain
// to me why Apple changed the API on this even though the current API
// supports two wheels just fine. Matthias,
fl_lock_function();
Fl_Window *window = (Fl_Window*)[(FLWindow*)[theEvent window] getFl_Window];
if ( !window->shown() ) {
fl_unlock_function();
return;
}
Fl::first_window(window);
// Under OSX, single mousewheel increments are 0.1,
// so make sure they show up as at least 1..
//
float dx = [theEvent deltaX]; if ( fabs(dx) < 1.0 ) dx = (dx > 0) ? 1.0 : -1.0;
float dy = [theEvent deltaY]; if ( fabs(dy) < 1.0 ) dy = (dy > 0) ? 1.0 : -1.0;
if ([theEvent deltaX] != 0) {
Fl::e_dx = (int)-dx;
Fl::e_dy = 0;
if ( Fl::e_dx) Fl::handle( FL_MOUSEWHEEL, window );
} else if ([theEvent deltaY] != 0) {
Fl::e_dx = 0;
Fl::e_dy = (int)-dy;
if ( Fl::e_dy) Fl::handle( FL_MOUSEWHEEL, window );
} else {
fl_unlock_function();
return;
}
fl_unlock_function();
// return noErr;
}
/*
* Cocoa Mouse Button Handler
*/
static void cocoaMouseHandler(NSEvent *theEvent)
{
static int keysym[] = { 0, FL_Button+1, FL_Button+3, FL_Button+2 };
static int px, py;
static char suppressed = 0;
fl_lock_function();
Fl_Window *window = (Fl_Window*)[(FLWindow*)[theEvent window] getFl_Window];
if ( !window->shown() ) {
fl_unlock_function();
return;
}
Fl_Window *first = Fl::first_window();
if (first != window && !(first->modal() || first->non_modal())) Fl::first_window(window);
NSPoint pos = [theEvent locationInWindow];
pos.y = window->h() - pos.y;
NSInteger btn = [theEvent buttonNumber] + 1;
NSUInteger mods = [theEvent modifierFlags];
int sendEvent = 0;
NSEventType etype = [theEvent type];
if (etype == NSLeftMouseDown || etype == NSRightMouseDown || etype == NSOtherMouseDown) {
if (btn == 1) Fl::e_state |= FL_BUTTON1;
else if (btn == 3) Fl::e_state |= FL_BUTTON2;
else if (btn == 2) Fl::e_state |= FL_BUTTON3;
}
else if (etype == NSLeftMouseUp || etype == NSRightMouseUp || etype == NSOtherMouseUp) {
if (btn == 1) Fl::e_state &= ~FL_BUTTON1;
else if (btn == 3) Fl::e_state &= ~FL_BUTTON2;
else if (btn == 2) Fl::e_state &= ~FL_BUTTON3;
}
switch ( etype ) {
case NSLeftMouseDown:
case NSRightMouseDown:
case NSOtherMouseDown:
suppressed = 0;
sendEvent = FL_PUSH;
Fl::e_is_click = 1;
px = (int)pos.x; py = (int)pos.y;
if ([theEvent clickCount] > 1)
Fl::e_clicks++;
else
Fl::e_clicks = 0;
// fall through
case NSLeftMouseUp:
case NSRightMouseUp:
case NSOtherMouseUp:
if (suppressed) {
suppressed = 0;
break;
}
if ( !window ) break;
if ( !sendEvent ) {
sendEvent = FL_RELEASE;
}
Fl::e_keysym = keysym[ btn ];
// fall through
case NSMouseMoved:
suppressed = 0;
if ( !sendEvent ) {
sendEvent = FL_MOVE;
}
// fall through
case NSLeftMouseDragged:
case NSRightMouseDragged:
case NSOtherMouseDragged: {
if (suppressed) break;
if ( !sendEvent ) {
sendEvent = FL_MOVE; // Fl::handle will convert into FL_DRAG
if (fabs(pos.x-px)>5 || fabs(pos.y-py)>5)
Fl::e_is_click = 0;
}
mods_to_e_state( mods );
update_e_xy_and_e_xy_root([theEvent window]);
Fl::handle( sendEvent, window );
}
break;
default:
break;
}
fl_unlock_function();
return;
}
static void calc_e_text(CFStringRef s, char *buffer, size_t len, unsigned sym)
{
int i, no_text_key = false;
static unsigned notext[] = { // keys that don't emit text
FL_BackSpace, FL_Print, FL_Scroll_Lock, FL_Pause,
FL_Insert, FL_Home, FL_Page_Up, FL_Delete, FL_End, FL_Page_Down,
FL_Left, FL_Up, FL_Right, FL_Down,
FL_Menu, FL_Num_Lock, FL_Help
};
int count = sizeof(notext)/sizeof(int);
if (sym > FL_F && sym <= FL_F_Last) no_text_key = true;
else for (i=0; i < count; i++) {
if (notext[i] == sym) {
no_text_key = true;
break;
}
}
if (no_text_key) {
buffer[0] = 0;
} else {
CFStringGetCString(s, buffer, len, kCFStringEncodingUTF8);
}
}
static int cocoaKeyboardHandler(NSEvent *theEvent);
@interface FLTextView : NSTextView
// this subclass is needed under OS X <= 10.4 but not under >= 10.5 where the base class is enough
{
}
@end
@implementation FLTextView
- (void)insertText:(id)aString
{
cocoaKeyboardHandler([NSApp currentEvent]);
}
- (void)doCommandBySelector:(SEL)aSelector
{
cocoaKeyboardHandler([NSApp currentEvent]);
}
@end
/*
Handle cocoa keyboard events
Events during a character composition sequence:
- keydown with deadkey -> [[theEvent characters] length] is 0
- keyup -> [theEvent characters] contains the deadkey: display it temporarily
- keydown with next key -> [theEvent characters] contains the composed character:
replace the temporary character by this one
- keyup -> [theEvent characters] contains the standard character
*/
static int cocoaKeyboardHandler(NSEvent *theEvent)
{
static char buffer[32];
int sendEvent = 0, retval = 0;
Fl_Window *window = (Fl_Window*)[(FLWindow*)[theEvent window] getFl_Window];
Fl::first_window(window);
NSUInteger mods;
fl_lock_function();
// get the modifiers
mods = [theEvent modifierFlags];
// get the key code
UInt32 keyCode = 0, maskedKeyCode = 0;
unsigned short sym = 0;
keyCode = [theEvent keyCode];
NSString *s = [theEvent characters];
if ( (mods & NSShiftKeyMask) && (mods & NSCommandKeyMask) ) {
s = [s uppercaseString]; // US keyboards return lowercase letter in s if cmd-shift-key is hit
}
// extended keyboards can also send sequences on key-up to generate Kanji etc. codes.
// Some observed prefixes are 0x81 to 0x83, followed by an 8 bit keycode.
// In this mode, there seem to be no key-down codes
// printf("%08x %08x %08x\n", keyCode, mods, key);
maskedKeyCode = keyCode & 0x7f;
switch([theEvent type]) {
case NSKeyDown:
sendEvent = FL_KEYBOARD;
// fall through
case NSKeyUp:
if ( !sendEvent ) {
sendEvent = FL_KEYUP;
Fl::e_state &= 0xbfffffff; // clear the deadkey flag
}
mods_to_e_state( mods ); // process modifier keys
sym = macKeyLookUp[maskedKeyCode];
if (sym < 0xff00) { // a "simple" key
// find the result of this key without modifier
NSString *sim = [theEvent charactersIgnoringModifiers];
UniChar one;
CFStringGetCharacters((CFStringRef)sim, CFRangeMake(0, 1), &one);
// charactersIgnoringModifiers doesn't ignore shift, remove it when it's on
if(one >= 'A' && one <= 'Z') one += 32;
if (one > 0 && one <= 0x7f && (sym<'0' || sym>'9') ) sym = one;
}
Fl::e_keysym = Fl::e_original_keysym = sym;
// Handle FL_KP_Enter on regular keyboards and on Powerbooks
if ( maskedKeyCode==0x4c || maskedKeyCode==0x34) s = @"\r";
calc_e_text((CFStringRef)s, buffer, sizeof(buffer), sym);
Fl::e_length = strlen(buffer);
Fl::e_text = buffer;
default: // prevent 'not handled in switch' warnings
break;
}
if (sendEvent) {
retval = Fl::handle(sendEvent,window);
}
fl_unlock_function();
return retval;
}
/*
* Open callback function to call...
*/
static void (*open_cb)(const char *) = 0;
/*
* Install an open documents event handler...
*/
@interface FLAppleEventHandler : NSObject
{
}
- (void)handleAppleEvent:(NSAppleEventDescriptor *)event withReplyEvent: (NSAppleEventDescriptor *)replyEvent;
@end
@implementation FLAppleEventHandler
- (void)handleAppleEvent:(NSAppleEventDescriptor *)event withReplyEvent: (NSAppleEventDescriptor *)replyEvent
{
NSAppleEventDescriptor *single = [event descriptorAtIndex:1];
const AEDesc *document = [single aeDesc];
long i, n;
FSRef fileRef;
AEKeyword keyWd;
DescType typeCd;
Size actSz;
char filename[1024];
// Lock access to FLTK in this thread...
fl_lock_function();
// Open the documents via the callback...
if (AECountItems(document, &n) == noErr) {
for (i = 1; i <= n; i ++) {
AEGetNthPtr(document, i, typeFSRef, &keyWd, &typeCd,
(Ptr)&fileRef, sizeof(fileRef),
(actSz = sizeof(fileRef), &actSz));
FSRefMakePath( &fileRef, (UInt8*)filename, sizeof(filename) );
(*open_cb)(filename);
}
}
// Unlock access to FLTK for all threads...
fl_unlock_function();
}
@end
void fl_open_callback(void (*cb)(const char *)) {
static NSAppleEventManager *aeventmgr = nil;
static FLAppleEventHandler *handler;
fl_open_display();
if (!aeventmgr) {
aeventmgr = [NSAppleEventManager sharedAppleEventManager];
handler = [[FLAppleEventHandler alloc] init];
}
open_cb = cb;
if (cb) {
[aeventmgr setEventHandler:handler andSelector: @selector(handleAppleEvent:withReplyEvent:)
forEventClass:kCoreEventClass andEventID:kAEOpenDocuments];
} else {
[aeventmgr removeEventHandlerForEventClass:kCoreEventClass andEventID:kAEOpenDocuments];
}
}
/*
* initialize the Mac toolboxes, dock status, and set the default menubar
*/
extern "C" {
extern OSErr CPSEnableForegroundOperation(ProcessSerialNumber *psn, UInt32 _arg2,
UInt32 _arg3, UInt32 _arg4, UInt32 _arg5);
}
@interface FLDelegate : NSObject
#if MAC_OS_X_VERSION_MAX_ALLOWED >= MAC_OS_X_VERSION_10_6
<NSWindowDelegate, NSApplicationDelegate>
#endif
{
}
- (void)windowDidMove:(NSNotification *)notif;
- (void)windowDidResize:(NSNotification *)notif;
- (void)windowDidResignKey:(NSNotification *)notif;
- (void)windowDidBecomeKey:(NSNotification *)notif;
- (void)windowDidBecomeMain:(NSNotification *)notif;
- (void)windowDidDeminiaturize:(NSNotification *)notif;
- (void)windowDidMiniaturize:(NSNotification *)notif;
- (void)windowWillClose:(NSNotification *)notif;
- (void)anywindowwillclosenotif:(NSNotification *)notif;
- (NSApplicationTerminateReply)applicationShouldTerminate:(NSApplication*)sender;
- (void)applicationDidBecomeActive:(NSNotification *)notify;
- (void)applicationWillResignActive:(NSNotification *)notify;
- (void)applicationWillHide:(NSNotification *)notify;
- (void)applicationWillUnhide:(NSNotification *)notify;
- (id)windowWillReturnFieldEditor:(NSWindow *)sender toObject:(id)client;
@end
@implementation FLDelegate
- (void)windowDidMove:(NSNotification *)notif
{
FLWindow *nsw = (FLWindow*)[notif object];
Fl_Window *window = [nsw getFl_Window];
NSPoint pt, pt2;
pt.x = 0;
pt.y = [[nsw contentView] frame].size.height;
pt2 = [nsw convertBaseToScreen:pt];
update_e_xy_and_e_xy_root(nsw);
window->position((int)pt2.x, (int)([[nsw screen] frame].size.height - pt2.y));
if ([nsw containsGLsubwindow] ) {
[nsw display];// redraw window after moving if it contains OpenGL subwindows
}
}
- (void)windowDidResize:(NSNotification *)notif
{
FLWindow *nsw = (FLWindow*)[notif object];
Fl_Window *window = [nsw getFl_Window];
NSRect r = [[nsw contentView] frame];
NSPoint pt, pt2;
pt.x = 0;
pt.y = [[nsw contentView] frame].size.height;
pt2 = [nsw convertBaseToScreen:pt];
resize_from_system = window;
update_e_xy_and_e_xy_root(nsw);
window->resize((int)pt2.x,
(int)([[nsw screen] frame].size.height - pt2.y),
(int)r.size.width,
(int)r.size.height);
}
- (void)windowDidResignKey:(NSNotification *)notif
{
FLWindow *nsw = (FLWindow*)[notif object];
Fl_Window *window = [nsw getFl_Window];
Fl::handle( FL_UNFOCUS, window);
}
- (void)windowDidBecomeKey:(NSNotification *)notif
{
FLWindow *nsw = (FLWindow*)[notif object];
Fl_Window *window = [nsw getFl_Window];
if ([nsw level] != NSMainMenuWindowLevel) Fl::handle( FL_FOCUS, window);
}
- (void)windowDidBecomeMain:(NSNotification *)notif
{
FLWindow *nsw = (FLWindow*)[notif object];
Fl_Window *window = [nsw getFl_Window];
Fl::first_window(window);
update_e_xy_and_e_xy_root(nsw);
}
- (void)windowDidDeminiaturize:(NSNotification *)notif
{
FLWindow *nsw = (FLWindow*)[notif object];
Fl_Window *window = [nsw getFl_Window];
window->set_visible();
update_e_xy_and_e_xy_root(nsw);
}
- (void)windowDidMiniaturize:(NSNotification *)notif
{
FLWindow *nsw = (FLWindow*)[notif object];
Fl_Window *window = [nsw getFl_Window];
window->clear_visible();
}
- (void)windowWillClose:(NSNotification *)notif
{
Fl_Window *w = Fl::first_window();
if (!w) return;
NSWindow *cw = (NSWindow*)Fl_X::i(w)->xid;
if ( ![cw isMiniaturized] && ([cw styleMask] & NSTitledWindowMask) ) {
if (![cw isKeyWindow]) { // always make Fl::first_window() the key widow
[cw makeKeyAndOrderFront:nil];
}
if (![cw isMainWindow]) { // always make Fl::first_window() the main widow
[cw makeMainWindow];
}
}
}
- (void)anywindowwillclosenotif:(NSNotification *)notif
{
// necessary so that after closing a non-FLTK window (e.g., Fl_Native_File_Chooser)
// the front window turns key again
NSWindow *closing = (NSWindow*)[notif object];
if ([closing isMemberOfClass:[FLWindow class]]) return;
NSWindow *nsk = [NSApp keyWindow];
NSWindow *nsm = [NSApp mainWindow];
if ([nsm isMemberOfClass:[FLWindow class]] && nsk == nil) {
[nsm makeKeyAndOrderFront:nil];
}
}
- (NSApplicationTerminateReply)applicationShouldTerminate:(NSApplication*)sender
{
fl_lock_function();
NSApplicationTerminateReply reply = NSTerminateNow;
while ( Fl_X::first ) {
Fl_X *x = Fl_X::first;
Fl::handle( FL_CLOSE, x->w );
if ( Fl_X::first == x ) {
reply = NSTerminateCancel; // FLTK has not closed all windows, so we return to the main program now
break;
}
}
fl_unlock_function();
return reply;
}
/**
* Cocoa organizes the Z depth of windows on a global priority. FLTK however
* expects the window manager to organize Z level by application. The trickery
* below will change Z order during activation and deactivation.
*/
- (void)applicationDidBecomeActive:(NSNotification *)notify
{
Fl_X *x;
FLWindow *top = 0, *topModal = 0, *topNonModal = 0;
for (x = Fl_X::first;x;x = x->next) {
FLWindow *cw = (FLWindow*)x->xid;
Fl_Window *win = x->w;
if (win && cw) {
if (win->modal()) {
[cw setLevel:NSModalPanelWindowLevel];
if (topModal)
[cw orderWindow:NSWindowBelow relativeTo:[topModal windowNumber]];
else
topModal = cw;
} else if (win->non_modal()) {
[cw setLevel:NSFloatingWindowLevel];
if (topNonModal)
[cw orderWindow:NSWindowBelow relativeTo:[topNonModal windowNumber]];
else
topNonModal = cw;
} else {
if (top)
;
else
top = cw;
}
}
}
}
- (void)applicationWillResignActive:(NSNotification *)notify
{
Fl_X *x;
FLWindow *top = 0;
// sort in all regular windows
for (x = Fl_X::first;x;x = x->next) {
FLWindow *cw = (FLWindow*)x->xid;
Fl_Window *win = x->w;
if (win && cw) {
if (win->modal()) {
} else if (win->non_modal()) {
} else {
if (!top) top = cw;
}
}
}
// now sort in all modals
for (x = Fl_X::first;x;x = x->next) {
FLWindow *cw = (FLWindow*)x->xid;
Fl_Window *win = x->w;
if (win && cw) {
if (win->modal()) {
[cw setLevel:NSNormalWindowLevel];
if (top) [cw orderWindow:NSWindowAbove relativeTo:[top windowNumber]];
} else if (win->non_modal()) {
} else {
}
}
}
// finally all non-modals
for (x = Fl_X::first;x;x = x->next) {
FLWindow *cw = (FLWindow*)x->xid;
Fl_Window *win = x->w;
if (win && cw) {
if (win->modal()) {
} else if (win->non_modal()) {
[cw setLevel:NSNormalWindowLevel];
if (top) [cw orderWindow:NSWindowAbove relativeTo:[top windowNumber]];
} else {
}
}
}
}
- (void)applicationWillHide:(NSNotification *)notify
{
Fl_X *x;
for (x = Fl_X::first;x;x = x->next) {
Fl_Window *window = x->w;
if ( !window->parent() ) Fl::handle( FL_HIDE, window);
}
}
- (void)applicationWillUnhide:(NSNotification *)notify
{
Fl_X *x;
for (x = Fl_X::first;x;x = x->next) {
FLWindow *cw = (FLWindow*)x->xid;
Fl_Window *window = x->w;
if ( !window->parent() ) {
if ([cw level] != NSMainMenuWindowLevel) Fl::handle( FL_FOCUS, window);
Fl::handle( FL_SHOW, window);
}
}
}
- (id)windowWillReturnFieldEditor:(NSWindow *)sender toObject:(id)client
{
NSRect rect={{0,0},{20,20}};
static FLTextView *view = nil;
if (!view) {
view = [[FLTextView alloc] initWithFrame:rect];
}
return view;
}
@end
@interface FLApplication : NSApplication
{
}
- (void)sendEvent:(NSEvent *)theEvent;
@end
@implementation FLApplication
- (void)sendEvent:(NSEvent *)theEvent
{
NSEventType type = [theEvent type];
if (type == NSLeftMouseDown) {
Fl_Window *grab = Fl::grab();
if (grab) {
FLWindow *win = (FLWindow *)[theEvent window];
if ( [win isKindOfClass:[FLWindow class]] && grab != [win getFl_Window]) {
// a click event out of a menu window, so we should close this menu
// done here to catch also clicks on window title bar/resize box
cocoaMouseHandler(theEvent);
}
}
} else if (type == NSApplicationDefined) {
if ([theEvent subtype] == FLTKDataReadyEvent) {
processFLTKEvent();
}
return;
} else if (type == NSKeyUp) {
// The default sendEvent turns key downs into performKeyEquivalent when
// modifiers are down, but swallows the key up if the modifiers include
// command. This one makes all modifiers consistent by always sending key ups.
// FLView treats performKeyEquivalent to keyDown, but performKeyEquivalent is
// still needed for the system menu.
[[self keyWindow] sendEvent:theEvent];
return;
}
[super sendEvent:theEvent];
}
@end
static FLDelegate *mydelegate;
void fl_open_display() {
static char beenHereDoneThat = 0;
if ( !beenHereDoneThat ) {
beenHereDoneThat = 1;
[FLApplication sharedApplication];
NSAutoreleasePool *localPool;
localPool = [[NSAutoreleasePool alloc] init]; // never released
mydelegate = [[FLDelegate alloc] init];
[NSApp setDelegate:mydelegate];
[NSApp finishLaunching];
// empty the event queue but keep system events for drag&drop of files at launch
NSEvent *ign_event;
do ign_event = [NSApp nextEventMatchingMask:(NSAnyEventMask & ~NSSystemDefinedMask)
untilDate:[NSDate dateWithTimeIntervalSinceNow:0]
inMode:NSDefaultRunLoopMode
dequeue:YES];
while (ign_event);
fl_default_cursor = [NSCursor arrowCursor];
// bring the application into foreground without a 'CARB' resource
Boolean same_psn;
ProcessSerialNumber cur_psn, front_psn;
if ( !GetCurrentProcess( &cur_psn ) && !GetFrontProcess( &front_psn ) &&
!SameProcess( &front_psn, &cur_psn, &same_psn ) && !same_psn ) {
// only transform the application type for unbundled apps
CFBundleRef bundle = CFBundleGetMainBundle();
if ( bundle ) {
FSRef execFs;
CFURLRef execUrl = CFBundleCopyExecutableURL( bundle );
CFURLGetFSRef( execUrl, &execFs );
FSRef bundleFs;
GetProcessBundleLocation( &cur_psn, &bundleFs );
if ( !FSCompareFSRefs( &execFs, &bundleFs ) )
bundle = NULL;
CFRelease(execUrl);
}
if ( !bundle )
{
// Earlier versions of this code tried to use weak linking, however it
// appears that this does not work on 10.2. Since 10.3 and higher provide
// both TransformProcessType and CPSEnableForegroundOperation, the following
// conditional code compiled on 10.2 will still work on newer releases...
OSErr err;
#if __LP64__
err = TransformProcessType(&cur_psn, kProcessTransformToForegroundApplication);
#else
#if MAC_OS_X_VERSION_MAX_ALLOWED > MAC_OS_X_VERSION_10_2
if (TransformProcessType != NULL) {
err = TransformProcessType(&cur_psn, kProcessTransformToForegroundApplication);
} else
#endif // MAC_OS_X_VERSION_MAX_ALLOWED > MAC_OS_X_VERSION_10_2
err = CPSEnableForegroundOperation(&cur_psn, 0x03, 0x3C, 0x2C, 0x1103);
#endif // __LP64__
if (err == noErr) {
SetFrontProcess( &cur_psn );
}
}
}
createAppleMenu();
[[NSNotificationCenter defaultCenter] addObserver:mydelegate
selector:@selector(anywindowwillclosenotif:)
name:NSWindowWillCloseNotification
object:nil];
}
}
/*
* get rid of allocated resources
*/
void fl_close_display() {
}
// Gets the border sizes and the titlebar size
static void get_window_frame_sizes(int &bx, int &by, int &bt) {
NSAutoreleasePool *localPool;
localPool = [[NSAutoreleasePool alloc] init];
NSRect inside = { {20,20}, {100,100} };
NSRect outside = [NSWindow frameRectForContentRect:inside styleMask:NSTitledWindowMask];
bx = int(outside.origin.x - inside.origin.x);
by = int(outside.origin.y - inside.origin.y);
bt = int(outside.size.height - inside.size.height - by);
[localPool release];
}
/*
* smallest x ccordinate in screen space
*/
int Fl::x() {
return int([[NSScreen mainScreen] visibleFrame].origin.x);
}
/*
* smallest y coordinate in screen space
*/
int Fl::y() {
NSRect all = [[NSScreen mainScreen] frame];
NSRect visible = [[NSScreen mainScreen] visibleFrame];
return int(all.size.height - (visible.origin.y + visible.size.height));
}
/*
* screen width
*/
int Fl::w() {
return int([[NSScreen mainScreen] visibleFrame].size.width);
}
/*
* screen height
*/
int Fl::h() {
return int([[NSScreen mainScreen] visibleFrame].size.height);
}
/*
* get the current mouse pointer world coordinates
*/
void Fl::get_mouse(int &x, int &y)
{
fl_open_display();
NSPoint pt = [NSEvent mouseLocation];
x = int(pt.x);
y = int([[NSScreen mainScreen] frame].size.height - pt.y);
}
/*
* Initialize the given port for redraw and call the window's flush() to actually draw the content
*/
void Fl_X::flush()
{
w->flush();
if (fl_gc) CGContextFlush(fl_gc);
}
/*
* Gets called when a window is created, resized, or deminiaturized
*/
static void handleUpdateEvent( Fl_Window *window )
{
if ( !window ) return;
Fl_X *i = Fl_X::i( window );
i->wait_for_expose = 0;
if ( i->region ) {
XDestroyRegion(i->region);
i->region = 0;
}
for ( Fl_X *cx = i->xidChildren; cx; cx = cx->xidNext ) {
if ( cx->region ) {
XDestroyRegion(cx->region);
cx->region = 0;
}
cx->w->clear_damage(FL_DAMAGE_ALL);
cx->flush();
cx->w->clear_damage();
}
window->clear_damage(FL_DAMAGE_ALL);
i->flush();
window->clear_damage();
}
int Fl_X::fake_X_wm(const Fl_Window* w,int &X,int &Y, int &bt,int &bx, int &by) {
int W, H, xoff, yoff, dx, dy;
int ret = bx = by = bt = 0;
if (w->border() && !w->parent()) {
if (w->maxw != w->minw || w->maxh != w->minh) {
ret = 2;
get_window_frame_sizes(bx, by, bt);
} else {
ret = 1;
get_window_frame_sizes(bx, by, bt);
}
}
// The coordinates of the whole window, including non-client area
xoff = bx;
yoff = by + bt;
dx = 2*bx;
dy = 2*by + bt;
X = w->x()-xoff;
Y = w->y()-yoff;
W = w->w()+dx;
H = w->h()+dy;
// Proceed to positioning the window fully inside the screen, if possible
// let's get a little elaborate here. Mac OS X puts a lot of stuff on the desk
// that we want to avoid when positioning our window, namely the Dock and the
// top menu bar (and even more stuff in 10.4 Tiger). So we will go through the
// list of all available screens and find the one that this window is most
// likely to go to, and then reposition it to fit withing the 'good' area.
// Rect r;
// find the screen, that the center of this window will fall into
int R = X+W, B = Y+H; // right and bottom
int cx = (X+R)/2, cy = (Y+B)/2; // center of window;
NSScreen *gd = NULL;
NSArray *a = [NSScreen screens]; int count = (int)[a count]; NSRect r; int i;
for( i = 0; i < count; i++) {
r = [[a objectAtIndex:i] frame];
cy = int(r.size.height - cy);
if ( cx >= r.origin.x && cx <= r.origin.x + r.size.width
&& cy >= r.origin.y && cy <= r.origin.y + r.size.height)
break;
}
if (i < count) gd = [a objectAtIndex:i];
// if the center doesn't fall on a screen, try the top left
if (!gd) {
for( i = 0; i < count; i++) {
r = [[a objectAtIndex:i] frame];
if ( X >= r.origin.x && X <= r.origin.x + r.size.width
&& r.size.height - Y >= r.origin.y && r.size.height - Y <= r.origin.y + r.size.height)
break;
}
if (i < count) gd = [a objectAtIndex:i];
}
// if that doesn't fall on a screen, try the top right
if (!gd) {
for( i = 0; i < count; i++) {
r = [[a objectAtIndex:i] frame];
if ( R >= r.origin.x && R <= r.origin.x + r.size.width
&& r.size.height - Y >= r.origin.y && r.size.height - Y <= r.origin.y + r.size.height)
break;
}
if (i < count) gd = [a objectAtIndex:i];
}
// if that doesn't fall on a screen, try the bottom left
if (!gd) {
for( i = 0; i < count; i++) {
r = [[a objectAtIndex:i] frame];
if ( X >= r.origin.x && X <= r.origin.x + r.size.width
&& Y-H >= r.origin.y && Y-H <= r.origin.y + r.size.height)
break;
}
if (i < count) gd = [a objectAtIndex:i];
}
// last resort, try the bottom right
if (!gd) {
for( i = 0; i < count; i++) {
r = [[a objectAtIndex:i] frame];
if ( R >= r.origin.x && R <= r.origin.x + r.size.width
&& Y-H >= r.origin.y && Y-H <= r.origin.y + r.size.height)
break;
}
if (i < count) gd = [a objectAtIndex:i];
}
// if we still have not found a screen, we will use the main
// screen, the one that has the application menu bar.
if (!gd) gd = [a objectAtIndex:0];
if (gd) {
r = [gd visibleFrame];
int sh = int([gd frame].size.height);
if ( R > r.origin.x + r.size.width ) X -= int(R - (r.origin.x + r.size.width));
if ( B > sh - r.origin.y ) Y -= int(B - (sh - r.origin.y));
if ( X < r.origin.x ) X = int(r.origin.x);
if ( Y < sh - (r.origin.y + r.size.height) ) Y = int(sh - (r.origin.y + r.size.height));
}
// Return the client area's top left corner in (X,Y)
X+=xoff;
Y+=yoff;
return ret;
}
Fl_Window *fl_dnd_target_window = 0;
static void q_set_window_title(NSWindow *nsw, const char * name ) {
CFStringRef utf8_title = CFStringCreateWithCString(NULL, (name ? name : ""), kCFStringEncodingUTF8);
[nsw setTitle:(NSString*)utf8_title ];
CFRelease(utf8_title);
}
@interface FLView : NSView <NSTextInput> {
}
- (void)drawRect:(NSRect)rect;
- (BOOL)acceptsFirstResponder;
- (BOOL)acceptsFirstMouse:(NSEvent*)theEvent;
- (BOOL)performKeyEquivalent:(NSEvent*)theEvent;
- (void)mouseUp:(NSEvent *)theEvent;
- (void)rightMouseUp:(NSEvent *)theEvent;
- (void)otherMouseUp:(NSEvent *)theEvent;
- (void)mouseDown:(NSEvent *)theEvent;
- (void)rightMouseDown:(NSEvent *)theEvent;
- (void)otherMouseDown:(NSEvent *)theEvent;
- (void)mouseMoved:(NSEvent *)theEvent;
- (void)mouseDragged:(NSEvent *)theEvent;
- (void)rightMouseDragged:(NSEvent *)theEvent;
- (void)otherMouseDragged:(NSEvent *)theEvent;
- (void)scrollWheel:(NSEvent *)theEvent;
- (void)keyDown:(NSEvent *)theEvent;
- (void)keyUp:(NSEvent *)theEvent;
- (void)flagsChanged:(NSEvent *)theEvent;
- (NSDragOperation)draggingEntered:(id < NSDraggingInfo >)sender;
- (NSDragOperation)draggingUpdated:(id < NSDraggingInfo >)sender;
- (BOOL)performDragOperation:(id <NSDraggingInfo>)sender;
- (void)draggingExited:(id < NSDraggingInfo >)sender;
- (NSDragOperation)draggingSourceOperationMaskForLocal:(BOOL)isLocal;
@end
@implementation FLView
- (void)drawRect:(NSRect)rect
{
FLWindow *cw = (FLWindow*)[self window];
Fl_Window *w = [cw getFl_Window];
handleUpdateEvent(w);
}
- (BOOL)acceptsFirstResponder
{
return YES;
}
- (BOOL)performKeyEquivalent:(NSEvent*)theEvent
{
int err = cocoaKeyboardHandler(theEvent);
return (err ? YES : NO);
}
- (BOOL)acceptsFirstMouse:(NSEvent*)theEvent
{
Fl_Window *w = [(FLWindow*)[theEvent window] getFl_Window];
Fl_Window *first = Fl::first_window();
return (first == w || !first->modal());
}
- (void)mouseUp:(NSEvent *)theEvent {
cocoaMouseHandler(theEvent);
}
- (void)rightMouseUp:(NSEvent *)theEvent {
cocoaMouseHandler(theEvent);
}
- (void)otherMouseUp:(NSEvent *)theEvent {
cocoaMouseHandler(theEvent);
}
- (void)mouseDown:(NSEvent *)theEvent {
cocoaMouseHandler(theEvent);
}
- (void)rightMouseDown:(NSEvent *)theEvent {
cocoaMouseHandler(theEvent);
}
- (void)otherMouseDown:(NSEvent *)theEvent {
cocoaMouseHandler(theEvent);
}
- (void)mouseMoved:(NSEvent *)theEvent {
cocoaMouseHandler(theEvent);
}
- (void)mouseDragged:(NSEvent *)theEvent {
cocoaMouseHandler(theEvent);
}
- (void)rightMouseDragged:(NSEvent *)theEvent {
cocoaMouseHandler(theEvent);
}
- (void)otherMouseDragged:(NSEvent *)theEvent {
cocoaMouseHandler(theEvent);
}
- (void)scrollWheel:(NSEvent *)theEvent {
cocoaMouseWheelHandler(theEvent);
}
- (void)keyDown:(NSEvent *)theEvent {
FLTextView *edit = (FLTextView*)[[theEvent window] fieldEditor:YES forObject:nil];
[edit interpretKeyEvents:[NSArray arrayWithObject:theEvent]];
}
- (void)keyUp:(NSEvent *)theEvent {
cocoaKeyboardHandler(theEvent);
}
- (void)flagsChanged:(NSEvent *)theEvent {
fl_lock_function();
static UInt32 prevMods = 0;
NSUInteger mods = [theEvent modifierFlags];
Fl_Window *window = (Fl_Window*)[(FLWindow*)[theEvent window] getFl_Window];
UInt32 tMods = prevMods ^ mods;
int sendEvent = 0;
if ( tMods )
{
mods_to_e_keysym( tMods );
if ( Fl::e_keysym )
sendEvent = ( prevMods<mods ) ? FL_KEYBOARD : FL_KEYUP;
Fl::e_length = 0;
Fl::e_text = (char*)"";
prevMods = mods;
}
mods_to_e_state( mods );
while (window->parent()) window = window->window();
if (sendEvent) Fl::handle(sendEvent,window);
fl_unlock_function();
}
- (NSDragOperation)draggingEntered:(id < NSDraggingInfo >)sender
{
Fl_Window *target = [(FLWindow*)[self window] getFl_Window];
update_e_xy_and_e_xy_root([self window]);
fl_dnd_target_window = target;
int ret = Fl::handle( FL_DND_ENTER, target );
breakMacEventLoop();
return ret ? NSDragOperationCopy : NSDragOperationNone;
}
- (NSDragOperation)draggingUpdated:(id < NSDraggingInfo >)sender
{
Fl_Window *target = [(FLWindow*)[self window] getFl_Window];
update_e_xy_and_e_xy_root([self window]);
fl_dnd_target_window = target;
int ret = Fl::handle( FL_DND_DRAG, target );
breakMacEventLoop();
return ret ? NSDragOperationCopy : NSDragOperationNone;
}
- (BOOL)performDragOperation:(id <NSDraggingInfo>)sender
{
static char *DragData = NULL;
Fl_Window *target = [(FLWindow*)[self window] getFl_Window];
if ( !Fl::handle( FL_DND_RELEASE, target ) ) {
breakMacEventLoop();
return NO;
}
NSPasteboard *pboard;
// NSDragOperation sourceDragMask;
// sourceDragMask = [sender draggingSourceOperationMask];
pboard = [sender draggingPasteboard];
update_e_xy_and_e_xy_root([self window]);
if (DragData) { free(DragData); DragData = NULL; }
if ( [[pboard types] containsObject:NSFilenamesPboardType] ) {
CFArrayRef files = (CFArrayRef)[pboard propertyListForType:NSFilenamesPboardType];
CFStringRef all = CFStringCreateByCombiningStrings(NULL, files, CFSTR("\n"));
int l = CFStringGetMaximumSizeForEncoding(CFStringGetLength(all), kCFStringEncodingUTF8);
DragData = (char *)malloc(l + 1);
CFStringGetCString(all, DragData, l + 1, kCFStringEncodingUTF8);
CFRelease(all);
}
else if ( [[pboard types] containsObject:NSStringPboardType] ) {
NSData *data = [pboard dataForType:NSStringPboardType];
DragData = (char *)malloc([data length] + 1);
[data getBytes:DragData];
DragData[[data length]] = 0;
convert_crlf(DragData, strlen(DragData));
}
else {
breakMacEventLoop();
return NO;
}
Fl::e_text = DragData;
Fl::e_length = strlen(DragData);
int old_event = Fl::e_number;
Fl::belowmouse()->handle(Fl::e_number = FL_PASTE);
Fl::e_number = old_event;
if (DragData) { free(DragData); DragData = NULL; }
Fl::e_text = NULL;
Fl::e_length = 0;
fl_dnd_target_window = NULL;
breakMacEventLoop();
return YES;
}
- (void)draggingExited:(id < NSDraggingInfo >)sender
{
if ( fl_dnd_target_window ) {
Fl::handle( FL_DND_LEAVE, fl_dnd_target_window );
fl_dnd_target_window = 0;
}
}
- (NSDragOperation)draggingSourceOperationMaskForLocal:(BOOL)isLocal
{
return NSDragOperationGeneric;
}
// These functions implement text input.
// Only two-stroke character composition works at this point.
// Needs much elaboration to fully support CJK text input,
// but this is the way to go.
- (void)doCommandBySelector:(SEL)aSelector {
}
- (void)insertText:(id)aString {
NSEvent *event = [NSApp currentEvent];
NSEventType type = [event type];
NSString *str = @"";
NSString *received;
if ([aString isKindOfClass:[NSAttributedString class]]) {
received = [(NSAttributedString*)aString string];
} else {
received = (NSString*)aString;
}
//NSLog(@"insertText: received=%@ event type=%d",received, type);
if (type == NSKeyDown ) {
str = [event characters];
}
if ([received isEqualToString:@"\b"] || [str isEqualToString:received]) {
if (type == NSKeyDown ) cocoaKeyboardHandler(event);
} else {
fl_lock_function();
Fl_Window *window = [(FLWindow*)[NSApp keyWindow] getFl_Window];
Fl::e_text = (char*)[received UTF8String];
Fl::e_length = strlen(Fl::e_text);
Fl::handle(FL_KEYBOARD, window);
Fl::handle(FL_KEYUP, window);
fl_unlock_function();
// for some reason, the window does not redraw until the next mouse move or button push
// sending a 'redraw()' or 'awake()' does not solve the issue!
Fl::flush();
}
}
- (void)setMarkedText:(id)aString selectedRange:(NSRange)newSelection {
// NSLog(@"setMarkedText: %@ %d %d Fl::compose_state=%d",
// aString,newSelection.location,newSelection.length,newSelection.location);
[self insertText:aString];
Fl::compose_state = newSelection.location;
}
- (void)unmarkText {
Fl::compose_state = 0;
//NSLog(@"unmarkText");
}
- (NSRange)selectedRange {
return NSMakeRange(NSNotFound, 0);
}
- (NSRange)markedRange {
//NSLog(@"markedRange ?");
return NSMakeRange(NSNotFound, Fl::compose_state);
}
- (BOOL)hasMarkedText {
//NSLog(@"hasMarkedText %s", Fl::compose_state > 0?"YES":"NO");
return (Fl::compose_state > 0);
}
- (NSAttributedString *)attributedSubstringFromRange:(NSRange)aRange {
//NSLog(@"attributedSubstringFromRange: %d %d",aRange.location,aRange.length);
return nil;
}
- (NSArray *)validAttributesForMarkedText {
return nil;
}
- (NSRect)firstRectForCharacterRange:(NSRange)aRange {
NSRect glyphRect;
Fl_Widget *focus = Fl::focus();
Fl_Window *wfocus = focus->window();
while (wfocus->window()) wfocus = wfocus->window();
glyphRect.size.width = 0;
if (dynamic_cast<Fl_Text_Display*>(focus) != NULL) {
int x, y;
Fl_Text_Display *current = (Fl_Text_Display*)focus;
current->position_to_xy( current->insert_position(), &x, &y );
glyphRect.origin.x = (CGFloat)x;
glyphRect.origin.y = (CGFloat)y + current->textsize();
glyphRect.size.height = current->textsize();
} else {
glyphRect.origin.x = (CGFloat)Fl::event_x();
glyphRect.origin.y = (CGFloat)Fl::event_y() + 12;
glyphRect.size.height = 12;
}
// Convert the rect to screen coordinates
glyphRect.origin.y = wfocus->h() - glyphRect.origin.y;
glyphRect.origin = [[self window] convertBaseToScreen:glyphRect.origin];
return glyphRect;
}
- (NSUInteger)characterIndexForPoint:(NSPoint)aPoint {
return 0;
}
- (NSInteger)conversationIdentifier {
return (NSInteger)self;
}
@end
/*
* go ahead, create that (sub)window
*/
void Fl_X::make(Fl_Window* w)
{
static int xyPos = 100;
if ( w->parent() ) { // create a subwindow
Fl_Group::current(0);
// our subwindow needs this structure to know about its clipping.
Fl_X* x = new Fl_X;
x->other_xid = 0;
x->region = 0;
x->subRegion = 0;
x->cursor = fl_default_cursor;
x->gc = 0; // stay 0 for Quickdraw; fill with CGContext for Quartz
Fl_Window *win = w->window();
Fl_X *xo = Fl_X::i(win);
if (xo) {
x->xidNext = xo->xidChildren;
x->xidChildren = 0L;
xo->xidChildren = x;
x->xid = win->i->xid;
x->w = w; w->i = x;
x->wait_for_expose = 0;
{
Fl_X *z = xo->next; // we don't want a subwindow in Fl_X::first
xo->next = x;
x->next = z;
}
int old_event = Fl::e_number;
w->handle(Fl::e_number = FL_SHOW);
Fl::e_number = old_event;
w->redraw(); // force draw to happen
}
fl_show_iconic = 0;
}
else { // create a desktop window
Fl_Group::current(0);
fl_open_display();
NSInteger winlevel = NSNormalWindowLevel;
NSUInteger winstyle;
if (w->border()) winstyle = NSTitledWindowMask | NSClosableWindowMask | NSMiniaturizableWindowMask;
else winstyle = NSBorderlessWindowMask;
int xp = w->x();
int yp = w->y();
int wp = w->w();
int hp = w->h();
if (w->size_range_set) {
if ( w->minh != w->maxh || w->minw != w->maxw) {
winstyle |= NSResizableWindowMask;
}
} else {
if (w->resizable()) {
Fl_Widget *o = w->resizable();
int minw = o->w(); if (minw > 100) minw = 100;
int minh = o->h(); if (minh > 100) minh = 100;
w->size_range(w->w() - o->w() + minw, w->h() - o->h() + minh, 0, 0);
winstyle |= NSResizableWindowMask;
} else {
w->size_range(w->w(), w->h(), w->w(), w->h());
}
}
int xwm = xp, ywm = yp, bt, bx, by;
if (!fake_X_wm(w, xwm, ywm, bt, bx, by)) {
// menu windows and tooltips
if (w->modal()||w->override()) {
winstyle = NSBorderlessWindowMask;
winlevel = NSMainMenuWindowLevel;
} else {
winstyle = NSBorderlessWindowMask;
}
} else if (w->modal()) {
winstyle &= ~NSMiniaturizableWindowMask;
// winstyle &= ~(NSResizableWindowMask | NSMiniaturizableWindowMask);
winlevel = NSModalPanelWindowLevel;
}
else if (w->non_modal()) {
winlevel = NSFloatingWindowLevel;
}
if (by+bt) {
wp += 2*bx;
hp += 2*by+bt;
}
if (!(w->flags() & Fl_Window::FORCE_POSITION)) {
// use the Carbon functions below for default window positioning
w->x(xyPos+Fl::x());
w->y(xyPos+Fl::y());
xyPos += 25;
if (xyPos>200) xyPos = 100;
} else {
if (!Fl::grab()) {
xp = xwm; yp = ywm;
w->x(xp);w->y(yp);
}
xp -= bx;
yp -= by+bt;
}
if (w->non_modal() && Fl_X::first /*&& !fl_disable_transient_for*/) {
// find some other window to be "transient for":
Fl_Window* w = Fl_X::first->w;
while (w->parent()) w = w->window(); // todo: this code does not make any sense! (w!=w??)
}
const char *name = w->label();
Fl_X* x = new Fl_X;
x->other_xid = 0; // room for doublebuffering image map. On OS X this is only used by overlay windows
x->region = 0;
x->subRegion = 0;
x->cursor = fl_default_cursor;
x->xidChildren = 0;
x->xidNext = 0;
x->gc = 0;
NSRect srect = [[NSScreen mainScreen] frame];
NSRect crect;
crect.origin.x = w->x();
crect.origin.y = srect.size.height - (w->y() + w->h());
crect.size.width=w->w();
crect.size.height=w->h();
FLWindow *cw = [[FLWindow alloc] initWithFl_W:w
contentRect:crect
styleMask:winstyle
backing:NSBackingStoreBuffered
defer:NO];
[cw setHasShadow:YES];
[cw setAcceptsMouseMovedEvents:YES];
x->xid = cw;
FLView *myview = [[FLView alloc] init];
[cw setContentView:myview];
[cw setLevel:winlevel];
q_set_window_title(cw, name);
if (!(w->flags() & Fl_Window::FORCE_POSITION)) {
if (w->modal()) {
[cw center];
} else if (w->non_modal()) {
[cw center];
} else {
static NSPoint delta = NSZeroPoint;
delta = [cw cascadeTopLeftFromPoint:delta];
}
}
if(w->menu_window()) { // make menu windows slightly transparent
[cw setAlphaValue:0.97];
}
x->w = w; w->i = x;
x->wait_for_expose = 1;
x->next = Fl_X::first;
Fl_X::first = x;
// Install DnD handlers
[myview registerForDraggedTypes:[NSArray arrayWithObjects:
NSStringPboardType, NSFilenamesPboardType, nil]];
if ( ! Fl_X::first->next ) { // if this is the first window, we need to bring the application to the front
ProcessSerialNumber psn;
OSErr err = GetCurrentProcess( &psn );
if ( err==noErr ) SetFrontProcess( &psn );
}
if (w->size_range_set) w->size_range_();
if (winlevel != NSMainMenuWindowLevel) {
Fl_Tooltip::enter(0);
}
[cw makeKeyAndOrderFront:nil];
if (winlevel != NSMainMenuWindowLevel) Fl::handle(FL_FOCUS, w);
Fl::handle(FL_SHOW, w);
Fl::first_window(w);
[cw setDelegate:mydelegate];
if (fl_show_iconic) {
fl_show_iconic = 0;
[cw miniaturize:nil];
} else {
w->set_visible();
}
crect = [[cw contentView] frame];
w->w(int(crect.size.width));
w->h(int(crect.size.height));
crect = [cw frame];
w->x(int(crect.origin.x));
srect = [[cw screen] frame];
w->y(int(srect.size.height - (crect.origin.y + w->h())));
int old_event = Fl::e_number;
w->handle(Fl::e_number = FL_SHOW);
Fl::e_number = old_event;
if (w->modal()) { Fl::modal_ = w; fl_fix_focus(); }
}
}
/*
* Tell the OS what window sizes we want to allow
*/
void Fl_Window::size_range_() {
int bx, by, bt;
get_window_frame_sizes(bx, by, bt);
size_range_set = 1;
NSSize minSize = { minw, minh + bt };
NSSize maxSize = { maxw?maxw:32000, maxh?maxh + bt:32000 };
if (i && i->xid) {
[(NSWindow*)i->xid setMinSize:minSize];
[(NSWindow*)i->xid setMaxSize:maxSize];
}
}
/*
* returns pointer to the filename, or null if name ends with ':'
*/
const char *fl_filename_name( const char *name )
{
const char *p, *q;
if (!name) return (0);
for ( p = q = name ; *p ; ) {
if ( ( p[0] == ':' ) && ( p[1] == ':' ) ) {
q = p+2;
p++;
}
else if (p[0] == '/') {
q = p + 1;
}
p++;
}
return q;
}
/*
* set the window title bar
* \todo make the titlebar icon work!
*/
void Fl_Window::label(const char *name,const char */*iname*/) {
Fl_Widget::label(name);
if (shown() || i) {
q_set_window_title((NSWindow*)i->xid, name);
}
}
/*
* make a window visible
*/
void Fl_Window::show() {
image(Fl::scheme_bg_);
if (Fl::scheme_bg_) {
labeltype(FL_NORMAL_LABEL);
align(FL_ALIGN_CENTER | FL_ALIGN_INSIDE | FL_ALIGN_CLIP);
} else {
labeltype(FL_NO_LABEL);
}
Fl_Tooltip::exit(this);
if (!shown() || !i) {
Fl_X::make(this);
} else {
if ( !parent() ) {
if ([(NSWindow*)i->xid isMiniaturized]) {
i->w->redraw();
[(NSWindow*)i->xid deminiaturize:nil];
}
if (!fl_capture) {
[(NSWindow*)i->xid makeKeyAndOrderFront:nil];
}
}
}
}
/*
* resize a window
*/
void Fl_Window::resize(int X,int Y,int W,int H) {
int bx, by, bt;
if ( ! this->border() ) bt = 0;
else get_window_frame_sizes(bx, by, bt);
if (W<=0) W = 1; // OS X does not like zero width windows
if (H<=0) H = 1;
int is_a_resize = (W != w() || H != h());
// printf("Fl_Window::resize(X=%d, Y=%d, W=%d, H=%d), is_a_resize=%d, resize_from_system=%p, this=%p\n",
// X, Y, W, H, is_a_resize, resize_from_system, this);
if (X != x() || Y != y()) set_flag(FORCE_POSITION);
else if (!is_a_resize) return;
if ( (resize_from_system!=this) && (!parent()) && shown()) {
if (is_a_resize) {
if (resizable()) {
if (W<minw) minw = W; // user request for resize takes priority
if (W>maxw) maxw = W; // over a previously set size_range
if (H<minh) minh = H;
if (H>maxh) maxh = H;
size_range(minw, minh, maxw, maxh);
} else {
size_range(W, H, W, H);
}
NSRect dim;
dim.origin.x = X;
dim.origin.y = [[(NSWindow*)i->xid screen] frame].size.height - (Y + H);
dim.size.width = W;
dim.size.height = H + bt;
[(NSWindow*)i->xid setFrame:dim display:YES];
} else {
NSPoint pt;
pt.x = X;
pt.y = [[(NSWindow*)i->xid screen] frame].size.height - (Y + h());
[(NSWindow*)i->xid setFrameOrigin:pt];
}
}
resize_from_system = 0;
if (is_a_resize) {
Fl_Group::resize(X,Y,W,H);
if (shown()) {
redraw();
}
} else {
x(X); y(Y);
}
}
/*
* make all drawing go into this window (called by subclass flush() impl.)
*/
void Fl_Window::make_current()
{
Fl_X::q_release_context();
fl_window = i->xid;
current_ = this;
int xp = 0, yp = 0;
Fl_Window *win = this;
while ( win ) {
if ( !win->window() )
break;
xp += win->x();
yp += win->y();
win = (Fl_Window*)win->window();
}
NSView *current_focus = [NSView focusView];
// sometimes current_focus is set to a non-FLTK view: don't touch that
if ( [current_focus isKindOfClass:[FLView class]] ) [current_focus unlockFocus];
[[(NSWindow*)i->xid contentView] lockFocus];
i->gc = (CGContextRef)[[NSGraphicsContext currentContext] graphicsPort];
fl_gc = i->gc;
Fl_Region fl_window_region = XRectangleRegion(0,0,w(),h());
if ( ! this->window() ) {
for ( Fl_X *cx = i->xidChildren; cx; cx = cx->xidNext ) { // clip-out all sub-windows
Fl_Window *cw = cx->w;
Fl_Region from = fl_window_region;
fl_window_region = MacRegionMinusRect(from, cw->x(), cw->y(), cw->w(), cw->h() );
XDestroyRegion(from);
}
}
// antialiasing must be deactivated because it applies to rectangles too
// and escapes even clipping!!!
// it gets activated when needed (e.g., draw text)
CGContextSetShouldAntialias(fl_gc, false);
CGFloat hgt = [[(NSWindow*)fl_window contentView] frame].size.height;
CGContextTranslateCTM(fl_gc, 0.5, hgt-0.5f);
CGContextScaleCTM(fl_gc, 1.0f, -1.0f); // now 0,0 is top-left point of the window
win = this;
while(win && win->window()) { // translate to subwindow origin if this is a subwindow context
CGContextTranslateCTM(fl_gc, win->x(), win->y());
win = win->window();
}
//apply window's clip
CGContextClipToRects(fl_gc, fl_window_region->rects, fl_window_region->count );
XDestroyRegion(fl_window_region);
// this is the context with origin at top left of (sub)window clipped out of its subwindows if any
CGContextSaveGState(fl_gc);
#if defined(FLTK_USE_CAIRO)
if (Fl::cairo_autolink_context()) Fl::cairo_make_current(this); // capture gc changes automatically to update the cairo context adequately
#endif
fl_clip_region( 0 );
#if defined(FLTK_USE_CAIRO)
// update the cairo_t context
if (Fl::cairo_autolink_context()) Fl::cairo_make_current(this);
#endif
}
// helper function to manage the current CGContext fl_gc
extern void fl_quartz_restore_line_style_();
// FLTK has only one global graphics state. This function copies the FLTK state into the
// current Quartz context
void Fl_X::q_fill_context() {
if (!fl_gc) return;
if ( ! fl_window) { // a bitmap context
size_t hgt = CGBitmapContextGetHeight(fl_gc);
CGContextTranslateCTM(fl_gc, 0.5, hgt-0.5f);
CGContextScaleCTM(fl_gc, 1.0f, -1.0f); // now 0,0 is top-left point of the context
}
fl_color(fl_graphics_driver->color());
fl_quartz_restore_line_style_();
}
// The only way to reset clipping to its original state is to pop the current graphics
// state and restore the global state.
void Fl_X::q_clear_clipping() {
if (!fl_gc) return;
CGContextRestoreGState(fl_gc);
CGContextSaveGState(fl_gc);
}
// Give the Quartz context back to the system
void Fl_X::q_release_context(Fl_X *x) {
if (x && x->gc!=fl_gc) return;
if (!fl_gc) return;
CGContextRestoreGState(fl_gc); // matches the CGContextSaveGState of make_current
fl_gc = 0;
#if defined(FLTK_USE_CAIRO)
if (Fl::cairo_autolink_context()) Fl::cairo_make_current((Fl_Window*) 0); // capture gc changes automatically to update the cairo context adequately
#endif
}
void Fl_X::q_begin_image(CGRect &rect, int cx, int cy, int w, int h) {
CGContextSaveGState(fl_gc);
CGRect r2 = rect;
r2.origin.x -= 0.5f;
r2.origin.y -= 0.5f;
CGContextClipToRect(fl_gc, r2);
// move graphics context to origin of vertically reversed image
CGContextTranslateCTM(fl_gc, rect.origin.x - cx - 0.5, rect.origin.y - cy + h - 0.5);
CGContextScaleCTM(fl_gc, 1, -1);
rect.origin.x = rect.origin.y = 0;
rect.size.width = w;
rect.size.height = h;
}
void Fl_X::q_end_image() {
CGContextRestoreGState(fl_gc);
}
////////////////////////////////////////////////////////////////
// Copy & Paste fltk implementation.
////////////////////////////////////////////////////////////////
static void convert_crlf(char * s, size_t len)
{
// turn all \r characters into \n:
for (size_t x = 0; x < len; x++) if (s[x] == '\r') s[x] = '\n';
}
// fltk 1.3 clipboard support constant definitions:
const CFStringRef flavorNames[] = {
CFSTR("public.utf16-plain-text"),
CFSTR("public.utf8-plain-text"),
CFSTR("com.apple.traditional-mac-plain-text") };
const CFStringEncoding encodings[] = {
kCFStringEncodingUnicode,
kCFStringEncodingUTF8,
kCFStringEncodingMacRoman};
const size_t handledFlavorsCount = sizeof(encodings)/sizeof(CFStringEncoding);
// clipboard variables definitions :
char *fl_selection_buffer[2];
int fl_selection_length[2];
static int fl_selection_buffer_length[2];
static PasteboardRef myPasteboard = 0;
static void allocatePasteboard() {
if (!myPasteboard)
PasteboardCreate(kPasteboardClipboard, &myPasteboard);
}
/*
* create a selection
* owner: widget that created the selection
* stuff: pointer to selected data
* size of selected data
*/
void Fl::copy(const char *stuff, int len, int clipboard) {
if (!stuff || len<0) return;
if (len+1 > fl_selection_buffer_length[clipboard]) {
delete[] fl_selection_buffer[clipboard];
fl_selection_buffer[clipboard] = new char[len+100];
fl_selection_buffer_length[clipboard] = len+100;
}
memcpy(fl_selection_buffer[clipboard], stuff, len);
fl_selection_buffer[clipboard][len] = 0; // needed for direct paste
fl_selection_length[clipboard] = len;
if (clipboard) {
allocatePasteboard();
OSStatus err = PasteboardClear(myPasteboard);
if (err!=noErr) return; // clear did not work, maybe not owner of clipboard.
PasteboardSynchronize(myPasteboard);
CFDataRef text = CFDataCreate(kCFAllocatorDefault, (UInt8*)fl_selection_buffer[1], len);
if (text==NULL) return; // there was a pb creating the object, abort.
err=PasteboardPutItemFlavor(myPasteboard, (PasteboardItemID)1, CFSTR("public.utf8-plain-text"), text, 0);
CFRelease(text);
}
}
// Call this when a "paste" operation happens:
void Fl::paste(Fl_Widget &receiver, int clipboard) {
if (clipboard) {
// see if we own the selection, if not go get it:
fl_selection_length[1] = 0;
OSStatus err = noErr;
Boolean found = false;
CFDataRef flavorData = NULL;
CFStringEncoding encoding = 0;
allocatePasteboard();
PasteboardSynchronize(myPasteboard);
ItemCount nFlavor = 0, i, j;
err = PasteboardGetItemCount(myPasteboard, &nFlavor);
if (err==noErr) {
for (i=1; i<=nFlavor; i++) {
PasteboardItemID itemID = 0;
CFArrayRef flavorTypeArray = NULL;
found = false;
err = PasteboardGetItemIdentifier(myPasteboard, i, &itemID);
if (err!=noErr) continue;
err = PasteboardCopyItemFlavors(myPasteboard, itemID, &flavorTypeArray);
if (err!=noErr) {
if (flavorTypeArray) {CFRelease(flavorTypeArray); flavorTypeArray = NULL;}
continue;
}
CFIndex flavorCount = CFArrayGetCount(flavorTypeArray);
for (j = 0; j < handledFlavorsCount; j++) {
for (CFIndex flavorIndex=0; flavorIndex<flavorCount; flavorIndex++) {
CFStringRef flavorType = (CFStringRef)CFArrayGetValueAtIndex(flavorTypeArray, flavorIndex);
if (UTTypeConformsTo(flavorType, flavorNames[j])) {
err = PasteboardCopyItemFlavorData( myPasteboard, itemID, flavorNames[j], &flavorData );
if (err != noErr) continue;
encoding = encodings[j];
found = true;
break;
}
}
if (found) break;
}
if (flavorTypeArray) {CFRelease(flavorTypeArray); flavorTypeArray = NULL;}
if (found) break;
}
if (found) {
CFIndex len = CFDataGetLength(flavorData);
CFStringRef mycfs = CFStringCreateWithBytes(NULL, CFDataGetBytePtr(flavorData), len, encoding, false);
CFRelease(flavorData);
len = CFStringGetMaximumSizeForEncoding(CFStringGetLength(mycfs), kCFStringEncodingUTF8) + 1;
if ( len >= fl_selection_buffer_length[1] ) {
fl_selection_buffer_length[1] = len;
delete[] fl_selection_buffer[1];
fl_selection_buffer[1] = new char[len];
}
CFStringGetCString(mycfs, fl_selection_buffer[1], len, kCFStringEncodingUTF8);
CFRelease(mycfs);
len = strlen(fl_selection_buffer[1]);
fl_selection_length[1] = len;
convert_crlf(fl_selection_buffer[1],len); // turn all \r characters into \n:
}
}
}
Fl::e_text = fl_selection_buffer[clipboard];
Fl::e_length = fl_selection_length[clipboard];
if (!Fl::e_text) Fl::e_text = (char *)"";
receiver.handle(FL_PASTE);
}
void Fl::add_timeout(double time, Fl_Timeout_Handler cb, void* data)
{
// check, if this timer slot exists already
for (int i = 0; i < mac_timer_used; ++i) {
MacTimeout& t = mac_timers[i];
// if so, simply change the fire interval
if (t.callback == cb && t.data == data) {
CFRunLoopTimerSetNextFireDate(t.timer, CFAbsoluteTimeGetCurrent() + time );
t.pending = 1;
return;
}
}
// no existing timer to use. Create a new one:
int timer_id = -1;
// find an empty slot in the timer array
for (int i = 0; i < mac_timer_used; ++i) {
if ( !mac_timers[i].timer ) {
timer_id = i;
break;
}
}
// if there was no empty slot, append a new timer
if (timer_id == -1) {
// make space if needed
if (mac_timer_used == mac_timer_alloc) {
realloc_timers();
}
timer_id = mac_timer_used++;
}
// now install a brand new timer
MacTimeout& t = mac_timers[timer_id];
CFRunLoopTimerContext context = {0, data, NULL,NULL,NULL};
CFRunLoopTimerRef timerRef = CFRunLoopTimerCreate(kCFAllocatorDefault,
CFAbsoluteTimeGetCurrent() + time,
1E30,
0,
0,
do_timer,
&context
);
if (timerRef) {
CFRunLoopAddTimer(CFRunLoopGetCurrent(),
timerRef,
kCFRunLoopDefaultMode);
t.callback = cb;
t.data = data;
t.timer = timerRef;
t.pending = 1;
}
}
void Fl::repeat_timeout(double time, Fl_Timeout_Handler cb, void* data)
{
// currently, repeat_timeout does not subtract the trigger time of the previous timer event as it should.
add_timeout(time, cb, data);
}
int Fl::has_timeout(Fl_Timeout_Handler cb, void* data)
{
for (int i = 0; i < mac_timer_used; ++i) {
MacTimeout& t = mac_timers[i];
if (t.callback == cb && t.data == data && t.pending) {
return 1;
}
}
return 0;
}
void Fl::remove_timeout(Fl_Timeout_Handler cb, void* data)
{
for (int i = 0; i < mac_timer_used; ++i) {
MacTimeout& t = mac_timers[i];
if (t.callback == cb && ( t.data == data || data == NULL)) {
delete_timer(t);
}
}
}
int Fl_X::unlink(Fl_X *start) {
if (start) {
Fl_X *pc = start;
while (pc) {
if (pc->xidNext == this) {
pc->xidNext = xidNext;
return 1;
}
if (pc->xidChildren) {
if (pc->xidChildren == this) {
pc->xidChildren = xidNext;
return 1;
}
if (unlink(pc->xidChildren))
return 1;
}
pc = pc->xidNext;
}
} else {
for ( Fl_X *pc = Fl_X::first; pc; pc = pc->next ) {
if (unlink(pc))
return 1;
}
}
return 0;
}
void Fl_X::relink(Fl_Window *w, Fl_Window *wp) {
Fl_X *x = Fl_X::i(w);
Fl_X *p = Fl_X::i(wp);
if (!x || !p) return;
// first, check if 'x' is already registered as a child of 'p'
for (Fl_X *i = p->xidChildren; i; i=i->xidNext) {
if (i == x) return;
}
// now add 'x' as the first child of 'p'
x->xidNext = p->xidChildren;
p->xidChildren = x;
}
void Fl_X::destroy() {
if (w && !w->parent() && xid) {
/* Fix for STR #2595: don't delete the xid of a subwindow because it is shared
with the xid of its parent window.
The link from subwindow to parent may have been removed already.
This algorithm makes sure that none of the windows of the window list uses this xid.
Is there a better algorithm ?
*/
for (Fl_X *xo = Fl_X::first; xo; xo = xo->next) {
if (xo->xid == xid) return;
}
[[(NSWindow *)xid contentView] release];
[(NSWindow *)xid close];
}
}
void Fl_X::map() {
if (w && xid) {
[(NSWindow *)xid orderFront:nil];
}
//+ link to window list
if (w && w->parent()) {
Fl_X::relink(w, w->window() );
w->redraw();
}
}
void Fl_X::unmap() {
if (w && !w->parent() && xid) {
[(NSWindow *)xid orderOut:nil];
}
if (w && Fl_X::i(w))
Fl_X::i(w)->unlink();
}
// removes x,y,w,h rectangle from region r and returns result as a new Fl_Region
static Fl_Region MacRegionMinusRect(Fl_Region r, int x,int y,int w,int h)
{
Fl_Region outr = (Fl_Region)malloc(sizeof(*outr));
outr->rects = (CGRect*)malloc(4 * r->count * sizeof(CGRect));
outr->count = 0;
CGRect rect = fl_cgrectmake_cocoa(x, y, w, h);
for( int i = 0; i < r->count; i++) {
CGRect A = r->rects[i];
CGRect test = CGRectIntersection(A, rect);
if (CGRectIsEmpty(test)) {
outr->rects[(outr->count)++] = A;
}
else {
const CGFloat verylarge = 100000.;
CGRect side = CGRectMake(0,0,rect.origin.x,verylarge);// W side
test = CGRectIntersection(A, side);
if ( ! CGRectIsEmpty(test)) {
outr->rects[(outr->count)++] = test;
}
side = CGRectMake(0,rect.origin.y + rect.size.height,verylarge,verylarge);// N side
test = CGRectIntersection(A, side);
if ( ! CGRectIsEmpty(test)) {
outr->rects[(outr->count)++] = test;
}
side = CGRectMake(rect.origin.x + rect.size.width, 0, verylarge, verylarge);// E side
test = CGRectIntersection(A, side);
if ( ! CGRectIsEmpty(test)) {
outr->rects[(outr->count)++] = test;
}
side = CGRectMake(0, 0, verylarge, rect.origin.y);// S side
test = CGRectIntersection(A, side);
if ( ! CGRectIsEmpty(test)) {
outr->rects[(outr->count)++] = test;
}
}
}
if (outr->count == 0) {
free(outr->rects);
free(outr);
outr = XRectangleRegion(0,0,0,0);
}
else outr->rects = (CGRect*)realloc(outr->rects, outr->count * sizeof(CGRect));
return outr;
}
// intersects current and x,y,w,h rectangle and returns result as a new Fl_Region
Fl_Region Fl_X::intersect_region_and_rect(Fl_Region current, int x,int y,int w, int h)
{
if (current == NULL) return XRectangleRegion(x,y,w,h);
CGRect r = fl_cgrectmake_cocoa(x, y, w, h);
Fl_Region outr = (Fl_Region)malloc(sizeof(*outr));
outr->count = current->count;
outr->rects =(CGRect*)malloc(outr->count * sizeof(CGRect));
int j = 0;
for(int i = 0; i < current->count; i++) {
CGRect test = CGRectIntersection(current->rects[i], r);
if (!CGRectIsEmpty(test)) outr->rects[j++] = test;
}
if (j) {
outr->count = j;
outr->rects = (CGRect*)realloc(outr->rects, outr->count * sizeof(CGRect));
}
else {
XDestroyRegion(outr);
outr = XRectangleRegion(0,0,0,0);
}
return outr;
}
void Fl_X::collapse() {
[(NSWindow *)xid miniaturize:nil];
}
static NSImage *CGBitmapContextToNSImage(CGContextRef c)
// the returned NSImage is autoreleased
{
unsigned char *pdata = (unsigned char *)CGBitmapContextGetData(c);
NSBitmapImageRep *imagerep = [[NSBitmapImageRep alloc] initWithBitmapDataPlanes:&pdata
pixelsWide:CGBitmapContextGetWidth(c)
pixelsHigh:CGBitmapContextGetHeight(c)
bitsPerSample:8
samplesPerPixel:4
hasAlpha:YES
isPlanar:NO
colorSpaceName:NSDeviceRGBColorSpace
bytesPerRow:CGBitmapContextGetBytesPerRow(c)
bitsPerPixel:CGBitmapContextGetBitsPerPixel(c)];
NSImage* image = [[NSImage alloc] initWithData: [imagerep TIFFRepresentation]];
[imagerep release];
return [image autorelease];
}
static NSCursor *PrepareCursor(NSCursor *cursor, CGContextRef (*f)() )
{
if (cursor == nil) {
CGContextRef c = f();
NSImage *image = CGBitmapContextToNSImage(c);
fl_delete_offscreen( (Fl_Offscreen)c );
NSPoint pt = {[image size].width/2, [image size].height/2};
cursor = [[NSCursor alloc] initWithImage:image hotSpot:pt];
}
return cursor;
}
void Fl_X::set_cursor(Fl_Cursor c)
{
NSCursor *icrsr;
switch (c) {
case FL_CURSOR_CROSS: icrsr = [NSCursor crosshairCursor]; break;
case FL_CURSOR_WAIT:
static NSCursor *watch = nil;
watch = PrepareCursor(watch, &Fl_X::watch_cursor_image);
icrsr = watch;
break;
case FL_CURSOR_INSERT: icrsr = [NSCursor IBeamCursor]; break;
case FL_CURSOR_N: icrsr = [NSCursor resizeUpCursor]; break;
case FL_CURSOR_S: icrsr = [NSCursor resizeDownCursor]; break;
case FL_CURSOR_NS: icrsr = [NSCursor resizeUpDownCursor]; break;
case FL_CURSOR_HELP:
static NSCursor *help = nil;
help = PrepareCursor(help, &Fl_X::help_cursor_image);
icrsr = help;
break;
case FL_CURSOR_HAND: icrsr = [NSCursor pointingHandCursor]; break;
case FL_CURSOR_MOVE: icrsr = [NSCursor openHandCursor]; break;
case FL_CURSOR_NE:
case FL_CURSOR_SW:
case FL_CURSOR_NESW:
static NSCursor *nesw = nil;
nesw = PrepareCursor(nesw, &Fl_X::nesw_cursor_image);
icrsr = nesw;
break;
case FL_CURSOR_E: icrsr = [NSCursor resizeRightCursor]; break;
case FL_CURSOR_W: icrsr = [NSCursor resizeLeftCursor]; break;
case FL_CURSOR_WE: icrsr = [NSCursor resizeLeftRightCursor]; break;
case FL_CURSOR_SE:
case FL_CURSOR_NW:
case FL_CURSOR_NWSE:
static NSCursor *nwse = nil;
nwse = PrepareCursor(nwse, &Fl_X::nwse_cursor_image);
icrsr = nwse;
break;
case FL_CURSOR_NONE:
static NSCursor *none = nil;
none = PrepareCursor(none, &Fl_X::none_cursor_image);
icrsr = none;
break;
case FL_CURSOR_ARROW:
case FL_CURSOR_DEFAULT:
default: icrsr = [NSCursor arrowCursor];
break;
}
[icrsr set];
cursor = icrsr;
}
int Fl_X::screen_init(XRectangle screens[], float dpi[])
{
NSAutoreleasePool *localPool = [[NSAutoreleasePool alloc] init];
NSArray *a = [NSScreen screens];
NSScreen *object;
int count = (int)[a count];
NSRect r;
int i, num_screens = 0;
for( i = 0; i < count; i++) {
object = (NSScreen*)[a objectAtIndex:i];
r = [object frame];
screens[num_screens].x = int(r.origin.x);
screens[num_screens].y = int(r.size.height - (r.origin.y + r.size.height));
screens[num_screens].width = int(r.size.width);
screens[num_screens].height = int(r.size.height);
#if MAC_OS_X_VERSION_MAX_ALLOWED >= MAC_OS_X_VERSION_10_4
if ([object respondsToSelector:@selector(userSpaceScaleFactor)]) {
dpi[num_screens] = float([object userSpaceScaleFactor])*72.0f;
} else
#endif
{
dpi[num_screens] = 72.0f;
}
num_screens ++;
if (num_screens >= 16) break;
}
[localPool release];
return num_screens;
}
@interface FLaboutItemTarget : NSObject
{
}
- (void)showPanel;
- (void)printPanel;
@end
@implementation FLaboutItemTarget
- (void)showPanel
{
NSDictionary *options;
options = [NSDictionary dictionaryWithObjectsAndKeys:
[NSString stringWithFormat:@" GUI with FLTK %d.%d", FL_MAJOR_VERSION,
FL_MINOR_VERSION ], @"Copyright",
nil];
[NSApp orderFrontStandardAboutPanelWithOptions:options];
}
//#include <FL/Fl_PostScript.H>
- (void)printPanel
{
Fl_Printer printer;
//Fl_PostScript_File_Device printer;
int w, h;
Fl_Window *win = Fl::first_window();
if(!win) return;
if( printer.start_job(1) ) return;
if( printer.start_page() ) return;
// scale the printer device so that the window fits on the page
float scale = 1;
printer.printable_rect(&w, &h);
if (win->w()>w || win->h()>h) {
scale = (float)w/win->w();
if ((float)h/win->h() < scale) scale = (float)h/win->h();
printer.scale(scale);
}
//#define ROTATE 1
#ifdef ROTATE
printer.scale(scale * 0.8, scale * 0.8);
printer.printable_rect(&w, &h);
printer.origin(w/2, h/2 );
printer.rotate(20.);
printer.print_widget( win, - win->w()/2, - win->h()/2 );
#else
printer.print_widget( win);
//printer.print_window_part( win, 0,0, win->w(), win->h() );
#endif
printer.end_page();
printer.end_job();
}
@end
static NSMenu *appleMenu;
static void createAppleMenu(void)
{
static BOOL donethat = NO;
if (donethat) return;
donethat = YES;
NSMenu *mainmenu, *services;
NSMenuItem *menuItem;
NSString *title;
NSString *nsappname = [[NSProcessInfo processInfo] processName];
appleMenu = [[NSMenu alloc] initWithTitle:@""];
/* Add menu items */
title = [[NSString stringWithUTF8String:Fl_Mac_App_Menu::about] stringByAppendingString:nsappname];
menuItem = [appleMenu addItemWithTitle:title action:@selector(showPanel) keyEquivalent:@""];
FLaboutItemTarget *about = [[FLaboutItemTarget alloc] init];
[menuItem setTarget:about];
[appleMenu addItem:[NSMenuItem separatorItem]];
// Print front window
if (strlen(Fl_Mac_App_Menu::print) > 0) {
menuItem = [appleMenu
addItemWithTitle:[NSString stringWithUTF8String:Fl_Mac_App_Menu::print]
action:@selector(printPanel)
keyEquivalent:@""];
[menuItem setTarget:about];
[appleMenu setAutoenablesItems:NO];
[menuItem setEnabled:YES];
[appleMenu addItem:[NSMenuItem separatorItem]];
}
// Services Menu
services = [[NSMenu alloc] init];
menuItem = [appleMenu
addItemWithTitle:[NSString stringWithUTF8String:Fl_Mac_App_Menu::services]
action:nil
keyEquivalent:@""];
[appleMenu setSubmenu:services forItem:menuItem];
[appleMenu addItem:[NSMenuItem separatorItem]];
// Hide AppName
title = [[NSString stringWithUTF8String:Fl_Mac_App_Menu::hide] stringByAppendingString:nsappname];
[appleMenu addItemWithTitle:title
action:@selector(hide:)
keyEquivalent:@"h"];
// Hide Others
menuItem = [appleMenu
addItemWithTitle:[NSString stringWithUTF8String:Fl_Mac_App_Menu::hide_others]
action:@selector(hideOtherApplications:)
keyEquivalent:@"h"];
[menuItem setKeyEquivalentModifierMask:(NSAlternateKeyMask|NSCommandKeyMask)];
// Show All
[appleMenu addItemWithTitle:[NSString stringWithUTF8String:Fl_Mac_App_Menu::show]
action:@selector(unhideAllApplications:) keyEquivalent:@""];
[appleMenu addItem:[NSMenuItem separatorItem]];
// Quit AppName
title = [[NSString stringWithUTF8String:Fl_Mac_App_Menu::quit]
stringByAppendingString:nsappname];
[appleMenu addItemWithTitle:title
action:@selector(terminate:)
keyEquivalent:@"q"];
/* Put menu into the menubar */
menuItem = [[NSMenuItem alloc] initWithTitle:@"" action:nil keyEquivalent:@""];
[menuItem setSubmenu:appleMenu];
mainmenu = [[NSMenu alloc] initWithTitle:@""];
[mainmenu addItem:menuItem];
if (fl_mac_os_version < 100600) {
// [NSApp setAppleMenu:appleMenu];
// to avoid compiler warning raised by use of undocumented setAppleMenu :
[NSApp performSelector:@selector(setAppleMenu:) withObject:appleMenu];
}
[NSApp setServicesMenu:services];
[NSApp setMainMenu:mainmenu];
[services release];
[mainmenu release];
[appleMenu release];
[menuItem release];
fl_system_menu = [NSApp mainMenu];
}
@interface FLMenuItem : NSMenuItem {
}
- (void) doCallback:(id)unused;
- (void) directCallback:(id)unused;
@end
@implementation FLMenuItem
- (void) doCallback:(id)unused
{
int flRank = [self tag];
const Fl_Menu_Item *items = fl_sys_menu_bar->Fl_Menu_::menu();
const Fl_Menu_Item *item = items + flRank;
if (item) {
fl_sys_menu_bar->picked(item);
if ( item->flags & FL_MENU_TOGGLE ) { // update the menu toggle symbol
[self setState:(item->value() ? NSOnState : NSOffState)];
}
else if ( item->flags & FL_MENU_RADIO ) { // update the menu radio symbols
int from = flRank;
while( from > 0 && items[from - 1].label() && (items[from - 1].flags & FL_MENU_RADIO) &&
!(items[from - 1].flags & FL_MENU_DIVIDER) ) {
from--;
}
int to = flRank;
while( !(items[to].flags & FL_MENU_DIVIDER) && items[to + 1].label() &&
(items[to + 1].flags & FL_MENU_RADIO) ) {
to++;
}
NSMenu *nsmenu = [self menu];
int nsrank = (int)[nsmenu indexOfItem:self];
for(int i = from - flRank + nsrank ; i <= to - flRank + nsrank; i++) {
NSMenuItem *nsitem = [nsmenu itemAtIndex:i];
if (nsitem != self) [nsitem setState:NSOffState];
else [nsitem setState:(item->value() ? NSOnState : NSOffState) ];
}
}
}
}
- (void) directCallback:(id)unused
{
Fl_Menu_Item *item = (Fl_Menu_Item *)[(NSData*)[self representedObject] bytes];
if ( item && item->callback() ) item->do_callback(NULL);
}
@end
void fl_mac_set_about( Fl_Callback *cb, void *user_data, int shortcut)
{
fl_open_display();
Fl_Menu_Item aboutItem;
memset(&aboutItem, 0, sizeof(Fl_Menu_Item));
aboutItem.callback(cb);
aboutItem.user_data(user_data);
aboutItem.shortcut(shortcut);
CFStringRef cfname = CFStringCreateCopy(NULL, (CFStringRef)[[appleMenu itemAtIndex:0] title]);
[appleMenu removeItemAtIndex:0];
FLMenuItem *item = [[[FLMenuItem alloc] initWithTitle:(NSString*)cfname
action:@selector(directCallback:)
keyEquivalent:@""] autorelease];
if (aboutItem.shortcut()) {
Fl_Sys_Menu_Bar::doMenuOrItemOperation(Fl_Sys_Menu_Bar::setKeyEquivalent, item, aboutItem.shortcut() & 0xff);
Fl_Sys_Menu_Bar::doMenuOrItemOperation(Fl_Sys_Menu_Bar::setKeyEquivalentModifierMask, item, aboutItem.shortcut() );
}
NSData *pointer = [NSData dataWithBytes:&aboutItem length:sizeof(Fl_Menu_Item)];
[item setRepresentedObject:pointer];
[appleMenu insertItem:item atIndex:0];
CFRelease(cfname);
[item setTarget:item];
}
static char *remove_ampersand(const char *s)
{
char *ret = strdup(s);
const char *p = s;
char *q = ret;
while(*p != 0) {
if (p[0]=='&') {
if (p[1]=='&') {
*q++ = '&'; p+=2;
} else {
p++;
}
} else {
*q++ = *p++;
}
}
*q = 0;
return ret;
}
void *Fl_Sys_Menu_Bar::doMenuOrItemOperation(Fl_Sys_Menu_Bar::menuOrItemOperation operation, ...)
/* these operations apply to menus, submenus, or menu items
*/
{
NSAutoreleasePool *localPool;
localPool = [[NSAutoreleasePool alloc] init];
NSMenu *menu;
NSMenuItem *item;
int value;
void *pter;
void *retval = NULL;
va_list ap;
va_start(ap, operation);
if (operation == Fl_Sys_Menu_Bar::itemAtIndex) { // arguments: NSMenu*, int. Returns the item
menu = va_arg(ap, NSMenu*);
value = va_arg(ap, int);
retval = (void *)[menu itemAtIndex:value];
}
else if (operation == Fl_Sys_Menu_Bar::setKeyEquivalent) { // arguments: NSMenuItem*, int
item = va_arg(ap, NSMenuItem*);
value = va_arg(ap, int);
char key = value;
NSString *equiv = [[NSString alloc] initWithBytes:&key length:1 encoding:NSASCIIStringEncoding];
[item setKeyEquivalent:equiv];
[equiv release];
}
else if (operation == Fl_Sys_Menu_Bar::setKeyEquivalentModifierMask) { // arguments: NSMenuItem*, int
item = va_arg(ap, NSMenuItem*);
value = va_arg(ap, int);
NSUInteger macMod = 0;
if ( value & FL_META ) macMod = NSCommandKeyMask;
if ( value & FL_SHIFT || isupper(value) ) macMod |= NSShiftKeyMask;
if ( value & FL_ALT ) macMod |= NSAlternateKeyMask;
if ( value & FL_CTRL ) macMod |= NSControlKeyMask;
[item setKeyEquivalentModifierMask:macMod];
}
else if (operation == Fl_Sys_Menu_Bar::setState) { // arguments: NSMenuItem*, int
item = va_arg(ap, NSMenuItem*);
value = va_arg(ap, int);
[item setState:(value ? NSOnState : NSOffState)];
}
else if (operation == Fl_Sys_Menu_Bar::initWithTitle) { // arguments: const char*title. Returns the newly created menu
// creates a new (sub)menu
char *ts = remove_ampersand(va_arg(ap, char *));
CFStringRef title = CFStringCreateWithCString(NULL, ts, kCFStringEncodingUTF8);
free(ts);
NSMenu *menu = [[NSMenu alloc] initWithTitle:(NSString*)title];
CFRelease(title);
[menu setAutoenablesItems:NO];
retval = (void *)menu;
}
else if (operation == Fl_Sys_Menu_Bar::numberOfItems) { // arguments: NSMenu *menu, int *pcount
// upon return, *pcount is set to menu's item count
menu = va_arg(ap, NSMenu*);
pter = va_arg(ap, void *);
*(int*)pter = [menu numberOfItems];
}
else if (operation == Fl_Sys_Menu_Bar::setSubmenu) { // arguments: NSMenuItem *item, NSMenu *menu
// sets 'menu' as submenu attached to 'item'
item = va_arg(ap, NSMenuItem*);
menu = va_arg(ap, NSMenu*);
[item setSubmenu:menu];
[menu release];
}
else if (operation == Fl_Sys_Menu_Bar::setEnabled) { // arguments: NSMenuItem*, int
item = va_arg(ap, NSMenuItem*);
value = va_arg(ap, int);
[item setEnabled:(value ? YES : NO)];
}
else if (operation == Fl_Sys_Menu_Bar::addSeparatorItem) { // arguments: NSMenu*
menu = va_arg(ap, NSMenu*);
[menu addItem:[NSMenuItem separatorItem]];
}
else if (operation == Fl_Sys_Menu_Bar::setTitle) { // arguments: NSMenuItem*, const char *
item = va_arg(ap, NSMenuItem*);
char *ts = remove_ampersand(va_arg(ap, char *));
CFStringRef title = CFStringCreateWithCString(NULL, ts, kCFStringEncodingUTF8);
free(ts);
[item setTitle:(NSString*)title];
CFRelease(title);
}
else if (operation == Fl_Sys_Menu_Bar::removeItem) { // arguments: NSMenu*, int
menu = va_arg(ap, NSMenu*);
value = va_arg(ap, int);
[menu removeItem:[menu itemAtIndex:value]];
}
else if (operation == Fl_Sys_Menu_Bar::addNewItem) { // arguments: NSMenu *menu, int flrank, int *prank
// creates a new menu item at the end of 'menu'
// attaches the item of rank flrank (counted in Fl_Menu_) of fl_sys_menu_bar to it
// upon return, puts the rank (counted in NSMenu) of the new item in *prank unless prank is NULL
menu = va_arg(ap, NSMenu*);
int flRank = va_arg(ap, int);
char *name = remove_ampersand( (fl_sys_menu_bar->Fl_Menu_::menu() + flRank)->label());
int *prank = va_arg(ap, int*);
CFStringRef cfname = CFStringCreateWithCString(NULL, name, kCFStringEncodingUTF8);
free(name);
FLMenuItem *item = [[FLMenuItem alloc] initWithTitle:(NSString*)cfname
action:@selector(doCallback:)
keyEquivalent:@""];
[item setTag:flRank];
[menu addItem:item];
CFRelease(cfname);
[item setTarget:item];
if (prank != NULL) *prank = [menu indexOfItem:item];
[item release];
}
else if (operation == Fl_Sys_Menu_Bar::renameItem) { // arguments: int rank, const char *newname
// renames the system menu item numbered rank in fl_sys_menu_bar->menu()
int rank = va_arg(ap, int);
char *newname = remove_ampersand( va_arg(ap, const char *) );
int countmenus = [(NSMenu*)fl_system_menu numberOfItems];
bool found = NO;
NSMenuItem *macitem = 0;
for(int i = 1; (!found) && i < countmenus; i++) {
NSMenuItem *item = [(NSMenu*)fl_system_menu itemAtIndex:i];
NSMenu *submenu = [item submenu];
if (submenu == nil) continue;
int countitems = [submenu numberOfItems];
for(int j = 0; j < countitems; j++) {
macitem = [submenu itemAtIndex:j];
if ([macitem tag] == rank) { found = YES; break; }
}
}
if (found) {
[macitem setTitle:[[[NSString alloc] initWithUTF8String:newname] autorelease]];
}
free(newname);
}
va_end(ap);
[localPool release];
return retval;
}
void Fl_X::set_key_window()
{
[(NSWindow*)xid makeKeyWindow];
}
static NSImage *imageFromText(const char *text, int *pwidth, int *pheight)
{
const char *p, *q;
int width = 0, height, w2, ltext = strlen(text);
fl_font(FL_HELVETICA, 10);
p = text;
int nl = 0;
while((q=strchr(p, '\n')) != NULL) {
nl++;
w2 = int(fl_width(p, q - p));
if (w2 > width) width = w2;
p = q + 1;
}
if (text[ ltext - 1] != '\n') {
nl++;
w2 = int(fl_width(p));
if (w2 > width) width = w2;
}
height = nl * fl_height() + 3;
width += 6;
Fl_Offscreen off = fl_create_offscreen_with_alpha(width, height);
fl_begin_offscreen(off);
CGContextSetRGBFillColor( (CGContextRef)off, 0,0,0,0);
fl_rectf(0,0,width,height);
fl_color(FL_BLACK);
p = text;
int y = fl_height();
while(TRUE) {
q = strchr(p, '\n');
if (q) {
fl_draw(p, q - p, 3, y);
} else {
fl_draw(p, 3, y);
break;
}
y += fl_height();
p = q + 1;
}
fl_end_offscreen();
NSImage* image = CGBitmapContextToNSImage( (CGContextRef)off );
fl_delete_offscreen( off );
*pwidth = width;
*pheight = height;
return image;
}
static NSImage *defaultDragImage(int *pwidth, int *pheight)
{
const int width = 16, height = 16;
Fl_Offscreen off = fl_create_offscreen_with_alpha(width, height);
fl_begin_offscreen(off);
CGContextSetRGBFillColor( (CGContextRef)off, 0,0,0,0);
fl_rectf(0,0,width,height);
CGContextSetRGBStrokeColor( (CGContextRef)off, 0,0,0,0.6);
fl_rect(0,0,width,height);
fl_rect(2,2,width-4,height-4);
fl_end_offscreen();
NSImage* image = CGBitmapContextToNSImage( (CGContextRef)off );
fl_delete_offscreen( off );
*pwidth = width;
*pheight = height;
return image;
}
int Fl::dnd(void)
{
CFDataRef text = CFDataCreate(kCFAllocatorDefault, (UInt8*)fl_selection_buffer[0], fl_selection_length[0]);
if (text==NULL) return false;
NSAutoreleasePool *localPool;
localPool = [[NSAutoreleasePool alloc] init];
NSPasteboard *mypasteboard = [NSPasteboard pasteboardWithName:NSDragPboard];
[mypasteboard declareTypes:[NSArray arrayWithObjects:@"public.utf8-plain-text", nil] owner:nil];
[mypasteboard setData:(NSData*)text forType:@"public.utf8-plain-text"];
CFRelease(text);
Fl_Widget *w = Fl::pushed();
Fl_Window *win = w->window();
if (win == NULL) {
win = (Fl_Window*)w;
} else {
while(win->window()) win = win->window();
}
NSView *myview = [(NSWindow*)Fl_X::i(win)->xid contentView];
NSEvent *theEvent = [NSApp currentEvent];
int width, height;
NSImage *image;
if ( dynamic_cast<Fl_Input_*>(w) != NULL || dynamic_cast<Fl_Text_Display*>(w) != NULL) {
fl_selection_buffer[0][ fl_selection_length[0] ] = 0;
image = imageFromText(fl_selection_buffer[0], &width, &height);
} else {
image = defaultDragImage(&width, &height);
}
static NSSize offset={0,0};
NSPoint pt = [theEvent locationInWindow];
pt.x -= width/2;
pt.y -= height/2;
[myview dragImage:image at:pt offset:offset
event:theEvent pasteboard:mypasteboard
source:myview slideBack:YES];
if ( w ) {
int old_event = Fl::e_number;
w->handle(Fl::e_number = FL_RELEASE);
Fl::e_number = old_event;
Fl::pushed( 0 );
}
[localPool release];
return true;
}
unsigned char *Fl_X::bitmap_from_window_rect(Fl_Window *win, int x, int y, int w, int h, int *bytesPerPixel)
// delete the returned pointer after use
{
while(win->window()) {
x += win->x();
y += win->y();
win = win->window();
}
CGFloat epsilon = 0;
if (fl_mac_os_version >= 100600) epsilon = 0.001;
// The epsilon offset is absolutely necessary under 10.6. Without it, the top pixel row and
// left pixel column are not read, and bitmap is read shifted by one pixel in both directions.
// Under 10.5, we want no offset.
NSRect rect = NSMakeRect(x - epsilon, y - epsilon, w, h);
NSBitmapImageRep *bitmap = [[NSBitmapImageRep alloc] initWithFocusedViewRect:rect];
*bytesPerPixel = [bitmap bitsPerPixel]/8;
int bpp = (int)[bitmap bytesPerPlane];
int bpr = (int)[bitmap bytesPerRow];
int hh = bpp/bpr; // sometimes hh = h-1 for unclear reason
int ww = bpr/(*bytesPerPixel); // sometimes ww = w-1
unsigned char *data = new unsigned char[w * h * *bytesPerPixel];
if (w == ww) {
memcpy(data, [bitmap bitmapData], w * hh * *bytesPerPixel);
} else {
unsigned char *p = [bitmap bitmapData];
unsigned char *q = data;
for(int i = 0;i < hh; i++) {
memcpy(q, p, *bytesPerPixel * ww);
p += bpr;
q += w * *bytesPerPixel;
}
}
[bitmap release];
return data;
}
static void imgProviderReleaseData (void *info, const void *data, size_t size)
{
delete[] (unsigned char *)data;
}
CGImageRef Fl_X::CGImage_from_window_rect(Fl_Window *win, int x, int y, int w, int h)
// CFRelease the returned CGImageRef after use
{
int bpp;
unsigned char *bitmap = bitmap_from_window_rect(win, x, y, w, h, &bpp);
CGImageRef img;
CGColorSpaceRef lut = CGColorSpaceCreateDeviceRGB();
CGDataProviderRef provider = CGDataProviderCreateWithData(NULL, bitmap, w*h*bpp, imgProviderReleaseData);
img = CGImageCreate(w, h, 8, 8*bpp, w*bpp, lut,
bpp == 3 ? kCGImageAlphaNone : kCGImageAlphaLast,
provider, NULL, false, kCGRenderingIntentDefault);
CGColorSpaceRelease(lut);
CGDataProviderRelease(provider);
return img;
}
void Fl_X::contains_GL_subwindow()
{
[(FLWindow*)xid setContainsGLsubwindow:YES];
}
WindowRef Fl_X::window_ref()
{
return (WindowRef)[(FLWindow*)xid windowRef];
}
// so a CGRect matches exactly what is denoted x,y,w,h for clipping purposes
CGRect fl_cgrectmake_cocoa(int x, int y, int w, int h) {
if ( Fl_Surface_Device::surface()->class_name() == Fl_Printer::class_id ) return CGRectMake(x, y, w-1.5 , h-1.5 );
return CGRectMake(x, y, w > 0 ? w - 0.9 : 0, h > 0 ? h - 0.9 : 0);
}
Window fl_xid(const Fl_Window* w)
{
return Fl_X::i(w)->xid;
}
#include <dlfcn.h>
/* Returns the address of a Carbon function after dynamically loading the Carbon library if needed.
Supports old Mac OS X versions that may use a couple of Carbon calls:
GetKeys used by OS X 10.3 or before (in Fl::get_key())
PMSessionPageSetupDialog and PMSessionPrintDialog used by 10.4 or before (in Fl_Printer::start_job())
GetWindowPort used by 10.4 or before (in Fl_Gl_Choice.cxx)
*/
void *Fl_X::get_carbon_function(const char *function_name) {
static void *carbon = NULL;
void *f = NULL;
if (!carbon) {
carbon = dlopen("/System/Library/Frameworks/Carbon.framework/Carbon", RTLD_LAZY);
}
if (carbon) {
f = dlsym(carbon, function_name);
}
return f;
}
#endif // __APPLE__
//
// End of "$Id: Fl_cocoa.mm 6971 2009-04-13 07:32:01Z matt $".
//