bgfx/examples/runtime/meshes
Branimir Karadžić 69fd07a590 Rebuilt shaders.
2015-10-24 22:47:24 -07:00
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bunny_decimated.bin Rebuilt shaders. 2015-10-24 22:47:24 -07:00
bunny_patched.bin Rebuilt shaders. 2015-10-24 22:47:24 -07:00
bunny.bin Rebuilt shaders. 2015-10-24 22:47:24 -07:00
column.bin Rebuilt shaders. 2015-10-24 22:47:24 -07:00
cube.bin Rebuilt shaders. 2015-10-24 22:47:24 -07:00
hollowcube.bin Rebuilt shaders. 2015-10-24 22:47:24 -07:00
platform.bin Rebuilt shaders. 2015-10-24 22:47:24 -07:00
tree1b_lod0_1.bin Rebuilt shaders. 2015-10-24 22:47:24 -07:00
tree1b_lod0_2.bin Rebuilt shaders. 2015-10-24 22:47:24 -07:00
tree1b_lod1_1.bin Rebuilt shaders. 2015-10-24 22:47:24 -07:00
tree1b_lod1_2.bin Rebuilt shaders. 2015-10-24 22:47:24 -07:00
tree1b_lod2_1.bin Rebuilt shaders. 2015-10-24 22:47:24 -07:00
tree1b_lod2_2.bin Rebuilt shaders. 2015-10-24 22:47:24 -07:00
tree.bin Rebuilt shaders. 2015-10-24 22:47:24 -07:00
tricube.bin Added 15-shadowmaps-simple and 16-shadowmaps. 2014-01-13 22:16:07 +01:00