346 lines
12 KiB
C++
346 lines
12 KiB
C++
// Copyright (c) 2018 Google LLC.
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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//
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// http://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASI,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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#ifndef SOURCE_OPT_SCALAR_ANALYSIS_NODES_H_
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#define SOURCE_OPT_SCALAR_ANALYSIS_NODES_H_
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#include <algorithm>
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#include <memory>
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#include <string>
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#include <vector>
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#include "source/opt/tree_iterator.h"
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namespace spvtools {
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namespace opt {
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class Loop;
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class ScalarEvolutionAnalysis;
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class SEConstantNode;
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class SERecurrentNode;
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class SEAddNode;
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class SEMultiplyNode;
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class SENegative;
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class SEValueUnknown;
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class SECantCompute;
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// Abstract class representing a node in the scalar evolution DAG. Each node
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// contains a vector of pointers to its children and each subclass of SENode
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// implements GetType and an As method to allow casting. SENodes can be hashed
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// using the SENodeHash functor. The vector of children is sorted when a node is
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// added. This is important as it allows the hash of X+Y to be the same as Y+X.
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class SENode {
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public:
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enum SENodeType {
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Constant,
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RecurrentAddExpr,
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Add,
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Multiply,
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Negative,
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ValueUnknown,
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CanNotCompute
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};
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using ChildContainerType = std::vector<SENode*>;
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explicit SENode(ScalarEvolutionAnalysis* parent_analysis)
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: parent_analysis_(parent_analysis), unique_id_(++NumberOfNodes) {}
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virtual SENodeType GetType() const = 0;
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virtual ~SENode() {}
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virtual inline void AddChild(SENode* child) {
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// If this is a constant node, assert.
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if (AsSEConstantNode()) {
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assert(false && "Trying to add a child node to a constant!");
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}
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// Find the first point in the vector where |child| is greater than the node
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// currently in the vector.
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auto find_first_less_than = [child](const SENode* node) {
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return child->unique_id_ <= node->unique_id_;
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};
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auto position = std::find_if_not(children_.begin(), children_.end(),
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find_first_less_than);
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// Children are sorted so the hashing and equality operator will be the same
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// for a node with the same children. X+Y should be the same as Y+X.
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children_.insert(position, child);
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}
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// Get the type as an std::string. This is used to represent the node in the
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// dot output and is used to hash the type as well.
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std::string AsString() const;
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// Dump the SENode and its immediate children, if |recurse| is true then it
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// will recurse through all children to print the DAG starting from this node
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// as a root.
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void DumpDot(std::ostream& out, bool recurse = false) const;
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// Checks if two nodes are the same by hashing them.
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bool operator==(const SENode& other) const;
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// Checks if two nodes are not the same by comparing the hashes.
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bool operator!=(const SENode& other) const;
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// Return the child node at |index|.
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inline SENode* GetChild(size_t index) { return children_[index]; }
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inline const SENode* GetChild(size_t index) const { return children_[index]; }
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// Iterator to iterate over the child nodes.
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using iterator = ChildContainerType::iterator;
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using const_iterator = ChildContainerType::const_iterator;
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// Iterate over immediate child nodes.
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iterator begin() { return children_.begin(); }
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iterator end() { return children_.end(); }
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// Constant overloads for iterating over immediate child nodes.
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const_iterator begin() const { return children_.cbegin(); }
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const_iterator end() const { return children_.cend(); }
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const_iterator cbegin() { return children_.cbegin(); }
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const_iterator cend() { return children_.cend(); }
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// Collect all the recurrent nodes in this SENode
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std::vector<SERecurrentNode*> CollectRecurrentNodes() {
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std::vector<SERecurrentNode*> recurrent_nodes{};
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if (auto recurrent_node = AsSERecurrentNode()) {
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recurrent_nodes.push_back(recurrent_node);
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}
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for (auto child : GetChildren()) {
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auto child_recurrent_nodes = child->CollectRecurrentNodes();
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recurrent_nodes.insert(recurrent_nodes.end(),
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child_recurrent_nodes.begin(),
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child_recurrent_nodes.end());
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}
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return recurrent_nodes;
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}
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// Collect all the value unknown nodes in this SENode
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std::vector<SEValueUnknown*> CollectValueUnknownNodes() {
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std::vector<SEValueUnknown*> value_unknown_nodes{};
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if (auto value_unknown_node = AsSEValueUnknown()) {
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value_unknown_nodes.push_back(value_unknown_node);
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}
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for (auto child : GetChildren()) {
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auto child_value_unknown_nodes = child->CollectValueUnknownNodes();
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value_unknown_nodes.insert(value_unknown_nodes.end(),
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child_value_unknown_nodes.begin(),
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child_value_unknown_nodes.end());
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}
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return value_unknown_nodes;
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}
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// Iterator to iterate over the entire DAG. Even though we are using the tree
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// iterator it should still be safe to iterate over. However, nodes with
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// multiple parents will be visited multiple times, unlike in a tree.
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using dag_iterator = TreeDFIterator<SENode>;
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using const_dag_iterator = TreeDFIterator<const SENode>;
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// Iterate over all child nodes in the graph.
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dag_iterator graph_begin() { return dag_iterator(this); }
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dag_iterator graph_end() { return dag_iterator(); }
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const_dag_iterator graph_begin() const { return graph_cbegin(); }
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const_dag_iterator graph_end() const { return graph_cend(); }
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const_dag_iterator graph_cbegin() const { return const_dag_iterator(this); }
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const_dag_iterator graph_cend() const { return const_dag_iterator(); }
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// Return the vector of immediate children.
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const ChildContainerType& GetChildren() const { return children_; }
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ChildContainerType& GetChildren() { return children_; }
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// Return true if this node is a cant compute node.
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bool IsCantCompute() const { return GetType() == CanNotCompute; }
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// Implements a casting method for each type.
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#define DeclareCastMethod(target) \
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virtual target* As##target() { return nullptr; } \
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virtual const target* As##target() const { return nullptr; }
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DeclareCastMethod(SEConstantNode);
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DeclareCastMethod(SERecurrentNode);
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DeclareCastMethod(SEAddNode);
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DeclareCastMethod(SEMultiplyNode);
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DeclareCastMethod(SENegative);
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DeclareCastMethod(SEValueUnknown);
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DeclareCastMethod(SECantCompute);
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#undef DeclareCastMethod
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// Get the analysis which has this node in its cache.
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inline ScalarEvolutionAnalysis* GetParentAnalysis() const {
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return parent_analysis_;
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}
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protected:
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ChildContainerType children_;
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ScalarEvolutionAnalysis* parent_analysis_;
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// The unique id of this node, assigned on creation by incrementing the static
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// node count.
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uint32_t unique_id_;
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// The number of nodes created.
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static uint32_t NumberOfNodes;
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};
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// Function object to handle the hashing of SENodes. Hashing algorithm hashes
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// the type (as a string), the literal value of any constants, and the child
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// pointers which are assumed to be unique.
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struct SENodeHash {
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size_t operator()(const std::unique_ptr<SENode>& node) const;
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size_t operator()(const SENode* node) const;
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};
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// A node representing a constant integer.
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class SEConstantNode : public SENode {
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public:
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SEConstantNode(ScalarEvolutionAnalysis* parent_analysis, int64_t value)
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: SENode(parent_analysis), literal_value_(value) {}
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SENodeType GetType() const final { return Constant; }
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int64_t FoldToSingleValue() const { return literal_value_; }
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SEConstantNode* AsSEConstantNode() override { return this; }
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const SEConstantNode* AsSEConstantNode() const override { return this; }
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inline void AddChild(SENode*) final {
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assert(false && "Attempting to add a child to a constant node!");
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}
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protected:
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int64_t literal_value_;
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};
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// A node representing a recurrent expression in the code. A recurrent
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// expression is an expression whose value can be expressed as a linear
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// expression of the loop iterations. Such as an induction variable. The actual
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// value of a recurrent expression is coefficent_ * iteration + offset_, hence
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// an induction variable i=0, i++ becomes a recurrent expression with an offset
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// of zero and a coefficient of one.
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class SERecurrentNode : public SENode {
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public:
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SERecurrentNode(ScalarEvolutionAnalysis* parent_analysis, const Loop* loop)
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: SENode(parent_analysis), loop_(loop) {}
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SENodeType GetType() const final { return RecurrentAddExpr; }
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inline void AddCoefficient(SENode* child) {
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coefficient_ = child;
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SENode::AddChild(child);
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}
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inline void AddOffset(SENode* child) {
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offset_ = child;
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SENode::AddChild(child);
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}
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inline const SENode* GetCoefficient() const { return coefficient_; }
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inline SENode* GetCoefficient() { return coefficient_; }
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inline const SENode* GetOffset() const { return offset_; }
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inline SENode* GetOffset() { return offset_; }
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// Return the loop which this recurrent expression is recurring within.
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const Loop* GetLoop() const { return loop_; }
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SERecurrentNode* AsSERecurrentNode() override { return this; }
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const SERecurrentNode* AsSERecurrentNode() const override { return this; }
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private:
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SENode* coefficient_;
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SENode* offset_;
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const Loop* loop_;
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};
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// A node representing an addition operation between child nodes.
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class SEAddNode : public SENode {
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public:
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explicit SEAddNode(ScalarEvolutionAnalysis* parent_analysis)
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: SENode(parent_analysis) {}
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SENodeType GetType() const final { return Add; }
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SEAddNode* AsSEAddNode() override { return this; }
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const SEAddNode* AsSEAddNode() const override { return this; }
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};
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// A node representing a multiply operation between child nodes.
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class SEMultiplyNode : public SENode {
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public:
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explicit SEMultiplyNode(ScalarEvolutionAnalysis* parent_analysis)
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: SENode(parent_analysis) {}
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SENodeType GetType() const final { return Multiply; }
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SEMultiplyNode* AsSEMultiplyNode() override { return this; }
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const SEMultiplyNode* AsSEMultiplyNode() const override { return this; }
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};
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// A node representing a unary negative operation.
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class SENegative : public SENode {
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public:
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explicit SENegative(ScalarEvolutionAnalysis* parent_analysis)
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: SENode(parent_analysis) {}
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SENodeType GetType() const final { return Negative; }
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SENegative* AsSENegative() override { return this; }
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const SENegative* AsSENegative() const override { return this; }
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};
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// A node representing a value which we do not know the value of, such as a load
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// instruction.
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class SEValueUnknown : public SENode {
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public:
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// SEValueUnknowns must come from an instruction |unique_id| is the unique id
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// of that instruction. This is so we cancompare value unknowns and have a
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// unique value unknown for each instruction.
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SEValueUnknown(ScalarEvolutionAnalysis* parent_analysis, uint32_t result_id)
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: SENode(parent_analysis), result_id_(result_id) {}
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SENodeType GetType() const final { return ValueUnknown; }
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SEValueUnknown* AsSEValueUnknown() override { return this; }
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const SEValueUnknown* AsSEValueUnknown() const override { return this; }
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inline uint32_t ResultId() const { return result_id_; }
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private:
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uint32_t result_id_;
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};
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// A node which we cannot reason about at all.
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class SECantCompute : public SENode {
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public:
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explicit SECantCompute(ScalarEvolutionAnalysis* parent_analysis)
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: SENode(parent_analysis) {}
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SENodeType GetType() const final { return CanNotCompute; }
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SECantCompute* AsSECantCompute() override { return this; }
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const SECantCompute* AsSECantCompute() const override { return this; }
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};
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} // namespace opt
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} // namespace spvtools
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#endif // SOURCE_OPT_SCALAR_ANALYSIS_NODES_H_
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