bgfx/3rdparty/glslang/Test/spv.perprimitiveNV.frag
Branimir Karadžić 5b704808d6 Updated glslang.
2018-10-26 18:44:52 -07:00

22 lines
256 B
GLSL

#version 460
#extension GL_NV_mesh_shader: require
layout(location=0)
in B {
perprimitiveNV float f;
};
layout(location=4)
in C {
flat centroid float h;
};
layout(location=8)
out float g;
void main()
{
g = f + h;
}