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00-helloworld
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Happy New Year!
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2021-01-14 15:53:49 -08:00 |
01-cubes
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Happy New Year!
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2021-01-14 15:53:49 -08:00 |
02-metaballs
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Rebuilt all embedded shaders.
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2021-06-06 14:51:46 -07:00 |
03-raymarch
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Happy New Year!
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2021-01-14 15:53:49 -08:00 |
04-mesh
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Happy New Year!
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2021-01-14 15:53:49 -08:00 |
05-instancing
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Fixing WebGL + Android instancing.
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2021-05-18 20:22:46 -07:00 |
06-bump
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Fix example 31-rsm Vulkan shaders (#2453)
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2021-04-06 19:46:26 -07:00 |
07-callback
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Happy New Year!
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2021-01-14 15:53:49 -08:00 |
08-update
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Happy New Year!
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2021-01-14 15:53:49 -08:00 |
09-hdr
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Happy New Year!
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2021-01-14 15:53:49 -08:00 |
10-font
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Replace freetype with stb_truetype in font examples (#2139)
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2020-05-10 17:44:14 -07:00 |
11-fontsdf
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Add SDF font outlines, drop shadows, and image glyphs (#2325)
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2020-12-13 17:02:36 -08:00 |
12-lod
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Happy New Year!
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2021-01-14 15:53:49 -08:00 |
13-stencil
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Fixed assert macros, and improved error handling.
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2021-10-25 18:59:32 -07:00 |
14-shadowvolumes
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Fixed assert macros, and improved error handling.
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2021-10-25 18:59:32 -07:00 |
15-shadowmaps-simple
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Cleanup.
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2021-10-27 17:00:39 -07:00 |
16-shadowmaps
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Fixed assert macros, and improved error handling.
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2021-10-25 18:59:32 -07:00 |
17-drawstress
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Rebuilt all embedded shaders.
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2021-06-06 14:51:46 -07:00 |
18-ibl
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Added initializer types.
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2021-09-06 09:03:26 -07:00 |
19-oit
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Happy New Year!
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2021-01-14 15:53:49 -08:00 |
20-nanovg
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Fix C5055 warnings on C++20 and up (#2637)
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2021-10-27 09:33:03 -07:00 |
21-deferred
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21-deferred: Fixed uniform leak.
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2021-10-28 18:43:09 -07:00 |
22-windows
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Fixes for multiple windows and example 22 (#2483)
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2021-04-19 15:30:03 -07:00 |
23-vectordisplay
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Happy New Year!
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2021-01-14 15:53:49 -08:00 |
24-nbody
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Happy New Year!
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2021-01-14 15:53:49 -08:00 |
25-c99
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Fixing build.
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2019-02-26 23:24:48 -08:00 |
26-occlusion
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Happy New Year!
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2021-01-14 15:53:49 -08:00 |
27-terrain
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Moving bounds from bgfx to bx.
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2021-10-16 10:41:42 -07:00 |
28-wireframe
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Added initializer types.
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2021-09-06 09:03:26 -07:00 |
29-debugdraw
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Moving bounds from bgfx to bx.
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2021-10-16 10:41:42 -07:00 |
30-picking
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Replaced D24* with D32F depth format.
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2021-02-25 19:44:13 -08:00 |
31-rsm
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Fix example 31-rsm Vulkan shaders (#2453)
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2021-04-06 19:46:26 -07:00 |
32-particles
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Moving bounds from bgfx to bx.
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2021-10-16 10:41:42 -07:00 |
33-pom
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Happy New Year!
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2021-01-14 15:53:49 -08:00 |
34-mvs
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Happy New Year!
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2021-01-14 15:53:49 -08:00 |
35-dynamic
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Happy New Year!
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2021-01-14 15:53:49 -08:00 |
36-sky
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Fix C5055 warnings on C++20 and up (#2637)
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2021-10-27 09:33:03 -07:00 |
37-gpudrivenrendering
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Added initializer types.
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2021-09-06 09:03:26 -07:00 |
38-bloom
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Moving bounds from bgfx to bx.
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2021-10-16 10:41:42 -07:00 |
39-assao
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Fix textureGather in example 39 (#2596)
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2021-08-24 19:30:27 -07:00 |
40-svt
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Moving bounds from bgfx to bx.
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2021-10-16 10:41:42 -07:00 |
41-tess
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Moving bounds from bgfx to bx.
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2021-10-16 10:41:42 -07:00 |
42-bunnylod
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Fixed assert macros, and improved error handling.
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2021-10-25 18:59:32 -07:00 |
43-denoise
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Cleanup.
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2021-04-18 21:16:56 -07:00 |
44-sss
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Don't interact with camera when mouse is over ImGui.
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2021-02-05 17:24:56 -08:00 |
45-bokeh
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Fixed assert macros, and improved error handling.
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2021-10-25 18:59:32 -07:00 |
46-fsr
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Cleanup: change POD casts from static_cast to functional/ctor casts, for consistency (#2648)
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2021-10-31 15:54:10 -07:00 |
assets
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Fixed cubemap test texture.
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2020-12-17 19:47:44 -08:00 |
common
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Cleanup.
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2021-10-27 17:00:39 -07:00 |
runtime
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21-deferred: Rebuilt shaders.
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2021-10-28 18:40:46 -07:00 |
makefile
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Updated makefile.
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2021-10-06 17:40:32 -07:00 |