..
bgfx-codegen.lua
Updated IDL scripts.
2019-07-04 18:47:08 -07:00
bgfx.doxygen
Switching to genie.
2014-09-10 21:04:42 -07:00
bgfx.idl
Enhance docs for BGFX_DEBUG_PROFILER, showing relation to per-view stats. ( #2683 )
2021-12-13 12:46:06 -08:00
bgfx.lua
Fixed assert macros, and improved error handling.
2021-10-25 18:59:32 -07:00
bgfx.natvis
Updated natvis.
2020-09-30 13:49:34 -07:00
bindings-bf.lua
Updated Beef bindings ( #2426 )
2021-03-17 17:49:01 -07:00
bindings-cs.lua
Happy New Year!
2021-01-14 15:53:49 -08:00
bindings-d.lua
Add D language bindings generator ( #1907 )
2019-10-09 07:23:17 -07:00
build.ninja
using meshoptimizer for vertex cache/fetch optim and index/vertex buffer compression
2019-04-13 16:07:06 +02:00
codegen.lua
Fixed docs.
2021-05-25 20:13:59 -07:00
doxygen.lua
Updated IDL scripts.
2019-07-04 18:47:08 -07:00
example-common.lua
Fixed assert macros, and improved error handling.
2021-10-25 18:59:32 -07:00
genie.lua
Fixed project groups.
2021-10-26 20:13:30 -07:00
geometryc.lua
Fixed assert macros, and improved error handling.
2021-10-25 18:59:32 -07:00
geometryv.lua
Fixed assert macros, and improved error handling.
2021-10-25 18:59:32 -07:00
idl.lua
Updated IDL.
2019-07-14 21:19:46 -07:00
shader-embeded.mk
Allow shaders to be compiled on msys2 ( #2539 )
2021-06-12 11:36:54 -07:00
shader.mk
Happy New Year!
2021-01-14 15:53:49 -08:00
shaderc.lua
Fixed assert macros, and improved error handling.
2021-10-25 18:59:32 -07:00
temp.bgfx.h
Happy New Year!
2021-01-14 15:53:49 -08:00
temp.bgfx.idl.inl
Happy New Year!
2021-01-14 15:53:49 -08:00
temp.defines.h
Happy New Year!
2021-01-14 15:53:49 -08:00
texturec.lua
Fixed assert macros, and improved error handling.
2021-10-25 18:59:32 -07:00
texturev.lua
Fixed assert macros, and improved error handling.
2021-10-25 18:59:32 -07:00
tools.mk
Allow shaders to be compiled on msys2 ( #2539 )
2021-06-12 11:36:54 -07:00