/* libFLAC++ - Free Lossless Audio Codec library * Copyright (C) 2002 Josh Coalson * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Library General Public * License as published by the Free Software Foundation; either * version 2 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Library General Public License for more details. * * You should have received a copy of the GNU Library General Public * License along with this library; if not, write to the * Free Software Foundation, Inc., 59 Temple Place - Suite 330, * Boston, MA 02111-1307, USA. */ #ifndef FLACPP__METADATA_H #define FLACPP__METADATA_H #include "FLAC/metadata.h" // =============================================================== // // Full documentation for the metadata interface can be found // in the C layer in include/FLAC/metadata.h // // =============================================================== namespace FLAC { namespace Metadata { // ============================================================ // // Metadata objects // // ============================================================ class Prototype; Prototype *clone(const Prototype *); // NOTE: When the get_*() methods return you a const pointer, // DO NOT disobey and write into it. Always use the set_*() // methods. // base class for all metadata blocks class Prototype { protected: Prototype(const Prototype &object); // this form always copies object.object_ Prototype(const ::FLAC__StreamMetadata &object); // this form always copies Prototype(const ::FLAC__StreamMetadata *object); // this form always copies Prototype(::FLAC__StreamMetadata *object, bool copy); // this form allows you to pass ownership to the Prototype using copy=false void operator=(const Prototype &); void operator=(const ::FLAC__StreamMetadata &); // this form always copies void operator=(const ::FLAC__StreamMetadata *); // this form always copies virtual void clear(); ::FLAC__StreamMetadata *object_; public: virtual ~Prototype(); inline bool operator==(const Prototype &) const; inline bool operator==(const ::FLAC__StreamMetadata &) const; inline bool operator==(const ::FLAC__StreamMetadata *) const; inline bool operator!=(const Prototype &) const; inline bool operator!=(const ::FLAC__StreamMetadata &) const; inline bool operator!=(const ::FLAC__StreamMetadata *) const; friend class SimpleIterator; friend class Iterator; inline bool is_valid() const; bool get_is_last() const; FLAC__MetadataType get_type() const; unsigned get_length() const; // NOTE: does not include the header, per spec void set_is_last(bool); private: Prototype(); // Private and undefined so you can't use it // These are used only by Iterator bool is_reference_; inline void set_reference(bool x) { is_reference_ = x; } }; inline bool Prototype::operator==(const Prototype &object) const { return (bool)::FLAC__metadata_object_is_equal(object_, object.object_); } inline bool Prototype::operator==(const ::FLAC__StreamMetadata &object) const { return (bool)::FLAC__metadata_object_is_equal(object_, &object); } inline bool Prototype::operator==(const ::FLAC__StreamMetadata *object) const { return (bool)::FLAC__metadata_object_is_equal(object_, object); } inline bool Prototype::operator!=(const Prototype &object) const { return !operator==(object); } inline bool Prototype::operator!=(const ::FLAC__StreamMetadata &object) const { return !operator==(object); } inline bool Prototype::operator!=(const ::FLAC__StreamMetadata *object) const { return !operator==(object); } inline bool Prototype::is_valid() const { return 0 != object_; } class StreamInfo : public Prototype { public: StreamInfo(); inline StreamInfo(const StreamInfo &object): Prototype(object) { } inline StreamInfo(const ::FLAC__StreamMetadata &object): Prototype(object) { } inline StreamInfo(const ::FLAC__StreamMetadata *object): Prototype(object) { } inline StreamInfo(::FLAC__StreamMetadata *object, bool copy): Prototype(object, copy) { } ~StreamInfo(); inline void operator=(const StreamInfo &object) { Prototype::operator=(object); } inline void operator=(const ::FLAC__StreamMetadata &object) { Prototype::operator=(object); } inline void operator=(const ::FLAC__StreamMetadata *object) { Prototype::operator=(object); } inline bool operator==(const StreamInfo &object) const { return Prototype::operator==(object); } inline bool operator==(const ::FLAC__StreamMetadata &object) const { return Prototype::operator==(object); } inline bool operator==(const ::FLAC__StreamMetadata *object) const { return Prototype::operator==(object); } inline bool operator!=(const StreamInfo &object) const { return Prototype::operator!=(object); } inline bool operator!=(const ::FLAC__StreamMetadata &object) const { return Prototype::operator!=(object); } inline bool operator!=(const ::FLAC__StreamMetadata *object) const { return Prototype::operator!=(object); } unsigned get_min_blocksize() const; unsigned get_max_blocksize() const; unsigned get_min_framesize() const; unsigned get_max_framesize() const; unsigned get_sample_rate() const; unsigned get_channels() const; unsigned get_bits_per_sample() const; FLAC__uint64 get_total_samples() const; const FLAC__byte *get_md5sum() const; void set_min_blocksize(unsigned value); void set_max_blocksize(unsigned value); void set_min_framesize(unsigned value); void set_max_framesize(unsigned value); void set_sample_rate(unsigned value); void set_channels(unsigned value); void set_bits_per_sample(unsigned value); void set_total_samples(FLAC__uint64 value); void set_md5sum(const FLAC__byte value[16]); }; class Padding : public Prototype { public: Padding(); inline Padding(const Padding &object): Prototype(object) { } inline Padding(const ::FLAC__StreamMetadata &object): Prototype(object) { } inline Padding(const ::FLAC__StreamMetadata *object): Prototype(object) { } inline Padding(::FLAC__StreamMetadata *object, bool copy): Prototype(object, copy) { } ~Padding(); inline void operator=(const Padding &object) { Prototype::operator=(object); } inline void operator=(const ::FLAC__StreamMetadata &object) { Prototype::operator=(object); } inline void operator=(const ::FLAC__StreamMetadata *object) { Prototype::operator=(object); } inline bool operator==(const Padding &object) const { return Prototype::operator==(object); } inline bool operator==(const ::FLAC__StreamMetadata &object) const { return Prototype::operator==(object); } inline bool operator==(const ::FLAC__StreamMetadata *object) const { return Prototype::operator==(object); } inline bool operator!=(const Padding &object) const { return Prototype::operator!=(object); } inline bool operator!=(const ::FLAC__StreamMetadata &object) const { return Prototype::operator!=(object); } inline bool operator!=(const ::FLAC__StreamMetadata *object) const { return Prototype::operator!=(object); } void set_length(unsigned length); }; class Application : public Prototype { public: Application(); inline Application(const Application &object): Prototype(object) { } inline Application(const ::FLAC__StreamMetadata &object): Prototype(object) { } inline Application(const ::FLAC__StreamMetadata *object): Prototype(object) { } inline Application(::FLAC__StreamMetadata *object, bool copy): Prototype(object, copy) { } ~Application(); inline void operator=(const Application &object) { Prototype::operator=(object); } inline void operator=(const ::FLAC__StreamMetadata &object) { Prototype::operator=(object); } inline void operator=(const ::FLAC__StreamMetadata *object) { Prototype::operator=(object); } inline bool operator==(const Application &object) const { return Prototype::operator==(object); } inline bool operator==(const ::FLAC__StreamMetadata &object) const { return Prototype::operator==(object); } inline bool operator==(const ::FLAC__StreamMetadata *object) const { return Prototype::operator==(object); } inline bool operator!=(const Application &object) const { return Prototype::operator!=(object); } inline bool operator!=(const ::FLAC__StreamMetadata &object) const { return Prototype::operator!=(object); } inline bool operator!=(const ::FLAC__StreamMetadata *object) const { return Prototype::operator!=(object); } const FLAC__byte *get_id() const; const FLAC__byte *get_data() const; void set_id(const FLAC__byte value[4]); bool set_data(const FLAC__byte *data, unsigned length); // this form always copies bool set_data(FLAC__byte *data, unsigned length, bool copy); }; class SeekTable : public Prototype { public: SeekTable(); inline SeekTable(const SeekTable &object): Prototype(object) { } inline SeekTable(const ::FLAC__StreamMetadata &object): Prototype(object) { } inline SeekTable(const ::FLAC__StreamMetadata *object): Prototype(object) { } inline SeekTable(::FLAC__StreamMetadata *object, bool copy): Prototype(object, copy) { } ~SeekTable(); inline void operator=(const SeekTable &object) { Prototype::operator=(object); } inline void operator=(const ::FLAC__StreamMetadata &object) { Prototype::operator=(object); } inline void operator=(const ::FLAC__StreamMetadata *object) { Prototype::operator=(object); } inline bool operator==(const SeekTable &object) const { return Prototype::operator==(object); } inline bool operator==(const ::FLAC__StreamMetadata &object) const { return Prototype::operator==(object); } inline bool operator==(const ::FLAC__StreamMetadata *object) const { return Prototype::operator==(object); } inline bool operator!=(const SeekTable &object) const { return Prototype::operator!=(object); } inline bool operator!=(const ::FLAC__StreamMetadata &object) const { return Prototype::operator!=(object); } inline bool operator!=(const ::FLAC__StreamMetadata *object) const { return Prototype::operator!=(object); } unsigned get_num_points() const; ::FLAC__StreamMetadata_SeekPoint get_point(unsigned index) const; void set_point(unsigned index, const ::FLAC__StreamMetadata_SeekPoint &point); bool insert_point(unsigned index, const ::FLAC__StreamMetadata_SeekPoint &point); bool delete_point(unsigned index); bool is_legal() const; }; class VorbisComment : public Prototype { public: class Entry { public: Entry(); Entry(const char *field, unsigned field_length); Entry(const char *field_name, const char *field_value, unsigned field_value_length); Entry(const Entry &entry); void operator=(const Entry &entry); virtual ~Entry(); virtual bool is_valid() const; unsigned get_field_length() const; unsigned get_field_name_length() const; unsigned get_field_value_length() const; ::FLAC__StreamMetadata_VorbisComment_Entry get_entry() const; const char *get_field() const; const char *get_field_name() const; const char *get_field_value() const; bool set_field(const char *field, unsigned field_length); bool set_field_name(const char *field_name); bool set_field_value(const char *field_value, unsigned field_value_length); protected: bool is_valid_; ::FLAC__StreamMetadata_VorbisComment_Entry entry_; char *field_name_; unsigned field_name_length_; char *field_value_; unsigned field_value_length_; private: void zero(); void clear(); void clear_entry(); void clear_field_name(); void clear_field_value(); void construct(const char *field, unsigned field_length); void construct(const char *field_name, const char *field_value, unsigned field_value_length); void compose_field(); void parse_field(); }; VorbisComment(); inline VorbisComment(const VorbisComment &object): Prototype(object) { } inline VorbisComment(const ::FLAC__StreamMetadata &object): Prototype(object) { } inline VorbisComment(const ::FLAC__StreamMetadata *object): Prototype(object) { } inline VorbisComment(::FLAC__StreamMetadata *object, bool copy): Prototype(object, copy) { } ~VorbisComment(); inline void operator=(const VorbisComment &object) { Prototype::operator=(object); } inline void operator=(const ::FLAC__StreamMetadata &object) { Prototype::operator=(object); } inline void operator=(const ::FLAC__StreamMetadata *object) { Prototype::operator=(object); } inline bool operator==(const VorbisComment &object) const { return Prototype::operator==(object); } inline bool operator==(const ::FLAC__StreamMetadata &object) const { return Prototype::operator==(object); } inline bool operator==(const ::FLAC__StreamMetadata *object) const { return Prototype::operator==(object); } inline bool operator!=(const VorbisComment &object) const { return Prototype::operator!=(object); } inline bool operator!=(const ::FLAC__StreamMetadata &object) const { return Prototype::operator!=(object); } inline bool operator!=(const ::FLAC__StreamMetadata *object) const { return Prototype::operator!=(object); } unsigned get_num_comments() const; Entry get_vendor_string() const; // only the Entry's field name should be used Entry get_comment(unsigned index) const; bool set_vendor_string(const Entry &entry); // only the Entry's field name will be used bool set_comment(unsigned index, const Entry &entry); bool insert_comment(unsigned index, const Entry &entry); bool delete_comment(unsigned index); }; // ============================================================ // // Level 0 // // ============================================================ bool get_streaminfo(const char *filename, StreamInfo &streaminfo); // ============================================================ // // Level 1 // // ---------------------------------------------------------- // // The flow through the iterator in the C++ layer is similar // to the C layer: // // * Create a SimpleIterator instance // * Check SimpleIterator::is_valid() // * Call SimpleIterator::init() and check the return // * Traverse and/or edit. Edits are written to file // immediately. // * Destroy the SimpleIterator instance // // ---------------------------------------------------------- // // The ownership of pointers in the C++ layer follows that in // the C layer, i.e. // * The objects returned by get_block() are yours to // modify, but changes are not reflected in the FLAC file // until you call set_block(). The objects are also // yours to delete; they are not automatically deleted // when passed to set_block() or insert_block_after(). // // ============================================================ class SimpleIterator { public: class Status { public: inline Status(::FLAC__Metadata_SimpleIteratorStatus status): status_(status) { } inline operator ::FLAC__Metadata_SimpleIteratorStatus() const { return status_; } inline const char *as_cstring() const { return ::FLAC__Metadata_SimpleIteratorStatusString[status_]; } protected: ::FLAC__Metadata_SimpleIteratorStatus status_; }; SimpleIterator(); virtual ~SimpleIterator(); bool init(const char *filename, bool preserve_file_stats = false); bool is_valid() const; Status status(); bool is_writable() const; bool next(); bool prev(); ::FLAC__MetadataType get_block_type() const; Prototype *get_block(); bool set_block(Prototype *block, bool use_padding = true); bool insert_block_after(Prototype *block, bool use_padding = true); bool delete_block(bool use_padding = true); protected: ::FLAC__Metadata_SimpleIterator *iterator_; void clear(); }; // ============================================================ // // Level 2 // // ---------------------------------------------------------- // // The flow through the iterator in the C++ layer is similar // to the C layer: // // * Create a Chain instance // * Check Chain::is_valid() // * Call Chain::read() and check the return // * Traverse and/or edit with an Iterator or with // Chain::merge_padding() or Chain::sort_padding() // * Write changes back to FLAC file with Chain::write() // * Destroy the Chain instance // // ---------------------------------------------------------- // // The ownership of pointers in the C++ layer follows that in // the C layer, i.e. // * The objects returned by Iterator::get_block() are // owned by the iterator and should not be deleted. // When you modify the block, you are directly editing // what's in the chain and do not need to call // Iterator::set_block(). However the changes will not // be reflected in the FLAC file until the chain is // written with Chain::write(). // // * When you pass an object to Iterator::set_block(), // Iterator::insert_block_before(), or // Iterator::insert_block_after(), the iterator takes // ownership of the block and it will be deleted with the // chain. // // ============================================================ class Chain { public: class Status { public: inline Status(::FLAC__Metadata_ChainStatus status): status_(status) { } inline operator ::FLAC__Metadata_ChainStatus() const { return status_; } inline const char *as_cstring() const { return ::FLAC__Metadata_ChainStatusString[status_]; } protected: ::FLAC__Metadata_ChainStatus status_; }; Chain(); virtual ~Chain(); friend class Iterator; bool is_valid() const; Status status(); bool read(const char *filename); bool write(bool use_padding = true, bool preserve_file_stats = false); void merge_padding(); void sort_padding(); protected: ::FLAC__Metadata_Chain *chain_; virtual void clear(); }; class Iterator { public: Iterator(); virtual ~Iterator(); bool is_valid() const; void init(Chain &chain); bool next(); bool prev(); ::FLAC__MetadataType get_block_type() const; Prototype *get_block(); bool set_block(Prototype *block); bool delete_block(bool replace_with_padding); bool insert_block_before(Prototype *block); bool insert_block_after(Prototype *block); protected: ::FLAC__Metadata_Iterator *iterator_; virtual void clear(); }; }; }; #endif