f4d463990a
* Allow simultaneous X11 and Wayland support * Add NativeWindowHandleType * Set default value for g_platformData.type * Use g_platformData.type to check for a native Wayland window * Stub getNativeWindowHandleType on platform where Wayland is not an option * Implement getNativeWindowHandleType for GLFW * Add getNativeWindowHandleType to the remaining C++ examples * Add getNativeWindowHandleType to the C example |
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.. | ||
cs_terrain_init.sc | ||
cs_terrain_lod.sc | ||
cs_terrain_update_draw.sc | ||
cs_terrain_update_indirect.sc | ||
fcull.sh | ||
fs_terrain_render_normal.sc | ||
fs_terrain_render.sc | ||
isubd.sh | ||
makefile | ||
matrices.sh | ||
screenshot.png | ||
terrain_common.sh | ||
tess.cpp | ||
uniforms.sh | ||
varying.def.sc | ||
vs_terrain_render.sc |