bgfx/examples/runtime/meshes
2017-10-04 20:31:58 -07:00
..
bunny_decimated.bin Built assets. 2017-10-03 20:29:40 -07:00
bunny_patched.bin Built assets. 2017-10-03 20:29:40 -07:00
bunny.bin Built assets. 2017-10-03 20:29:40 -07:00
column.bin Built assets. 2017-10-03 20:29:40 -07:00
cube.bin Built assets. 2017-10-03 20:29:40 -07:00
hollowcube.bin Built assets. 2017-10-03 20:29:40 -07:00
orb.bin Built assets. 2017-10-03 20:29:40 -07:00
platform.bin Built assets. 2017-10-03 20:29:40 -07:00
test_scene.bin geometryc: Fixed uv/normal output. 2017-10-04 20:31:58 -07:00
tree1b_lod0_1.bin Built assets. 2017-10-03 20:29:40 -07:00
tree1b_lod0_2.bin Built assets. 2017-10-03 20:29:40 -07:00
tree1b_lod1_1.bin Built assets. 2017-10-03 20:29:40 -07:00
tree1b_lod1_2.bin Built assets. 2017-10-03 20:29:40 -07:00
tree1b_lod2_1.bin Built assets. 2017-10-03 20:29:40 -07:00
tree1b_lod2_2.bin Built assets. 2017-10-03 20:29:40 -07:00
tree.bin Built assets. 2017-10-03 20:29:40 -07:00
tricube.bin Added 15-shadowmaps-simple and 16-shadowmaps. 2014-01-13 22:16:07 +01:00
unit_sphere.bin Added RSM sample. (#854) 2016-07-24 15:39:50 -07:00