14 lines
222 B
GLSL
14 lines
222 B
GLSL
#version 450
|
|
|
|
layout(xfb_buffer=2) out;
|
|
layout(location=5, xfb_offset=0) out block2 {
|
|
float y1_out;
|
|
vec4 y2_out;
|
|
};
|
|
|
|
void main() {
|
|
y1_out = 7.0;
|
|
y2_out = vec4(1.0, 0.0, 0.0, 1.0);
|
|
gl_Position = vec4(0.0);
|
|
}
|