bgfx/examples/37-gpudrivenrendering/varying.def.sc

8 lines
181 B
Python

uint v_materialID : TEXCOORD0;
vec3 a_position : POSITION;
vec4 i_data0 : TEXCOORD7;
vec4 i_data1 : TEXCOORD6;
vec4 i_data2 : TEXCOORD5;
vec4 i_data3 : TEXCOORD4;