mirror of https://github.com/bkaradzic/bgfx
247 lines
8.5 KiB
C++
247 lines
8.5 KiB
C++
// Copyright (c) 2017 Google Inc.
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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//
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// http://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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#ifndef SOURCE_OPT_TREE_ITERATOR_H_
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#define SOURCE_OPT_TREE_ITERATOR_H_
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#include <stack>
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#include <type_traits>
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#include <utility>
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namespace spvtools {
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namespace opt {
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// Helper class to iterate over a tree in a depth first order.
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// The class assumes the data structure is a tree, tree node type implements a
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// forward iterator.
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// At each step, the iterator holds the pointer to the current node and state of
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// the walk.
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// The state is recorded by stacking the iteration position of the node
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// children. To move to the next node, the iterator:
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// - Looks at the top of the stack;
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// - Sets the node behind the iterator as the current node;
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// - Increments the iterator if it has more children to visit, pops otherwise;
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// - If the current node has children, the children iterator is pushed into the
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// stack.
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template <typename NodeTy>
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class TreeDFIterator {
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static_assert(!std::is_pointer<NodeTy>::value &&
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!std::is_reference<NodeTy>::value,
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"NodeTy should be a class");
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// Type alias to keep track of the const qualifier.
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using NodeIterator =
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typename std::conditional<std::is_const<NodeTy>::value,
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typename NodeTy::const_iterator,
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typename NodeTy::iterator>::type;
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// Type alias to keep track of the const qualifier.
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using NodePtr = NodeTy*;
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public:
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// Standard iterator interface.
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using reference = NodeTy&;
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using value_type = NodeTy;
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explicit inline TreeDFIterator(NodePtr top_node) : current_(top_node) {
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if (current_ && current_->begin() != current_->end())
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parent_iterators_.emplace(make_pair(current_, current_->begin()));
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}
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// end() iterator.
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inline TreeDFIterator() : TreeDFIterator(nullptr) {}
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bool operator==(const TreeDFIterator& x) const {
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return current_ == x.current_;
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}
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bool operator!=(const TreeDFIterator& x) const { return !(*this == x); }
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reference operator*() const { return *current_; }
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NodePtr operator->() const { return current_; }
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TreeDFIterator& operator++() {
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MoveToNextNode();
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return *this;
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}
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TreeDFIterator operator++(int) {
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TreeDFIterator tmp = *this;
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++*this;
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return tmp;
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}
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private:
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// Moves the iterator to the next node in the tree.
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// If we are at the end, do nothing, otherwise
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// if our current node has children, use the children iterator and push the
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// current node into the stack.
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// If we reach the end of the local iterator, pop it.
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inline void MoveToNextNode() {
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if (!current_) return;
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if (parent_iterators_.empty()) {
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current_ = nullptr;
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return;
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}
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std::pair<NodePtr, NodeIterator>& next_it = parent_iterators_.top();
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// Set the new node.
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current_ = *next_it.second;
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// Update the iterator for the next child.
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++next_it.second;
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// If we finished with node, pop it.
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if (next_it.first->end() == next_it.second) parent_iterators_.pop();
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// If our current node is not a leaf, store the iteration state for later.
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if (current_->begin() != current_->end())
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parent_iterators_.emplace(make_pair(current_, current_->begin()));
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}
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// The current node of the tree.
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NodePtr current_;
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// State of the tree walk: each pair contains the parent node (which has been
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// already visited) and the iterator of the next children to visit.
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// When all the children has been visited, we pop the entry, get the next
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// child and push back the pair if the children iterator is not end().
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std::stack<std::pair<NodePtr, NodeIterator>> parent_iterators_;
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};
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// Helper class to iterate over a tree in a depth first post-order.
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// The class assumes the data structure is a tree, tree node type implements a
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// forward iterator.
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// At each step, the iterator holds the pointer to the current node and state of
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// the walk.
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// The state is recorded by stacking the iteration position of the node
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// children. To move to the next node, the iterator:
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// - Looks at the top of the stack;
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// - If the children iterator has reach the end, then the node become the
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// current one and we pop the stack;
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// - Otherwise, we save the child and increment the iterator;
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// - We walk the child sub-tree until we find a leaf, stacking all non-leaves
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// states (pair of node pointer and child iterator) as we walk it.
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template <typename NodeTy>
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class PostOrderTreeDFIterator {
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static_assert(!std::is_pointer<NodeTy>::value &&
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!std::is_reference<NodeTy>::value,
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"NodeTy should be a class");
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// Type alias to keep track of the const qualifier.
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using NodeIterator =
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typename std::conditional<std::is_const<NodeTy>::value,
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typename NodeTy::const_iterator,
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typename NodeTy::iterator>::type;
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// Type alias to keep track of the const qualifier.
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using NodePtr = NodeTy*;
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public:
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// Standard iterator interface.
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using reference = NodeTy&;
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using value_type = NodeTy;
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static inline PostOrderTreeDFIterator begin(NodePtr top_node) {
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return PostOrderTreeDFIterator(top_node);
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}
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static inline PostOrderTreeDFIterator end(NodePtr sentinel_node) {
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return PostOrderTreeDFIterator(sentinel_node, false);
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}
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bool operator==(const PostOrderTreeDFIterator& x) const {
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return current_ == x.current_;
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}
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bool operator!=(const PostOrderTreeDFIterator& x) const {
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return !(*this == x);
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}
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reference operator*() const { return *current_; }
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NodePtr operator->() const { return current_; }
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PostOrderTreeDFIterator& operator++() {
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MoveToNextNode();
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return *this;
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}
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PostOrderTreeDFIterator operator++(int) {
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PostOrderTreeDFIterator tmp = *this;
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++*this;
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return tmp;
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}
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private:
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explicit inline PostOrderTreeDFIterator(NodePtr top_node)
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: current_(top_node) {
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if (current_) WalkToLeaf();
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}
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// Constructor for the "end()" iterator.
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// |end_sentinel| is the value that acts as end value (can be null). The bool
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// parameters is to distinguish from the start() Ctor.
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inline PostOrderTreeDFIterator(NodePtr sentinel_node, bool)
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: current_(sentinel_node) {}
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// Moves the iterator to the next node in the tree.
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// If we are at the end, do nothing, otherwise
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// if our current node has children, use the children iterator and push the
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// current node into the stack.
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// If we reach the end of the local iterator, pop it.
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inline void MoveToNextNode() {
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if (!current_) return;
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if (parent_iterators_.empty()) {
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current_ = nullptr;
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return;
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}
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std::pair<NodePtr, NodeIterator>& next_it = parent_iterators_.top();
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// If we visited all children, the current node is the top of the stack.
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if (next_it.second == next_it.first->end()) {
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// Set the new node.
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current_ = next_it.first;
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parent_iterators_.pop();
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return;
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}
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// We have more children to visit, set the current node to the first child
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// and dive to leaf.
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current_ = *next_it.second;
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// Update the iterator for the next child (avoid unneeded pop).
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++next_it.second;
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WalkToLeaf();
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}
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// Moves the iterator to the next node in the tree.
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// If we are at the end, do nothing, otherwise
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// if our current node has children, use the children iterator and push the
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// current node into the stack.
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// If we reach the end of the local iterator, pop it.
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inline void WalkToLeaf() {
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while (current_->begin() != current_->end()) {
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NodeIterator next = ++current_->begin();
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parent_iterators_.emplace(make_pair(current_, next));
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// Set the first child as the new node.
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current_ = *current_->begin();
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}
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}
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// The current node of the tree.
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NodePtr current_;
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// State of the tree walk: each pair contains the parent node and the iterator
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// of the next children to visit.
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// When all the children has been visited, we pop the first entry and the
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// parent node become the current node.
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std::stack<std::pair<NodePtr, NodeIterator>> parent_iterators_;
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};
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} // namespace opt
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} // namespace spvtools
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#endif // SOURCE_OPT_TREE_ITERATOR_H_
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