bgfx/examples/03-raymarch/varying.def.sc
2013-02-21 21:07:31 -08:00

7 lines
191 B
Scala

vec4 v_color0 : COLOR0 = vec4(1.0, 0.0, 0.0, 1.0);
vec2 v_texcoord0 : TEXCOORD0 = vec2(0.0, 0.0);
vec3 a_position : POSITION;
vec4 a_color0 : COLOR0;
vec2 a_texcoord0 : TEXCOORD0;