285 lines
7.4 KiB
C++
285 lines
7.4 KiB
C++
/*
|
|
* Copyright 2011-2019 Branimir Karadzic. All rights reserved.
|
|
* License: https://github.com/bkaradzic/bgfx#license-bsd-2-clause
|
|
*/
|
|
|
|
#include "bgfx_p.h"
|
|
|
|
namespace bgfx { namespace noop
|
|
{
|
|
struct RendererContextNOOP : public RendererContextI
|
|
{
|
|
RendererContextNOOP()
|
|
{
|
|
// Pretend all features are available.
|
|
g_caps.supported = 0
|
|
| BGFX_CAPS_ALPHA_TO_COVERAGE
|
|
| BGFX_CAPS_BLEND_INDEPENDENT
|
|
| BGFX_CAPS_COMPUTE
|
|
| BGFX_CAPS_CONSERVATIVE_RASTER
|
|
| BGFX_CAPS_DRAW_INDIRECT
|
|
| BGFX_CAPS_FRAGMENT_DEPTH
|
|
| BGFX_CAPS_FRAGMENT_ORDERING
|
|
| BGFX_CAPS_GRAPHICS_DEBUGGER
|
|
| BGFX_CAPS_HIDPI
|
|
| BGFX_CAPS_INDEX32
|
|
| BGFX_CAPS_INSTANCING
|
|
| BGFX_CAPS_OCCLUSION_QUERY
|
|
| BGFX_CAPS_RENDERER_MULTITHREADED
|
|
| BGFX_CAPS_SWAP_CHAIN
|
|
| BGFX_CAPS_TEXTURE_2D_ARRAY
|
|
| BGFX_CAPS_TEXTURE_3D
|
|
| BGFX_CAPS_TEXTURE_BLIT
|
|
| BGFX_CAPS_TEXTURE_COMPARE_ALL
|
|
| BGFX_CAPS_TEXTURE_COMPARE_LEQUAL
|
|
| BGFX_CAPS_TEXTURE_CUBE_ARRAY
|
|
| BGFX_CAPS_TEXTURE_READ_BACK
|
|
| BGFX_CAPS_VERTEX_ATTRIB_HALF
|
|
| BGFX_CAPS_VERTEX_ATTRIB_UINT10
|
|
;
|
|
|
|
// Pretend all features are available for all texture formats.
|
|
for (uint32_t formatIdx = 0; formatIdx < TextureFormat::Count; ++formatIdx)
|
|
{
|
|
g_caps.formats[formatIdx] = 0
|
|
| BGFX_CAPS_FORMAT_TEXTURE_NONE
|
|
| BGFX_CAPS_FORMAT_TEXTURE_2D
|
|
| BGFX_CAPS_FORMAT_TEXTURE_2D_SRGB
|
|
| BGFX_CAPS_FORMAT_TEXTURE_2D_EMULATED
|
|
| BGFX_CAPS_FORMAT_TEXTURE_3D
|
|
| BGFX_CAPS_FORMAT_TEXTURE_3D_SRGB
|
|
| BGFX_CAPS_FORMAT_TEXTURE_3D_EMULATED
|
|
| BGFX_CAPS_FORMAT_TEXTURE_CUBE
|
|
| BGFX_CAPS_FORMAT_TEXTURE_CUBE_SRGB
|
|
| BGFX_CAPS_FORMAT_TEXTURE_CUBE_EMULATED
|
|
| BGFX_CAPS_FORMAT_TEXTURE_VERTEX
|
|
| BGFX_CAPS_FORMAT_TEXTURE_IMAGE
|
|
| BGFX_CAPS_FORMAT_TEXTURE_FRAMEBUFFER
|
|
| BGFX_CAPS_FORMAT_TEXTURE_FRAMEBUFFER_MSAA
|
|
| BGFX_CAPS_FORMAT_TEXTURE_MSAA
|
|
| BGFX_CAPS_FORMAT_TEXTURE_MIP_AUTOGEN
|
|
;
|
|
}
|
|
|
|
// Pretend we have no limits
|
|
g_caps.limits.maxTextureSize = 16384;
|
|
g_caps.limits.maxTextureLayers = 2048;
|
|
g_caps.limits.maxComputeBindings = g_caps.limits.maxTextureSamplers;
|
|
g_caps.limits.maxFBAttachments = BGFX_CONFIG_MAX_FRAME_BUFFER_ATTACHMENTS;
|
|
g_caps.limits.maxVertexStreams = BGFX_CONFIG_MAX_VERTEX_STREAMS;
|
|
}
|
|
|
|
~RendererContextNOOP()
|
|
{
|
|
}
|
|
|
|
RendererType::Enum getRendererType() const override
|
|
{
|
|
return RendererType::Noop;
|
|
}
|
|
|
|
const char* getRendererName() const override
|
|
{
|
|
return BGFX_RENDERER_NOOP_NAME;
|
|
}
|
|
|
|
bool isDeviceRemoved() override
|
|
{
|
|
return false;
|
|
}
|
|
|
|
void flip() override
|
|
{
|
|
}
|
|
|
|
void createIndexBuffer(IndexBufferHandle /*_handle*/, const Memory* /*_mem*/, uint16_t /*_flags*/) override
|
|
{
|
|
}
|
|
|
|
void destroyIndexBuffer(IndexBufferHandle /*_handle*/) override
|
|
{
|
|
}
|
|
|
|
void createVertexDecl(VertexDeclHandle /*_handle*/, const VertexDecl& /*_decl*/) override
|
|
{
|
|
}
|
|
|
|
void destroyVertexDecl(VertexDeclHandle /*_handle*/) override
|
|
{
|
|
}
|
|
|
|
void createVertexBuffer(VertexBufferHandle /*_handle*/, const Memory* /*_mem*/, VertexDeclHandle /*_declHandle*/, uint16_t /*_flags*/) override
|
|
{
|
|
}
|
|
|
|
void destroyVertexBuffer(VertexBufferHandle /*_handle*/) override
|
|
{
|
|
}
|
|
|
|
void createDynamicIndexBuffer(IndexBufferHandle /*_handle*/, uint32_t /*_size*/, uint16_t /*_flags*/) override
|
|
{
|
|
}
|
|
|
|
void updateDynamicIndexBuffer(IndexBufferHandle /*_handle*/, uint32_t /*_offset*/, uint32_t /*_size*/, const Memory* /*_mem*/) override
|
|
{
|
|
}
|
|
|
|
void destroyDynamicIndexBuffer(IndexBufferHandle /*_handle*/) override
|
|
{
|
|
}
|
|
|
|
void createDynamicVertexBuffer(VertexBufferHandle /*_handle*/, uint32_t /*_size*/, uint16_t /*_flags*/) override
|
|
{
|
|
}
|
|
|
|
void updateDynamicVertexBuffer(VertexBufferHandle /*_handle*/, uint32_t /*_offset*/, uint32_t /*_size*/, const Memory* /*_mem*/) override
|
|
{
|
|
}
|
|
|
|
void destroyDynamicVertexBuffer(VertexBufferHandle /*_handle*/) override
|
|
{
|
|
}
|
|
|
|
void createShader(ShaderHandle /*_handle*/, const Memory* /*_mem*/) override
|
|
{
|
|
}
|
|
|
|
void destroyShader(ShaderHandle /*_handle*/) override
|
|
{
|
|
}
|
|
|
|
void createProgram(ProgramHandle /*_handle*/, ShaderHandle /*_vsh*/, ShaderHandle /*_fsh*/) override
|
|
{
|
|
}
|
|
|
|
void destroyProgram(ProgramHandle /*_handle*/) override
|
|
{
|
|
}
|
|
|
|
void* createTexture(TextureHandle /*_handle*/, const Memory* /*_mem*/, uint64_t /*_flags*/, uint8_t /*_skip*/) override
|
|
{
|
|
return NULL;
|
|
}
|
|
|
|
void updateTextureBegin(TextureHandle /*_handle*/, uint8_t /*_side*/, uint8_t /*_mip*/) override
|
|
{
|
|
}
|
|
|
|
void updateTexture(TextureHandle /*_handle*/, uint8_t /*_side*/, uint8_t /*_mip*/, const Rect& /*_rect*/, uint16_t /*_z*/, uint16_t /*_depth*/, uint16_t /*_pitch*/, const Memory* /*_mem*/) override
|
|
{
|
|
}
|
|
|
|
void updateTextureEnd() override
|
|
{
|
|
}
|
|
|
|
void readTexture(TextureHandle /*_handle*/, void* /*_data*/, uint8_t /*_mip*/) override
|
|
{
|
|
}
|
|
|
|
void resizeTexture(TextureHandle /*_handle*/, uint16_t /*_width*/, uint16_t /*_height*/, uint8_t /*_numMips*/, uint16_t /*_numLayers*/) override
|
|
{
|
|
}
|
|
|
|
void overrideInternal(TextureHandle /*_handle*/, uintptr_t /*_ptr*/) override
|
|
{
|
|
}
|
|
|
|
uintptr_t getInternal(TextureHandle /*_handle*/) override
|
|
{
|
|
return 0;
|
|
}
|
|
|
|
void destroyTexture(TextureHandle /*_handle*/) override
|
|
{
|
|
}
|
|
|
|
void createFrameBuffer(FrameBufferHandle /*_handle*/, uint8_t /*_num*/, const Attachment* /*_attachment*/) override
|
|
{
|
|
}
|
|
|
|
void createFrameBuffer(FrameBufferHandle /*_handle*/, void* /*_nwh*/, uint32_t /*_width*/, uint32_t /*_height*/, TextureFormat::Enum /*_format*/, TextureFormat::Enum /*_depthFormat*/) override
|
|
{
|
|
}
|
|
|
|
void destroyFrameBuffer(FrameBufferHandle /*_handle*/) override
|
|
{
|
|
}
|
|
|
|
void createUniform(UniformHandle /*_handle*/, UniformType::Enum /*_type*/, uint16_t /*_num*/, const char* /*_name*/) override
|
|
{
|
|
}
|
|
|
|
void destroyUniform(UniformHandle /*_handle*/) override
|
|
{
|
|
}
|
|
|
|
void requestScreenShot(FrameBufferHandle /*_handle*/, const char* /*_filePath*/) override
|
|
{
|
|
}
|
|
|
|
void updateViewName(ViewId /*_id*/, const char* /*_name*/) override
|
|
{
|
|
}
|
|
|
|
void updateUniform(uint16_t /*_loc*/, const void* /*_data*/, uint32_t /*_size*/) override
|
|
{
|
|
}
|
|
|
|
void invalidateOcclusionQuery(OcclusionQueryHandle /*_handle*/) override
|
|
{
|
|
}
|
|
|
|
void setMarker(const char* /*_marker*/, uint16_t /*_len*/) override
|
|
{
|
|
}
|
|
|
|
virtual void setName(Handle /*_handle*/, const char* /*_name*/, uint16_t /*_len*/) override
|
|
{
|
|
}
|
|
|
|
void submit(Frame* _render, ClearQuad& /*_clearQuad*/, TextVideoMemBlitter& /*_textVideoMemBlitter*/) override
|
|
{
|
|
const int64_t timerFreq = bx::getHPFrequency();
|
|
const int64_t timeBegin = bx::getHPCounter();
|
|
|
|
Stats& perfStats = _render->m_perfStats;
|
|
perfStats.cpuTimeBegin = timeBegin;
|
|
perfStats.cpuTimeEnd = timeBegin;
|
|
perfStats.cpuTimerFreq = timerFreq;
|
|
|
|
perfStats.gpuTimeBegin = 0;
|
|
perfStats.gpuTimeEnd = 0;
|
|
perfStats.gpuTimerFreq = 1000000000;
|
|
|
|
bx::memSet(perfStats.numPrims, 0, sizeof(perfStats.numPrims) );
|
|
|
|
perfStats.gpuMemoryMax = -INT64_MAX;
|
|
perfStats.gpuMemoryUsed = -INT64_MAX;
|
|
}
|
|
|
|
void blitSetup(TextVideoMemBlitter& /*_blitter*/) override
|
|
{
|
|
}
|
|
|
|
void blitRender(TextVideoMemBlitter& /*_blitter*/, uint32_t /*_numIndices*/) override
|
|
{
|
|
}
|
|
};
|
|
|
|
static RendererContextNOOP* s_renderNOOP;
|
|
|
|
RendererContextI* rendererCreate(const Init& _init)
|
|
{
|
|
BX_UNUSED(_init);
|
|
s_renderNOOP = BX_NEW(g_allocator, RendererContextNOOP);
|
|
return s_renderNOOP;
|
|
}
|
|
|
|
void rendererDestroy()
|
|
{
|
|
BX_DELETE(g_allocator, s_renderNOOP);
|
|
s_renderNOOP = NULL;
|
|
}
|
|
} /* namespace noop */ } // namespace bgfx
|