conterm/gui-x11/alloc.c
Russ Cox 934846f35c a
2005-08-08 12:50:13 +00:00

210 lines
3.9 KiB
C

#include <u.h>
#include <libc.h>
#include <draw.h>
#include <memdraw.h>
#include "xmem.h"
/* perfect approximation to NTSC = .299r+.587g+.114b when 0 ≤ r,g,b < 256 */
#define RGB2K(r,g,b) ((156763*(r)+307758*(g)+59769*(b))>>19)
Memimage*
xallocmemimage(Rectangle r, ulong chan, int pmid)
{
Memimage *m;
Xmem *xm;
XImage *xi;
int offset;
int d;
m = _allocmemimage(r, chan);
if(chan != GREY1 && chan != xscreenchan)
return m;
d = m->depth;
xm = mallocz(sizeof(Xmem), 1);
if(pmid != PMundef)
xm->pmid = pmid;
else
xm->pmid = XCreatePixmap(xdisplay, xscreenid, Dx(r), Dy(r), (d==32) ? 24 : d);
if(m->depth == 24)
offset = r.min.x&(4-1);
else
offset = r.min.x&(31/m->depth);
r.min.x -= offset;
assert(wordsperline(r, m->depth) <= m->width);
xi = XCreateImage(xdisplay, xvis, m->depth==32?24:m->depth, ZPixmap, 0,
(char*)m->data->bdata, Dx(r), Dy(r), 32, m->width*sizeof(ulong));
if(xi == nil){
_freememimage(m);
return nil;
}
xm->xi = xi;
xm->pc = getcallerpc(&r);
xm->r = r;
/*
* Set the parameters of the XImage so its memory looks exactly like a
* Memimage, so we can call _memimagedraw on the same data. All frame
* buffers we've seen, and Plan 9's graphics code, require big-endian
* bits within bytes, but little endian byte order within pixels.
*/
xi->bitmap_unit = m->depth < 8 || m->depth == 24 ? 8 : m->depth;
xi->byte_order = LSBFirst;
xi->bitmap_bit_order = MSBFirst;
xi->bitmap_pad = 32;
xm->r = Rect(0,0,0,0);
XInitImage(xi);
XFlush(xdisplay);
m->X = xm;
return m;
}
Memimage*
allocmemimage(Rectangle r, ulong chan)
{
return xallocmemimage(r, chan, PMundef);
}
void
freememimage(Memimage *m)
{
Xmem *xm;
if(m == nil)
return;
if(m->data->ref == 1){
if((xm = m->X) != nil){
if(xm->xi){
xm->xi->data = nil;
XFree(xm->xi);
}
XFreePixmap(xdisplay, xm->pmid);
free(xm);
m->X = nil;
}
}
_freememimage(m);
}
void
memfillcolor(Memimage *m, ulong val)
{
_memfillcolor(m, val);
if(m->X){
if((val & 0xFF) == 0xFF)
xfillcolor(m, m->r, _rgbatoimg(m, val));
else
putXdata(m, m->r);
}
}
static void
addrect(Rectangle *rp, Rectangle r)
{
if(rp->min.x >= rp->max.x)
*rp = r;
else
combinerect(rp, r);
}
XImage*
getXdata(Memimage *m, Rectangle r)
{
uchar *p;
int x, y;
Xmem *xm;
Point xdelta, delta;
Point tp;
xm = m->X;
if(xm == nil)
return;
assert(xm != nil && xm->xi != nil);
if(xm->dirty == 0)
return xm->xi;
r = xm->dirtyr;
if(Dx(r)==0 || Dy(r)==0)
return xm->xi;
delta = subpt(r.min, m->r.min);
tp = xm->r.min; /* avoid unaligned access on digital unix */
xdelta = subpt(r.min, tp);
XGetSubImage(xdisplay, xm->pmid, delta.x, delta.y, Dx(r), Dy(r),
AllPlanes, ZPixmap, xm->xi, xdelta.x, xdelta.y);
if(xtblbit && m->chan == CMAP8)
for(y=r.min.y; y<r.max.y; y++)
for(x=r.min.x, p=byteaddr(m, Pt(x,y)); x<r.max.x; x++, p++)
*p = x11toplan9[*p];
xm->dirty = 0;
xm->dirtyr = Rect(0,0,0,0);
return xm->xi;
}
void
putXdata(Memimage *m, Rectangle r)
{
Xmem *xm;
XImage *xi;
GC g;
int offset;
Point xdelta, delta;
Point tp;
int x, y;
uchar *p;
xm = m->X;
if(xm == nil)
return;
assert(xm != nil);
assert(xm->xi != nil);
xi = xm->xi;
g = (m->chan == GREY1) ? xgccopy0 : xgccopy;
if(m->depth == 24)
offset = r.min.x % 4;
else
offset = m->r.min.x & (31/m->depth);
delta = subpt(r.min, m->r.min);
tp = xm->r.min; /* avoid unaligned access on digital unix */
xdelta = subpt(r.min, tp);
if(xtblbit && m->chan == CMAP8)
for(y=r.min.y; y<r.max.y; y++)
for(x=r.min.x, p=byteaddr(m, Pt(x,y)); x<r.max.x; x++, p++)
*p = plan9tox11[*p];
XPutImage(xdisplay, xm->pmid, g, xi, xdelta.x, xdelta.y, delta.x, delta.y, Dx(r), Dy(r));
if(xtblbit && m->chan == CMAP8)
for(y=r.min.y; y<r.max.y; y++)
for(x=r.min.x, p=byteaddr(m, Pt(x,y)); x<r.max.x; x++, p++)
*p = x11toplan9[*p];
}
void
dirtyXdata(Memimage *m, Rectangle r)
{
Xmem *xm;
if((xm = m->X) != nil){
xm->dirty = 1;
addrect(&xm->dirtyr, r);
}
}