25 lines
444 B
Scala
25 lines
444 B
Scala
$input v_k
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/*
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* Copyright 2013 Dario Manesku. All rights reserved.
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* License: http://www.opensource.org/licenses/BSD-2-Clause
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*/
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#include "../common/common.sh"
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uniform vec3 u_color;
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void main()
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{
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float k = v_k;
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if (!gl_FrontFacing)
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k = -k;
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gl_FragColor.xyzw =
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vec4( float(abs(k - 1.0) < 0.0001)/255.0
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, float(abs(k + 1.0) < 0.0001)/255.0
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, float(abs(k - 2.0) < 0.0001)/255.0
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, float(abs(k + 2.0) < 0.0001)/255.0
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);
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}
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