bgfx/tools/shaderc
Mike Popoloski 121cc748c2 Fixing a shader linkage crash in D3D11 for 10level9 targets
Lower feature level targets in D3D11 also require SV_Position as an input param to the pixel shader, otherwise there are linkage mismatches between the vertex and pixel shaders.
2015-04-16 19:24:27 -04:00
..
shaderc_glsl.cpp Fixed variable shadowing warnings. 2015-04-02 23:31:28 -07:00
shaderc_hlsl.cpp Cleanup. 2015-04-13 14:45:14 -07:00
shaderc.cpp Fixing a shader linkage crash in D3D11 for 10level9 targets 2015-04-16 19:24:27 -04:00
shaderc.h shaderc dx11 now removes unused constants 2015-04-11 15:40:31 -04:00