chibicc/test/union.c

24 lines
1.1 KiB
C

#include "test.h"
int main() {
ASSERT(8, ({ union { int a; char b[6]; } x; sizeof(x); }));
ASSERT(3, ({ union { int a; char b[4]; } x; x.a = 515; x.b[0]; }));
ASSERT(2, ({ union { int a; char b[4]; } x; x.a = 515; x.b[1]; }));
ASSERT(0, ({ union { int a; char b[4]; } x; x.a = 515; x.b[2]; }));
ASSERT(0, ({ union { int a; char b[4]; } x; x.a = 515; x.b[3]; }));
ASSERT(3, ({ union {int a,b;} x,y; x.a=3; y.a=5; y=x; y.a; }));
ASSERT(3, ({ union {struct {int a,b;} c;} x,y; x.c.b=3; y.c.b=5; y=x; y.c.b; }));
ASSERT(0xef, ({ union { struct { unsigned char a,b,c,d; }; long e; } x; x.e=0xdeadbeef; x.a; }));
ASSERT(0xbe, ({ union { struct { unsigned char a,b,c,d; }; long e; } x; x.e=0xdeadbeef; x.b; }));
ASSERT(0xad, ({ union { struct { unsigned char a,b,c,d; }; long e; } x; x.e=0xdeadbeef; x.c; }));
ASSERT(0xde, ({ union { struct { unsigned char a,b,c,d; }; long e; } x; x.e=0xdeadbeef; x.d; }));
ASSERT(3, ({struct { union { int a,b; }; union { int c,d; }; } x; x.a=3; x.b; }));
ASSERT(5, ({struct { union { int a,b; }; union { int c,d; }; } x; x.d=5; x.c; }));
printf("OK\n");
return 0;
}