bgfx/examples
Бранимир Караџић f50d84da52 Rebuilt SPIR-V shaders.
2021-10-02 11:31:52 -07:00
..
00-helloworld Happy New Year! 2021-01-14 15:53:49 -08:00
01-cubes Happy New Year! 2021-01-14 15:53:49 -08:00
02-metaballs Rebuilt all embedded shaders. 2021-06-06 14:51:46 -07:00
03-raymarch Happy New Year! 2021-01-14 15:53:49 -08:00
04-mesh Happy New Year! 2021-01-14 15:53:49 -08:00
05-instancing Fixing WebGL + Android instancing. 2021-05-18 20:22:46 -07:00
06-bump Fix example 31-rsm Vulkan shaders (#2453) 2021-04-06 19:46:26 -07:00
07-callback Happy New Year! 2021-01-14 15:53:49 -08:00
08-update Happy New Year! 2021-01-14 15:53:49 -08:00
09-hdr Happy New Year! 2021-01-14 15:53:49 -08:00
10-font Replace freetype with stb_truetype in font examples (#2139) 2020-05-10 17:44:14 -07:00
11-fontsdf Add SDF font outlines, drop shadows, and image glyphs (#2325) 2020-12-13 17:02:36 -08:00
12-lod Happy New Year! 2021-01-14 15:53:49 -08:00
13-stencil Don't interact with camera when mouse is over ImGui. 2021-02-05 17:24:56 -08:00
14-shadowvolumes Happy New Year! 2021-01-14 15:53:49 -08:00
15-shadowmaps-simple Vulkan: allow writing to gl_FragColor without framebuffer color attachment (#2452) 2021-04-07 07:21:02 -07:00
16-shadowmaps Replaced D24* with D32F depth format. 2021-02-25 19:44:13 -08:00
17-drawstress Rebuilt all embedded shaders. 2021-06-06 14:51:46 -07:00
18-ibl Added initializer types. 2021-09-06 09:03:26 -07:00
19-oit Happy New Year! 2021-01-14 15:53:49 -08:00
20-nanovg Happy New Year! 2021-01-14 15:53:49 -08:00
21-deferred Fix example 31-rsm Vulkan shaders (#2453) 2021-04-06 19:46:26 -07:00
22-windows Fixes for multiple windows and example 22 (#2483) 2021-04-19 15:30:03 -07:00
23-vectordisplay Happy New Year! 2021-01-14 15:53:49 -08:00
24-nbody Happy New Year! 2021-01-14 15:53:49 -08:00
25-c99 Fixing build. 2019-02-26 23:24:48 -08:00
26-occlusion Happy New Year! 2021-01-14 15:53:49 -08:00
27-terrain Happy New Year! 2021-01-14 15:53:49 -08:00
28-wireframe Added initializer types. 2021-09-06 09:03:26 -07:00
29-debugdraw Added initializer types. 2021-09-06 09:03:26 -07:00
30-picking Replaced D24* with D32F depth format. 2021-02-25 19:44:13 -08:00
31-rsm Fix example 31-rsm Vulkan shaders (#2453) 2021-04-06 19:46:26 -07:00
32-particles Happy New Year! 2021-01-14 15:53:49 -08:00
33-pom Happy New Year! 2021-01-14 15:53:49 -08:00
34-mvs Happy New Year! 2021-01-14 15:53:49 -08:00
35-dynamic Happy New Year! 2021-01-14 15:53:49 -08:00
36-sky Added initializer types. 2021-09-06 09:03:26 -07:00
37-gpudrivenrendering Added initializer types. 2021-09-06 09:03:26 -07:00
38-bloom Replaced D24* with D32F depth format. 2021-02-25 19:44:13 -08:00
39-assao Fix textureGather in example 39 (#2596) 2021-08-24 19:30:27 -07:00
40-svt Replaced D24* with D32F depth format. 2021-02-25 19:44:13 -08:00
41-tess Happy New Year! 2021-01-14 15:53:49 -08:00
42-bunnylod Happy New Year! 2021-01-14 15:53:49 -08:00
43-denoise Cleanup. 2021-04-18 21:16:56 -07:00
44-sss Don't interact with camera when mouse is over ImGui. 2021-02-05 17:24:56 -08:00
45-bokeh Don't interact with camera when mouse is over ImGui. 2021-02-05 17:24:56 -08:00
assets Fixed cubemap test texture. 2020-12-17 19:47:44 -08:00
common Cleanup. 2021-09-25 22:30:42 -07:00
runtime Rebuilt SPIR-V shaders. 2021-10-02 11:31:52 -07:00
makefile Add missing examples in makefile (#2534) 2021-06-05 13:56:29 -07:00