bgfx/scripts/bgfx.lua
Бранимир Караџић 466c6a4e95 Happy New Year!
2023-01-14 10:05:12 -08:00

353 lines
8.0 KiB
Lua

--
-- Copyright 2010-2023 Branimir Karadzic. All rights reserved.
-- License: https://github.com/bkaradzic/bgfx/blob/master/LICENSE
--
function filesexist(_srcPath, _dstPath, _files)
for _, file in ipairs(_files) do
file = path.getrelative(_srcPath, file)
local filePath = path.join(_dstPath, file)
if not os.isfile(filePath) then return false end
end
return true
end
function overridefiles(_srcPath, _dstPath, _files)
local remove = {}
local add = {}
for _, file in ipairs(_files) do
file = path.getrelative(_srcPath, file)
local filePath = path.join(_dstPath, file)
if not os.isfile(filePath) then return end
table.insert(remove, path.join(_srcPath, file))
table.insert(add, filePath)
end
removefiles {
remove,
}
files {
add,
}
end
function bgfxProjectBase(_kind, _defines)
kind (_kind)
if _kind == "SharedLib" then
defines {
"BGFX_SHARED_LIB_BUILD=1",
}
links {
"bimg",
}
configuration { "vs20* or mingw*" }
links {
"gdi32",
"psapi",
}
configuration { "mingw*" }
linkoptions {
"-shared",
}
configuration { "linux-*" }
buildoptions {
"-fPIC",
}
links {
"X11",
"GL",
"pthread",
}
configuration { "android*" }
targetextension ".so"
configuration { "android*" ,"Debug"}
linkoptions {
"-Wl,-soname,libbgfx-shared-libDebug.so",
}
configuration { "android*" ,"Release"}
linkoptions {
"-Wl,-soname,libbgfx-shared-libRelease.so",
}
configuration {}
else
configuration { "android*" }
linkoptions {
"-Wl,--fix-cortex-a8",
}
configuration {}
end
includedirs {
path.join(BGFX_DIR, "3rdparty"),
path.join(BIMG_DIR, "include"),
}
defines (_defines)
using_bx()
if _OPTIONS["with-glfw"] then
defines {
"BGFX_CONFIG_MULTITHREADED=0",
}
end
configuration { "linux-*" }
includedirs {
path.join(BGFX_DIR, "3rdparty/directx-headers/include/directx"),
path.join(BGFX_DIR, "3rdparty/directx-headers/include"),
path.join(BGFX_DIR, "3rdparty/directx-headers/include/wsl/stubs"),
}
configuration { "vs* or mingw*", "not durango" }
includedirs {
path.join(BGFX_DIR, "3rdparty/directx-headers/include/directx"),
}
configuration { "android*" }
links {
"EGL",
"GLESv2",
}
configuration { "winstore*" }
linkoptions {
"/ignore:4264" -- LNK4264: archiving object file compiled with /ZW into a static library; note that when authoring Windows Runtime types it is not recommended to link with a static library that contains Windows Runtime metadata
}
configuration { "*clang*" }
buildoptions {
"-Wno-microsoft-enum-value", -- enumerator value is not representable in the underlying type 'int'
"-Wno-microsoft-const-init", -- default initialization of an object of const type '' without a user-provided default constructor is a Microsoft extension
}
configuration { "osx*" }
buildoptions { "-x objective-c++" } -- additional build option for osx
linkoptions {
"-framework Cocoa",
"-framework IOKit",
"-framework OpenGL",
"-framework QuartzCore",
"-weak_framework Metal",
"-weak_framework MetalKit",
}
configuration { "not NX32", "not NX64" }
includedirs {
-- NX has EGL headers modified...
path.join(BGFX_DIR, "3rdparty/khronos"),
}
configuration {}
includedirs {
path.join(BGFX_DIR, "include"),
}
files {
path.join(BGFX_DIR, "include/**.h"),
path.join(BGFX_DIR, "src/**.cpp"),
path.join(BGFX_DIR, "src/**.h"),
path.join(BGFX_DIR, "scripts/**.natvis"),
}
removefiles {
path.join(BGFX_DIR, "src/**.bin.h"),
}
overridefiles(BGFX_DIR, path.join(BGFX_DIR, "../bgfx-agc"), {
path.join(BGFX_DIR, "src/renderer_agc.cpp"),
path.join(BGFX_DIR, "src/renderer_agc.h"),
})
overridefiles(BGFX_DIR, path.join(BGFX_DIR, "../bgfx-gnm"), {
path.join(BGFX_DIR, "src/renderer_gnm.cpp"),
path.join(BGFX_DIR, "src/renderer_gnm.h"),
})
overridefiles(BGFX_DIR, path.join(BGFX_DIR, "../bgfx-nvn"), {
path.join(BGFX_DIR, "src/renderer_nvn.cpp"),
path.join(BGFX_DIR, "src/renderer_nvn.h"),
})
if _OPTIONS["with-webgpu"] then
defines {
"BGFX_CONFIG_RENDERER_WEBGPU=1",
"BGFX_CONFIG_DEBUG_ANNOTATION=0", -- does not work
}
local generator = "out/Cmake"
configuration { "wasm*" }
defines {
"BGFX_CONFIG_RENDERER_OPENGL=0",
"BGFX_CONFIG_RENDERER_OPENGLES=0",
}
configuration { "not wasm*" }
includedirs {
path.join(DAWN_DIR, "src/include"),
path.join(DAWN_DIR, "third_party/vulkan-deps/vulkan-headers/src/include"),
path.join(DAWN_DIR, generator, "gen/src/include"),
}
files {
path.join(DAWN_DIR, generator, "gen/src/dawn/webgpu_cpp.cpp"),
}
configuration { "vs*" }
defines {
"NTDDI_VERSION=NTDDI_WIN10_RS2",
-- We can't say `=_WIN32_WINNT_WIN10` here because some files do
-- `#if WINVER < 0x0600` without including windows.h before,
-- and then _WIN32_WINNT_WIN10 isn't yet known to be 0x0A00.
"_WIN32_WINNT=0x0A00",
"WINVER=0x0A00",
}
configuration {}
end
if _OPTIONS["with-amalgamated"] then
excludes {
path.join(BGFX_DIR, "src/bgfx.cpp"),
path.join(BGFX_DIR, "src/debug_**.cpp"),
path.join(BGFX_DIR, "src/dxgi.cpp"),
path.join(BGFX_DIR, "src/glcontext_**.cpp"),
path.join(BGFX_DIR, "src/hmd**.cpp"),
path.join(BGFX_DIR, "src/image.cpp"),
path.join(BGFX_DIR, "src/nvapi.cpp"),
path.join(BGFX_DIR, "src/renderer_**.cpp"),
path.join(BGFX_DIR, "src/shader**.cpp"),
path.join(BGFX_DIR, "src/topology.cpp"),
path.join(BGFX_DIR, "src/vertexlayout.cpp"),
}
configuration { "xcode* or osx* or ios*" }
files {
path.join(BGFX_DIR, "src/amalgamated.mm"),
}
excludes {
path.join(BGFX_DIR, "src/glcontext_**.mm"),
path.join(BGFX_DIR, "src/renderer_**.mm"),
path.join(BGFX_DIR, "src/amalgamated.cpp"),
}
configuration { "not (xcode* or osx* or ios*)" }
excludes {
path.join(BGFX_DIR, "src/**.mm"),
}
configuration {}
else
configuration { "xcode* or osx* or ios*" }
files {
path.join(BGFX_DIR, "src/glcontext_**.mm"),
path.join(BGFX_DIR, "src/renderer_**.mm"),
}
configuration {}
excludes {
path.join(BGFX_DIR, "src/amalgamated.**"),
}
end
if filesexist(BGFX_DIR, path.join(BGFX_DIR, "../bgfx-gnm"), {
path.join(BGFX_DIR, "scripts/bgfx.lua"), }) then
dofile(path.join(BGFX_DIR, "../bgfx-gnm/scripts/bgfx.lua") )
end
if filesexist(BGFX_DIR, path.join(BGFX_DIR, "../bgfx-nvn"), {
path.join(BGFX_DIR, "scripts/bgfx.lua"), }) then
dofile(path.join(BGFX_DIR, "../bgfx-nvn/scripts/bgfx.lua") )
end
configuration {}
end
function bgfxProject(_name, _kind, _defines)
project ("bgfx" .. _name)
uuid (os.uuid("bgfx" .. _name))
bgfxProjectBase(_kind, _defines)
copyLib()
end
if _OPTIONS["with-webgpu"] then
function usesWebGPU()
configuration { "wasm*" }
linkoptions {
"-s USE_WEBGPU=1",
}
configuration { "not wasm*" }
local generator = "out/Cmake"
includedirs {
path.join(DAWN_DIR, "src/include"),
path.join(DAWN_DIR, generator, "gen/src/include"),
}
libdirs {
path.join(DAWN_DIR, generator),
path.join(DAWN_DIR, generator, "src/common/Debug"),
path.join(DAWN_DIR, generator, "src/dawn/Debug"),
path.join(DAWN_DIR, generator, "src/dawn_native/Debug"),
path.join(DAWN_DIR, generator, "src/dawn_platform/Debug"),
path.join(DAWN_DIR, generator, "third_party/tint/src/Debug"),
path.join(DAWN_DIR, generator, "third_party/vulkan-deps/spirv-tools/src/source/Debug"),
path.join(DAWN_DIR, generator, "third_party/vulkan-deps/spirv-tools/src/source/opt/Debug"),
path.join(DAWN_DIR, generator, "third_party/vulkan-deps/spirv-cross/src/Debug"),
}
links {
-- shared
--"dawn_proc_shared",
--"dawn_native_shared",
--"shaderc_spvc_shared",
-- static
"dawn_common",
"dawn_proc",
"dawn_native",
"dawn_platform",
----"shaderc",
"tint",
"SPIRV-Tools",
"SPIRV-Tools-opt",
"spirv-cross-cored",
"spirv-cross-hlsld",
"spirv-cross-glsld",
"spirv-cross-msld",
--"spirv-cross-reflectd",
}
removeflags {
"FatalWarnings",
}
configuration {}
end
end