.. |
bgfx_compute.sh
|
Initial compute support.
|
2014-07-20 20:27:13 -07:00 |
bgfx_p.h
|
Added serialization for vertex decl attribute enums. Binary format changes. Rebuilt all meshes and shaders.
|
2014-08-17 17:20:15 -07:00 |
bgfx_shader.sh
|
Fixed preprocessor bug that trucnates macro arguments to first character when concatenating them.
|
2014-07-28 20:15:01 -07:00 |
bgfx.cpp
|
Manually integrated some FreeBSD changes from @lye #132 pull request.
|
2014-08-06 21:17:14 -07:00 |
charset.h
|
Added support for blend separate and blend MRT independent.
|
2014-03-25 23:07:51 -07:00 |
config.h
|
Manually integrated some FreeBSD changes from @lye #132 pull request.
|
2014-08-06 21:18:41 -07:00 |
fs_clear0.bin.h
|
Added serialization for vertex decl attribute enums. Binary format changes. Rebuilt all meshes and shaders.
|
2014-08-17 17:20:15 -07:00 |
fs_clear0.sc
|
Added support for blend separate and blend MRT independent.
|
2014-03-25 23:07:51 -07:00 |
fs_clear1.bin.h
|
Added serialization for vertex decl attribute enums. Binary format changes. Rebuilt all meshes and shaders.
|
2014-08-17 17:20:15 -07:00 |
fs_clear1.sc
|
Added support for blend separate and blend MRT independent.
|
2014-03-25 23:07:51 -07:00 |
fs_clear2.bin.h
|
Added serialization for vertex decl attribute enums. Binary format changes. Rebuilt all meshes and shaders.
|
2014-08-17 17:20:15 -07:00 |
fs_clear2.sc
|
Added support for blend separate and blend MRT independent.
|
2014-03-25 23:07:51 -07:00 |
fs_clear3.bin.h
|
Added serialization for vertex decl attribute enums. Binary format changes. Rebuilt all meshes and shaders.
|
2014-08-17 17:20:15 -07:00 |
fs_clear3.sc
|
Added support for blend separate and blend MRT independent.
|
2014-03-25 23:07:51 -07:00 |
fs_debugfont.bin.h
|
Added serialization for vertex decl attribute enums. Binary format changes. Rebuilt all meshes and shaders.
|
2014-08-17 17:20:15 -07:00 |
fs_debugfont.sc
|
Updated copyright year.
|
2014-02-10 22:07:04 -08:00 |
glcontext_eagl.h
|
iOS: added stencil buffer to context fbo. ( fixed stencil example )
|
2014-04-06 14:58:21 +02:00 |
glcontext_eagl.mm
|
iOS: added stencil buffer to context fbo. ( fixed stencil example )
|
2014-04-06 14:58:21 +02:00 |
glcontext_egl.cpp
|
Initial compute support.
|
2014-07-20 20:27:13 -07:00 |
glcontext_egl.h
|
Added dynamic loading of EGL library on Windows.
|
2014-02-16 16:40:08 -08:00 |
glcontext_glx.cpp
|
FreeBSD ifdefs.
|
2014-08-06 21:53:32 -07:00 |
glcontext_glx.h
|
FreeBSD ifdefs.
|
2014-08-06 21:53:32 -07:00 |
glcontext_ios.h
|
Updated copyright year.
|
2014-02-10 22:07:04 -08:00 |
glcontext_nsgl.h
|
Updated copyright year.
|
2014-02-10 22:07:04 -08:00 |
glcontext_nsgl.mm
|
Cleanup.
|
2014-03-29 19:58:24 -07:00 |
glcontext_ppapi.cpp
|
Changed GLES macro to use version number.
|
2014-03-29 23:12:15 -07:00 |
glcontext_ppapi.h
|
Updated copyright year.
|
2014-02-10 22:07:04 -08:00 |
glcontext_wgl.cpp
|
Workaround C4127 MSVC level 4 warning.
|
2014-06-08 20:57:39 -07:00 |
glcontext_wgl.h
|
Added ability to choose renderer backend in runtime.
|
2014-05-26 14:09:26 -07:00 |
glimports.h
|
Initial compute support.
|
2014-07-20 20:27:13 -07:00 |
image.cpp
|
Updated texture container texture format support.
|
2014-08-12 21:47:01 -07:00 |
image.h
|
Fixed compressed image block size.
|
2014-03-01 19:27:34 -08:00 |
makefile
|
Updated copyright year.
|
2014-02-10 22:07:04 -08:00 |
renderer_d3d9.cpp
|
Cleanup.
|
2014-08-20 20:11:50 -07:00 |
renderer_d3d9.h
|
Updated texture container texture format support.
|
2014-08-12 21:47:01 -07:00 |
renderer_d3d11.cpp
|
Added serialization for vertex decl attribute enums. Binary format changes. Rebuilt all meshes and shaders.
|
2014-08-17 17:20:15 -07:00 |
renderer_d3d11.h
|
DX11: Added static linking with D3D libs for WinRT.
|
2014-08-04 22:01:20 -07:00 |
renderer_d3d.h
|
Workaround C4127 MSVC level 4 warning.
|
2014-06-08 20:57:39 -07:00 |
renderer_gl.cpp
|
Added serialization for vertex decl attribute enums. Binary format changes. Rebuilt all meshes and shaders.
|
2014-08-17 17:20:15 -07:00 |
renderer_gl.h
|
DX11: Added static linking with D3D libs for WinRT.
|
2014-08-04 22:01:20 -07:00 |
renderer_null.cpp
|
Added ability to choose renderer backend in runtime.
|
2014-05-26 14:09:26 -07:00 |
varying.def.sc
|
Normalized line endings.
|
2013-02-21 21:07:31 -08:00 |
vertexdecl.cpp
|
Made VertexDecl not appear as POD type to compiler.
|
2014-08-19 20:23:46 -07:00 |
vertexdecl.h
|
Added serialization for vertex decl attribute enums. Binary format changes. Rebuilt all meshes and shaders.
|
2014-08-17 17:20:15 -07:00 |
vs_clear.bin.h
|
Added serialization for vertex decl attribute enums. Binary format changes. Rebuilt all meshes and shaders.
|
2014-08-17 17:20:15 -07:00 |
vs_clear.sc
|
Updated copyright year.
|
2014-02-10 22:07:04 -08:00 |
vs_debugfont.bin.h
|
Added serialization for vertex decl attribute enums. Binary format changes. Rebuilt all meshes and shaders.
|
2014-08-17 17:20:15 -07:00 |
vs_debugfont.sc
|
Updated copyright year.
|
2014-02-10 22:07:04 -08:00 |