19 lines
450 B
GLSL
19 lines
450 B
GLSL
struct GSPS_INPUT
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{
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};
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// Test Append() method appearing before declaration of entry point's stream output.
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void EmitVertex(in GSPS_INPUT output, inout TriangleStream<GSPS_INPUT> TriStream)
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{
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TriStream.Append( output );
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}
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[maxvertexcount(3)]
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void main( triangle GSPS_INPUT input[3], inout TriangleStream<GSPS_INPUT> TriStream )
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{
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EmitVertex(input[0], TriStream);
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EmitVertex(input[1], TriStream);
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EmitVertex(input[2], TriStream);
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}
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