flac/include/FLAC/all.h

147 lines
5.9 KiB
C

/* libFLAC - Free Lossless Audio Codec library
* Copyright (C) 2000,2001,2002 Josh Coalson
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Library General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Library General Public License for more details.
*
* You should have received a copy of the GNU Library General Public
* License along with this library; if not, write to the
* Free Software Foundation, Inc., 59 Temple Place - Suite 330,
* Boston, MA 02111-1307, USA.
*/
#ifndef FLAC__ALL_H
#define FLAC__ALL_H
#include "export.h"
#include "assert.h"
#include "file_decoder.h"
#include "file_encoder.h"
#include "format.h"
#include "metadata.h"
#include "ordinals.h"
#include "seekable_stream_decoder.h"
#include "seekable_stream_encoder.h"
#include "stream_decoder.h"
#include "stream_encoder.h"
/** \mainpage
*
* \section intro Introduction
*
* This is the documentation for the FLAC C and C++ APIs. It is
* highly interconnected; this introduction should give you a top
* level idea of the structure and how to find the information you
* need. As a prerequisite you should have at least a basic
* knowledge of the FLAC format, documented
* <A HREF="../format.html">here</A>.
*
* \section c_api FLAC C API
*
* The FLAC C API is the interface to libFLAC, a set of structures
* describing the components of FLAC streams, and functions for
* encoding and decoding streams, as well as manipulating FLAC
* metadata in files. The public include files will be installed
* in your include area as <include>/FLAC/...
*
* By writing a little code and linking against libFLAC, it is
* relatively easy to add FLAC support to another program. The
* library is licensed under the
* <A HREF="http://www.gnu.org/copyleft/lesser.html">LGPL</A>.
* Complete source code of libFLAC as well as the command-line
* encoder and plugins is available and is a useful source of
* examples.
*
* Aside from encoders and decoders, libFLAC provides a powerful
* metadata interface for manipulating metadata in FLAC files. It
* allows the user to add, delete, and modify FLAC metadata blocks
* and it can automatically take advantage of PADDING blocks to avoid
* rewriting the entire FLAC file when changing the size of the
* metadata.
*
* libFLAC usually only requires the standard C library and C math
* library. In particular, threading is not used so there is no
* dependency on a thread library. However, libFLAC does not use
* global variables and should be thread-safe.
*
* There is also a new libOggFLAC library which wraps around libFLAC
* to provide routines for encoding to and decoding from FLAC streams
* inside an Ogg container. The interfaces are very similar or identical
* to their counterparts in libFLAC. libOggFLAC is also licensed under
* the LGPL.
*
* \section cpp_api FLAC C++ API
*
* The FLAC C++ API is a set of classes that encapsulate the
* structures and functions in libFLAC. They provide slightly more
* functionality with respect to metadata but are otherwise
* equivalent. For the most part, they share the same usage as
* their counterparts in libFLAC, and the FLAC C API documentation
* can be used as a supplement. The public include files
* for the C++ API will be installed in your include area as
* <include>/FLAC++/...
*
* There is also a new libOggFLAC++ library, which provides classes
* for encoding to and decoding from FLAC streams in an Ogg container.
* The classes are very similar to their counterparts in libFLAC++.
*
* Both libFLAC++ libOggFLAC++ are also licensed under the
* <A HREF="http://www.gnu.org/copyleft/lesser.html">LGPL</A>.
*
* \section getting_started Getting Started
*
* A good starting point for learning the API is to browse through
* the <A HREF="modules.html">modules</A>. Modules are logical
* groupings of related functions or classes, which correspond roughly
* to header files or sections of header files. Each module includes a
* detailed description of the general usage of its functions or
* classes.
*
* From there you can go on to look at the documentation of
* individual functions. You can see different views of the individual
* functions through the links in top bar across this page.
*
* \section embedded_developers Embedded Developers
*
* libFLAC has grown larger over time as more functionality has been
* included, but much of it may be unnecessary for a particular embedded
* implementation. Unused parts may be pruned by some simple editing of
* src/libFLAC/Makefile.am. In general, the decoders, encoders, and
* metadata interface are all independent from each other.
*
* It is easiest to just describe the dependencies:
*
* - All modules depend on the \link flac_format Format \endlink module.
* - The decoders and encoders are independent of each other.
* - The metadata interface requires the file decoder.
* - The decoder and encoder layers depend on the layers below them, but
* not above them; e.g. the seekable stream decoder depends on the stream
* decoder but not the file decoder
*
* For example, if your application only requires the stream decoder, no
* encoders, and no metadata interface, you can remove the seekable stream
* decoder, file decoder, all encoders, and the metadata interface, which
* will greatly reduce the size of the library.
*/
/** \defgroup flac FLAC C API
*
* The FLAC C API is the interface to libFLAC, a set of structures
* describing the components of FLAC streams, and functions for
* encoding and decoding streams, as well as manipulating FLAC
* metadata in files.
*
* You should start with the format components as all other modules
* are dependent on it.
*/
#endif