bgfx/scripts/bgfx.lua
Branimir Karadžić ef45664dd8 Switching to genie.
2014-09-10 21:04:42 -07:00

83 lines
1.3 KiB
Lua

--
-- Copyright 2010-2014 Branimir Karadzic. All rights reserved.
-- License: http://www.opensource.org/licenses/BSD-2-Clause
--
function bgfxProject(_name, _uuid, _kind, _defines)
project ("bgfx" .. _name)
uuid (_uuid)
kind (_kind)
if _kind == "SharedLib" then
defines {
"BGFX_SHARED_LIB_BUILD=1",
}
end
includedirs {
BGFX_DIR .. "../bx/include",
}
defines {
_defines,
}
configuration { "Debug" }
defines {
"BGFX_CONFIG_DEBUG=1",
}
configuration { "android*" }
links {
"EGL",
"GLESv2",
}
configuration { "windows", "not vs201*" }
includedirs {
"$(DXSDK_DIR)/include",
}
configuration { "windows" }
links {
"gdi32",
}
configuration { "xcode4 or osx or ios*" }
files {
BGFX_DIR .. "src/**.mm",
}
configuration { "osx" }
links {
"Cocoa.framework",
}
configuration { "vs* or linux or mingw or xcode4 or osx or ios* or rpi" }
includedirs {
--nacl has GLES2 headers modified...
BGFX_DIR .. "3rdparty/khronos",
}
configuration {}
includedirs {
BGFX_DIR .. "include",
}
files {
BGFX_DIR .. "include/**.h",
BGFX_DIR .. "src/**.cpp",
BGFX_DIR .. "src/**.h",
}
excludes {
BGFX_DIR .. "src/**.bin.h",
}
configuration {}
copyLib()
end