README updates.

Patch-from: lvqcl <lvqcl.mail@gmail.com>
This commit is contained in:
Erik de Castro Lopo 2014-06-28 09:21:05 +10:00
parent 4bc4255f6c
commit 0854575312
1 changed files with 10 additions and 5 deletions

15
README
View File

@ -31,7 +31,7 @@ FLAC is comprised of
* `flac', a command-line program for encoding and decoding files
* `metaflac', a command-line program for viewing and editing FLAC
metadata
* player plugins for XMMS and Winamp
* player plugin for XMMS
* user and API documentation
The libraries (libFLAC, libFLAC++) are
@ -67,11 +67,17 @@ for full documentation.
A brief description of the directory tree:
doc/ the HTML documentation
examples/ example programs demonstrating the use of libFLAC and libFLAC++
include/ public include files for libFLAC and libFLAC++
man/ the man page for `flac'
man/ the man pages for `flac' and `metaflac'
src/ the source code and private headers
test/ the test scripts
If you have questions about building FLAC that this document does not answer,
please submit them at the following tracker so this document can be improved:
https://sourceforge.net/p/flac/support-requests/
===============================================================================
Prerequisites
@ -152,7 +158,7 @@ extra (and more verbose) error checking.
assembly routines. Many routines have assembly versions for
speed and `configure' is pretty good about knowing what is
supported, but you can use this option to build only from the
C sources. May be necessary for building on OS X (Intel)
C sources. May be necessary for building on OS X (Intel).
--enable-sse : If you are building for an x86 CPU that supports
SSE instructions, you can enable some of the faster routines
@ -214,10 +220,9 @@ Prerequisite: you must have nasm installed, and nasm.exe must be in
your PATH, or the path to nasm.exe must be added to the list of
directories for executable files in the MSVC global options.
VC++ 2005:
To build everything, run Visual Studio, do File|Open and open FLAC.sln.
From the dropdown in the toolbar, select "Release" instead of "Debug",
then hit F7 to build.
then do Build|Build Solution.
This will build all libraries both statically (e.g.
objs\release\lib\libFLAC_static.lib) and as DLLs (e.g.