104 lines
2.4 KiB
Lua
104 lines
2.4 KiB
Lua
--
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-- Copyright 2010-2023 Branimir Karadzic. All rights reserved.
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-- License: https://github.com/bkaradzic/bgfx/blob/master/LICENSE
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--
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project ("example-glue")
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kind "StaticLib"
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includedirs {
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path.join(BIMG_DIR, "include"),
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path.join(BGFX_DIR, "include"),
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path.join(BGFX_DIR, "3rdparty"),
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}
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files {
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path.join(BGFX_DIR, "examples/common/example-glue.cpp"),
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}
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using_bx()
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configuration {}
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project ("example-common")
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kind "StaticLib"
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includedirs {
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path.join(BIMG_DIR, "include"),
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path.join(BGFX_DIR, "include"),
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path.join(BGFX_DIR, "3rdparty"),
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}
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files {
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path.join(BGFX_DIR, "3rdparty/meshoptimizer/src/**.cpp"),
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path.join(BGFX_DIR, "3rdparty/meshoptimizer/src/**.h"),
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path.join(BGFX_DIR, "3rdparty/dear-imgui/**.cpp"),
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path.join(BGFX_DIR, "3rdparty/dear-imgui/**.h"),
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path.join(BGFX_DIR, "examples/common/**.cpp"),
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path.join(BGFX_DIR, "examples/common/**.h"),
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}
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using_bx()
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if filesexist(BGFX_DIR, path.join(BGFX_DIR, "../bgfx-gnm"),
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{ path.join(BGFX_DIR, "../bgfx-gnm/examples/common/entry/entry_orbis.cpp") }) then
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files {
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path.join(BGFX_DIR, "../bgfx-gnm/examples/common/entry/entry_orbis.cpp"),
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}
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end
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if filesexist(BGFX_DIR, path.join(BGFX_DIR, "../bgfx-nvn"),
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{ path.join(BGFX_DIR, "../bgfx-gnm/examples/common/entry/entry_nx.cpp") }) then
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files {
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path.join(BGFX_DIR, "../bgfx-gnm/examples/common/entry/entry_nx.cpp"),
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}
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end
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removefiles {
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path.join(BGFX_DIR, "examples/common/example-glue.cpp"),
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}
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if _OPTIONS["with-sdl"] then
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defines {
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"ENTRY_CONFIG_USE_SDL=1",
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}
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includedirs {
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"$(SDL2_DIR)/include",
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}
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end
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if _OPTIONS["with-glfw"] then
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defines {
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"ENTRY_CONFIG_USE_GLFW=1",
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}
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end
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if _OPTIONS["with-wayland"] then
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defines {
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"ENTRY_CONFIG_USE_WAYLAND=1",
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}
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end
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configuration { "android-*" }
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includedirs {
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path.join(BGFX_DIR, "3rdparty/native_app_glue")
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}
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configuration { "osx* or ios* or tvos*" }
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files {
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path.join(BGFX_DIR, "examples/common/**.mm"),
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}
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configuration { "winstore* or durango"}
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files {
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path.join(BGFX_DIR, "examples/common/**.cx"),
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}
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linkoptions {
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"/ignore:4264" -- LNK4264: archiving object file compiled with /ZW into a static library; note that when authoring Windows Runtime types it is not recommended to link with a static library that contains Windows Runtime metadata
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}
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premake.vstudio.splashpath = "../../../examples/runtime/images/SplashScreen.png"
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configuration {}
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