.. |
amalgamated.cpp
|
Happy New Year!
|
2024-01-14 01:56:36 -08:00 |
amalgamated.mm
|
Happy New Year!
|
2024-01-14 01:56:36 -08:00 |
bgfx.cpp
|
Vulkan: improve staging data performance by using scratch buffers per frame. (#3295)
|
2024-06-21 07:32:00 -07:00 |
bgfx.idl.inl
|
Cleanup.
|
2024-03-29 16:36:55 -07:00 |
bgfx_compute.sh
|
Compute: Rename Write Only suffix _WR to _WO.
|
2024-04-18 10:07:40 -07:00 |
bgfx_p.h
|
Vulkan: improve staging data performance by using scratch buffers per frame. (#3295)
|
2024-06-21 07:32:00 -07:00 |
bgfx_shader.sh
|
Happy New Year!
|
2024-01-14 01:56:36 -08:00 |
charset.h
|
Happy New Year!
|
2024-01-14 01:56:36 -08:00 |
config.h
|
Vulkan: improve staging data performance by using scratch buffers per frame. (#3295)
|
2024-06-21 07:32:00 -07:00 |
debug_renderdoc.cpp
|
Happy New Year!
|
2024-01-14 01:56:36 -08:00 |
debug_renderdoc.h
|
Happy New Year!
|
2024-01-14 01:56:36 -08:00 |
dxgi.cpp
|
Fix adapter object leak when there are more than 4 graphics cards (#3306)
|
2024-06-05 07:33:49 -07:00 |
dxgi.h
|
Happy New Year!
|
2024-01-14 01:56:36 -08:00 |
emscripten.h
|
Happy New Year!
|
2024-01-14 01:56:36 -08:00 |
fs_clear0.bin.h
|
Removed D3D9. (#3191)
|
2023-11-03 21:15:42 -07:00 |
fs_clear0.sc
|
Happy New Year!
|
2024-01-14 01:56:36 -08:00 |
fs_clear1.bin.h
|
Removed D3D9. (#3191)
|
2023-11-03 21:15:42 -07:00 |
fs_clear1.sc
|
Happy New Year!
|
2024-01-14 01:56:36 -08:00 |
fs_clear2.bin.h
|
Removed D3D9. (#3191)
|
2023-11-03 21:15:42 -07:00 |
fs_clear2.sc
|
Happy New Year!
|
2024-01-14 01:56:36 -08:00 |
fs_clear3.bin.h
|
Removed D3D9. (#3191)
|
2023-11-03 21:15:42 -07:00 |
fs_clear3.sc
|
Happy New Year!
|
2024-01-14 01:56:36 -08:00 |
fs_clear4.bin.h
|
Removed D3D9. (#3191)
|
2023-11-03 21:15:42 -07:00 |
fs_clear4.sc
|
Happy New Year!
|
2024-01-14 01:56:36 -08:00 |
fs_clear5.bin.h
|
Removed D3D9. (#3191)
|
2023-11-03 21:15:42 -07:00 |
fs_clear5.sc
|
Happy New Year!
|
2024-01-14 01:56:36 -08:00 |
fs_clear6.bin.h
|
Removed D3D9. (#3191)
|
2023-11-03 21:15:42 -07:00 |
fs_clear6.sc
|
Happy New Year!
|
2024-01-14 01:56:36 -08:00 |
fs_clear7.bin.h
|
Removed D3D9. (#3191)
|
2023-11-03 21:15:42 -07:00 |
fs_clear7.sc
|
Happy New Year!
|
2024-01-14 01:56:36 -08:00 |
fs_debugfont.bin.h
|
Removed D3D9. (#3191)
|
2023-11-03 21:15:42 -07:00 |
fs_debugfont.sc
|
Happy New Year!
|
2024-01-14 01:56:36 -08:00 |
glcontext_egl.cpp
|
egl: Release per-thread resources before unloading (#3337)
|
2024-08-08 10:36:45 -07:00 |
glcontext_egl.h
|
Happy New Year!
|
2024-01-14 01:56:36 -08:00 |
glcontext_html5.cpp
|
Fixes Emscripten wasm64 compile error in glcontext_html5.cpp. (#3282)
|
2024-04-30 07:16:20 -07:00 |
glcontext_html5.h
|
Happy New Year!
|
2024-01-14 01:56:36 -08:00 |
glcontext_wgl.cpp
|
Happy New Year!
|
2024-01-14 01:56:36 -08:00 |
glcontext_wgl.h
|
Happy New Year!
|
2024-01-14 01:56:36 -08:00 |
glimports.h
|
Happy New Year!
|
2024-01-14 01:56:36 -08:00 |
makefile
|
Happy New Year!
|
2024-01-14 01:56:36 -08:00 |
nvapi.cpp
|
Happy New Year!
|
2024-01-14 01:56:36 -08:00 |
nvapi.h
|
Happy New Year!
|
2024-01-14 01:56:36 -08:00 |
renderer.h
|
Happy New Year!
|
2024-01-14 01:56:36 -08:00 |
renderer_agc.cpp
|
Happy New Year!
|
2024-01-14 01:56:36 -08:00 |
renderer_d3d.h
|
Happy New Year!
|
2024-01-14 01:56:36 -08:00 |
renderer_d3d11.cpp
|
D3D11: Made use staging buffer configurable.
|
2024-03-28 09:49:02 -07:00 |
renderer_d3d11.h
|
D3D11: Made use staging buffer configurable.
|
2024-03-28 09:49:02 -07:00 |
renderer_d3d12.cpp
|
Fix a crash in renderer_d3d12.cpp (#3349)
|
2024-08-31 11:15:28 -07:00 |
renderer_d3d12.h
|
Happy New Year!
|
2024-01-14 01:56:36 -08:00 |
renderer_gl.cpp
|
Use correct GLSL shader version if onyl gl_VertexID is used (#3315)
|
2024-06-23 08:59:37 -07:00 |
renderer_gl.h
|
Happy New Year!
|
2024-01-14 01:56:36 -08:00 |
renderer_gnm.cpp
|
Happy New Year!
|
2024-01-14 01:56:36 -08:00 |
renderer_mtl.h
|
feat: optional immersive rendering in visionOS (#3335)
|
2024-08-09 23:25:47 -07:00 |
renderer_mtl.mm
|
fix: visionOS 1.2 build errors (#3347)
|
2024-08-28 09:22:38 -07:00 |
renderer_noop.cpp
|
Noop: Added missing caps.
|
2024-06-28 08:16:26 -07:00 |
renderer_nvn.cpp
|
Happy New Year!
|
2024-01-14 01:56:36 -08:00 |
renderer_vk.cpp
|
Minimal changes for Vulkan support on NX. (#3317)
|
2024-06-25 07:19:59 -07:00 |
renderer_vk.h
|
Cleanup.
|
2024-06-21 07:37:44 -07:00 |
shader.cpp
|
Happy New Year!
|
2024-01-14 01:56:36 -08:00 |
shader.h
|
Happy New Year!
|
2024-01-14 01:56:36 -08:00 |
shader_dxbc.cpp
|
Cleanup.
|
2024-03-29 16:36:55 -07:00 |
shader_dxbc.h
|
Happy New Year!
|
2024-01-14 01:56:36 -08:00 |
shader_spirv.cpp
|
MSVC: Enable preprocessor conformance mode.
|
2024-06-15 10:14:01 -07:00 |
shader_spirv.h
|
Happy New Year!
|
2024-01-14 01:56:36 -08:00 |
topology.cpp
|
Happy New Year!
|
2024-01-14 01:56:36 -08:00 |
topology.h
|
Happy New Year!
|
2024-01-14 01:56:36 -08:00 |
varying.def.sc
|
Normalized line endings.
|
2013-02-21 21:07:31 -08:00 |
version.h
|
Sorted caps.
|
2024-06-28 08:16:09 -07:00 |
vertexlayout.cpp
|
Happy New Year!
|
2024-01-14 01:56:36 -08:00 |
vertexlayout.h
|
Happy New Year!
|
2024-01-14 01:56:36 -08:00 |
vs_clear.bin.h
|
Removed D3D9. (#3191)
|
2023-11-03 21:15:42 -07:00 |
vs_clear.sc
|
Happy New Year!
|
2024-01-14 01:56:36 -08:00 |
vs_debugfont.bin.h
|
Removed D3D9. (#3191)
|
2023-11-03 21:15:42 -07:00 |
vs_debugfont.sc
|
Happy New Year!
|
2024-01-14 01:56:36 -08:00 |