bgfx/examples/runtime
Andrew Willmott acd99728b7 ATC and ASTC support (#1410)
* ATC & ASTC support

- Add update format enum for bimg additions
- renderer_gl ATC and ATSC support
- renderer_mtl ASTC support
- renderer_vk ASTC support
- updates to other backends for new enums
- Support emulated ATC

* cleanup

* Add texture_compression test files for ATC/ASTC formats

* Update 'update' example for ATC formats

- Generalise tile code a little
- Add ATC variants
- Ignoring ASTC for now as not emulated -- should we add empty
  checkerboard emulate though?
2018-06-11 09:23:41 -07:00
..
font Updated font awesome to match icon font headers. 2017-02-24 19:24:46 -08:00
images Enabling WinRT / Windows Store apps for bgfx. 2015-05-24 13:16:18 -04:00
meshes Rebuild assets. 2018-05-23 21:18:41 -07:00
shaders Updated shaders. 2018-03-17 21:56:54 -07:00
temp Added temp path for examples. 2013-01-12 14:25:27 -08:00
text add typewriter font and sherlock holmes text 2013-05-22 17:19:26 +02:00
textures ATC and ASTC support (#1410) 2018-06-11 09:23:41 -07:00
.gitignore Added ability to specify api thread wait timeout. Fixed HLSL compiler. 2016-10-13 15:01:27 -07:00
gamecontrollerdb.txt fix sdl entry + gamecontrollerdb.txt (#1048) 2017-02-17 09:37:04 -08:00
ios-info.plist OSX: Added default info.plist. 2015-08-17 17:15:05 -07:00
osx-info.plist OSX: Added default info.plist. 2015-08-17 17:15:05 -07:00
tvos-info.plist Added tvOS support. 2015-10-12 13:32:39 -07:00